Files
ClaudeDo/tests/ClaudeDo.Ui.Tests/ViewModels/WorktreesOverviewReconcileTickTests.cs
T
mika kuns 79b35801ae fix(ui): stop the reconcile ticks from destroying user state
The 4s reconcile tick was added to three long-lived surfaces. On two of
them it reloads by rebuilding every row instance, which silently threw
away whatever the user had built up since the overlay opened; on the
third it healed a row's data but left it in the wrong section.

- WorktreesOverview: LoadAsync clears Rows, SelectedCount, ConflictRows
  and BatchProgress, so batch-merge ticks, the highlighted row and a
  finished batch's outcome badges were wiped every four seconds --
  assembling a multi-worktree selection was impossible. Carry that state
  across the reload, keyed by task id, and re-point SelectedRow at the
  fresh instance (or clear it when the worktree is gone).
- MergeHelperSelection: the remember/restore had no re-entrancy guard, so
  a second tick entering between the first one's reload and its restore
  snapshotted rows already back at IsTickedByDefault and wrote that
  default back, re-ticking what the user had unticked. One tick at a time,
  and hold the row instances instead of a value snapshot so a tick landed
  during the await survives.
- TasksIsland: the tick deliberately never called Regroup because Phase 2b
  owned Rows in parallel. 2b has landed, so a healed task that went Done
  stayed in the Open section under a stale count, and a healed depends-on
  link never pulled its dependent under the chain head. Regroup when a
  patch moved a grouping input, gated on a cheap key so an idle tick stays
  free.
2026-08-11 16:39:20 +02:00

121 lines
4.6 KiB
C#

using ClaudeDo.Data.Models;
using ClaudeDo.Ui.Services;
using ClaudeDo.Ui.ViewModels.Modals;
using Xunit;
using TaskStatus = ClaudeDo.Data.Models.TaskStatus;
namespace ClaudeDo.Ui.Tests.ViewModels;
// The overview's 4s reconcile tick goes through LoadAsync, which rebuilds every row instance and
// resets SelectedCount/ConflictRows/BatchProgress. Left bare, that wipes the user's batch-merge
// ticks and the highlighted row every four seconds — assembling a multi-worktree selection would
// be impossible. The tick has to carry that state across the reload.
public class WorktreesOverviewReconcileTickTests
{
private sealed class FakeWorker : StubWorkerClient
{
public List<WorktreeOverviewDto> Worktrees { get; set; } = new();
public override Task<List<WorktreeOverviewDto>> GetWorktreesOverviewAsync(string? listId)
=> Task.FromResult(Worktrees.ToList());
public override Task<MergeTargetsDto?> GetMergeTargetsAsync(string taskId)
=> Task.FromResult<MergeTargetsDto?>(new MergeTargetsDto("main", new[] { "main" }));
}
private sealed class NoopMergeCoordinator : IMergeCoordinator
{
public Task ResolveConflictAsync(string taskId, string targetBranch) => Task.CompletedTask;
}
private static WorktreeOverviewDto Wt(string taskId, WorktreeState state = WorktreeState.Active) =>
new(taskId, $"Task {taskId}", TaskStatus.WaitingForReview, "L1", "Work",
$@"C:\wt\{taskId}", $"claudedo/{taskId}", "base0", state, "+1 -0",
DateTime.UtcNow, PathExistsOnDisk: true);
private static async Task<(WorktreesOverviewModalViewModel Vm, FakeWorker Worker)> BuildLoadedAsync()
{
var worker = new FakeWorker { Worktrees = { Wt("a"), Wt("b"), Wt("c") } };
var vm = new WorktreesOverviewModalViewModel(
worker, () => throw new InvalidOperationException("no diff vm in this test"), new NoopMergeCoordinator());
vm.Configure("L1", "Work");
await vm.LoadAsync();
return (vm, worker);
}
[Fact]
public async Task Tick_keeps_the_batch_merge_ticks()
{
var (vm, _) = await BuildLoadedAsync();
vm.Rows.Single(r => r.TaskId == "a").IsChecked = true;
vm.Rows.Single(r => r.TaskId == "c").IsChecked = true;
Assert.Equal(2, vm.SelectedCount);
await vm.ReconcileTickAsync();
Assert.True(vm.Rows.Single(r => r.TaskId == "a").IsChecked);
Assert.False(vm.Rows.Single(r => r.TaskId == "b").IsChecked);
Assert.True(vm.Rows.Single(r => r.TaskId == "c").IsChecked);
Assert.Equal(2, vm.SelectedCount);
}
[Fact]
public async Task Tick_re_points_the_selected_row_at_the_fresh_instance()
{
var (vm, _) = await BuildLoadedAsync();
vm.SelectRow(vm.Rows.Single(r => r.TaskId == "b"));
await vm.ReconcileTickAsync();
Assert.NotNull(vm.SelectedRow);
Assert.Equal("b", vm.SelectedRow!.TaskId);
// Not the stale pre-reload instance: it must be the row actually in the collection.
Assert.Contains(vm.Rows, r => ReferenceEquals(r, vm.SelectedRow));
Assert.True(vm.SelectedRow.IsSelected);
}
[Fact]
public async Task Tick_clears_the_selection_when_that_worktree_is_gone()
{
var (vm, worker) = await BuildLoadedAsync();
vm.SelectRow(vm.Rows.Single(r => r.TaskId == "b"));
worker.Worktrees.RemoveAll(w => w.TaskId == "b");
await vm.ReconcileTickAsync();
Assert.Null(vm.SelectedRow);
}
[Fact]
public async Task Tick_keeps_a_finished_batch_outcome_and_its_conflict_row()
{
var (vm, _) = await BuildLoadedAsync();
vm.Rows.Single(r => r.TaskId == "a").MergeOutcome = BatchMergeOutcome.Merged;
vm.Rows.Single(r => r.TaskId == "b").MergeOutcome = BatchMergeOutcome.Conflict;
await vm.ReconcileTickAsync();
Assert.Equal(BatchMergeOutcome.Merged, vm.Rows.Single(r => r.TaskId == "a").MergeOutcome);
Assert.Equal(BatchMergeOutcome.Conflict, vm.Rows.Single(r => r.TaskId == "b").MergeOutcome);
Assert.Single(vm.ConflictRows);
Assert.Equal("b", vm.ConflictRows[0].TaskId);
}
[Fact]
public async Task Tick_leaves_a_newly_appeared_worktree_unticked()
{
var (vm, worker) = await BuildLoadedAsync();
vm.Rows.Single(r => r.TaskId == "a").IsChecked = true;
worker.Worktrees.Add(Wt("d"));
await vm.ReconcileTickAsync();
Assert.True(vm.Rows.Single(r => r.TaskId == "a").IsChecked);
Assert.False(vm.Rows.Single(r => r.TaskId == "d").IsChecked);
Assert.Equal(1, vm.SelectedCount);
}
}