fix(ui): stop the reconcile ticks from destroying user state
The 4s reconcile tick was added to three long-lived surfaces. On two of them it reloads by rebuilding every row instance, which silently threw away whatever the user had built up since the overlay opened; on the third it healed a row's data but left it in the wrong section. - WorktreesOverview: LoadAsync clears Rows, SelectedCount, ConflictRows and BatchProgress, so batch-merge ticks, the highlighted row and a finished batch's outcome badges were wiped every four seconds -- assembling a multi-worktree selection was impossible. Carry that state across the reload, keyed by task id, and re-point SelectedRow at the fresh instance (or clear it when the worktree is gone). - MergeHelperSelection: the remember/restore had no re-entrancy guard, so a second tick entering between the first one's reload and its restore snapshotted rows already back at IsTickedByDefault and wrote that default back, re-ticking what the user had unticked. One tick at a time, and hold the row instances instead of a value snapshot so a tick landed during the await survives. - TasksIsland: the tick deliberately never called Regroup because Phase 2b owned Rows in parallel. 2b has landed, so a healed task that went Done stayed in the Open section under a stale count, and a healed depends-on link never pulled its dependent under the chain head. Regroup when a patch moved a grouping input, gated on a cheap key so an idle tick stays free.
This commit is contained in:
@@ -1420,10 +1420,11 @@ public sealed partial class TasksIslandViewModel : ViewModelBase, IDisposable
|
||||
|
||||
// ── Phase 3: reconcile tick ──────────────────────────────────────────────
|
||||
// Self-healing safety net for a lost broadcast: every few seconds, diff the flat `Items`
|
||||
// master collection against SQLite and patch properties in place. Never rebuilds a row,
|
||||
// never calls Regroup() (Phase 2b owns OverdueItems/OpenItems/CompletedItems/Regroup and is
|
||||
// rewriting them in parallel), and never falls back to LoadForList — the delta path already
|
||||
// owns that escalation.
|
||||
// master collection against SQLite and patch properties in place. Never rebuilds a row and
|
||||
// never falls back to LoadForList — the delta path already owns that escalation. It DOES
|
||||
// call Regroup(), but only when a patch actually moved a row's grouping inputs: a healed
|
||||
// row can change section, order or rail label, and none of that shows until Rows is
|
||||
// re-emitted.
|
||||
|
||||
// Above this many rows, only the first N (in Items order) are reconciled per tick, so the
|
||||
// query cost stays bounded instead of growing with an ever-larger list.
|
||||
@@ -1487,6 +1488,7 @@ public sealed partial class TasksIslandViewModel : ViewModelBase, IDisposable
|
||||
// scan per id is 250k comparisons every few seconds, for nothing.
|
||||
var rowById = new Dictionary<string, TaskRowViewModel>(Items.Count);
|
||||
foreach (var r in Items) rowById[r.Id] = r;
|
||||
var groupingChanged = false;
|
||||
foreach (var id in ids)
|
||||
{
|
||||
// Superseded by a fresher delta refresh or a later tick that landed while this one
|
||||
@@ -1494,7 +1496,23 @@ public sealed partial class TasksIslandViewModel : ViewModelBase, IDisposable
|
||||
if (!_deltaSeq.TryGetValue(id, out var current) || current != seqByTaskId[id]) continue;
|
||||
if (!byId.TryGetValue(id, out var entity)) continue; // deleted; the delta path removes rows, not the tick
|
||||
|
||||
if (rowById.TryGetValue(id, out var row)) row.UpdateFromEntity(entity);
|
||||
if (!rowById.TryGetValue(id, out var row)) continue;
|
||||
var before = GroupingKey(row);
|
||||
row.UpdateFromEntity(entity);
|
||||
if (!before.Equals(GroupingKey(row))) groupingChanged = true;
|
||||
}
|
||||
|
||||
// A patched row can have left its section (Done), moved inside it (a new/removed
|
||||
// depends-on link re-orders the chain), or changed what its rail label reads. Rows only
|
||||
// reflects any of that after a Regroup — without this the tick would heal the row's data
|
||||
// while leaving a completed task sitting in the Open section under a stale count. Gated
|
||||
// on a real change so an idle tick stays free.
|
||||
if (groupingChanged) Regroup();
|
||||
}
|
||||
|
||||
// The slice of a row that Regroup reads: which section it lands in, where it sits inside it,
|
||||
// and what its chain rail/after-chip says. Only fields UpdateFromEntity actually writes —
|
||||
// IsExpanded and HasPlanningChildren are owned elsewhere and would produce false positives.
|
||||
private static (bool, DateTime?, string?, string?, PlanningPhase, int, string) GroupingKey(TaskRowViewModel r) =>
|
||||
(r.Done, r.ScheduledFor, r.ParentTaskId, r.DependsOnTaskId, r.PlanningPhase, r.Number, r.Title);
|
||||
}
|
||||
|
||||
@@ -45,6 +45,16 @@ public sealed partial class MergeHelperSelectionModalViewModel : ViewModelBase
|
||||
// doesn't cascade over its children's own remembered state.
|
||||
private bool _suppressCascade;
|
||||
|
||||
// Only one tick may be in flight. A second one entering while the first awaits LoadAsync
|
||||
// would snapshot an already-cleared Tasks collection, restore that emptiness, and let
|
||||
// IsTickedByDefault re-tick every row — silently undoing the user's unticks, i.e. exactly
|
||||
// what the remember/restore below exists to prevent.
|
||||
private bool _tickInFlight;
|
||||
|
||||
// Test seam: awaited inside ReconcileTickAsync after the reload and before the restore, so a
|
||||
// test can hold one tick open in exactly the window a second one would corrupt. Null in prod.
|
||||
internal Func<Task>? ReconcileTickTestBarrier { get; set; }
|
||||
|
||||
public ObservableCollection<MergeHelperTaskRowViewModel> Tasks { get; } = new();
|
||||
|
||||
[ObservableProperty] private string _scopeLabel = "";
|
||||
@@ -81,25 +91,43 @@ public sealed partial class MergeHelperSelectionModalViewModel : ViewModelBase
|
||||
// already existed across the reload; only genuinely new rows get the default.
|
||||
internal async Task ReconcileTickAsync()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_listId)) return;
|
||||
var previous = Tasks.ToDictionary(t => t.Id, t => t.IsSelected);
|
||||
await LoadAsync();
|
||||
|
||||
// Restore without the parent→children cascade: it would overwrite a child's own remembered
|
||||
// state with its parent's, undoing exactly the per-child choice being restored.
|
||||
_suppressCascade = true;
|
||||
if (string.IsNullOrEmpty(_listId) || _tickInFlight) return;
|
||||
_tickInFlight = true;
|
||||
try
|
||||
{
|
||||
foreach (var t in Tasks)
|
||||
if (previous.TryGetValue(t.Id, out var wasSelected))
|
||||
t.IsSelected = wasSelected;
|
||||
// Hold the row INSTANCES, not a value snapshot, and read their state back only after
|
||||
// the reload: a tick the user lands during the await happens before LoadAsync clears
|
||||
// the collection, so the live instance still carries it. Snapshotting up front would
|
||||
// drop that click.
|
||||
var previousRows = Tasks.ToList();
|
||||
await LoadAsync();
|
||||
|
||||
if (ReconcileTickTestBarrier is { } barrier) await barrier();
|
||||
|
||||
var previous = new Dictionary<string, bool>(previousRows.Count);
|
||||
foreach (var t in previousRows) previous[t.Id] = t.IsSelected;
|
||||
|
||||
// Restore without the parent→children cascade: it would overwrite a child's own
|
||||
// remembered state with its parent's, undoing exactly the per-child choice being
|
||||
// restored.
|
||||
_suppressCascade = true;
|
||||
try
|
||||
{
|
||||
foreach (var t in Tasks)
|
||||
if (previous.TryGetValue(t.Id, out var wasSelected))
|
||||
t.IsSelected = wasSelected;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressCascade = false;
|
||||
}
|
||||
|
||||
OnPropertyChanged(nameof(CanConfirm));
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressCascade = false;
|
||||
_tickInFlight = false;
|
||||
}
|
||||
|
||||
OnPropertyChanged(nameof(CanConfirm));
|
||||
}
|
||||
|
||||
public async Task LoadAsync(CancellationToken ct = default)
|
||||
|
||||
@@ -112,7 +112,43 @@ public sealed partial class WorktreesOverviewModalViewModel : ViewModelBase
|
||||
|
||||
private readonly System.Timers.Timer _reconcileTimer = new(4_000);
|
||||
|
||||
internal Task ReconcileTickAsync() => IsBusy || IsMerging ? Task.CompletedTask : LoadAsync();
|
||||
// LoadAsync rebuilds every row instance from scratch and resets SelectedCount/ConflictRows/
|
||||
// BatchProgress, so a bare reload on a 4s timer would wipe the user's batch-merge ticks, the
|
||||
// highlighted row and a finished batch's outcome badges out from under them — assembling a
|
||||
// multi-worktree selection would be impossible. Carry the state that is the user's (or a
|
||||
// finished batch's) across the reload, keyed by task id; genuinely new rows come up unticked.
|
||||
internal async Task ReconcileTickAsync()
|
||||
{
|
||||
if (IsBusy || IsMerging) return;
|
||||
|
||||
// Hold the row INSTANCES, not a value snapshot, and read them back only after the reload:
|
||||
// a tick the user lands during the await happens before LoadAsync clears the collection,
|
||||
// so the live instance still carries it.
|
||||
var previousRows = AllRows.ToList();
|
||||
var previousProgress = BatchProgress;
|
||||
|
||||
await LoadAsync();
|
||||
|
||||
var previous = new Dictionary<string, (bool Checked, BatchMergeOutcome Outcome, bool Selected)>(previousRows.Count);
|
||||
foreach (var r in previousRows) previous[r.TaskId] = (r.IsChecked, r.MergeOutcome, r.IsSelected);
|
||||
|
||||
WorktreeOverviewRowViewModel? reselect = null;
|
||||
foreach (var row in AllRows)
|
||||
{
|
||||
if (!previous.TryGetValue(row.TaskId, out var state)) continue;
|
||||
row.IsChecked = state.Checked;
|
||||
row.MergeOutcome = state.Outcome;
|
||||
if (state.Outcome == BatchMergeOutcome.Conflict) ConflictRows.Add(row);
|
||||
if (state.Selected) reselect = row;
|
||||
}
|
||||
|
||||
// SelectedRow still points at a detached pre-reload instance either way — re-point it at
|
||||
// the fresh row, or clear it when that worktree is gone rather than leave it dangling.
|
||||
if (reselect is not null) SelectRow(reselect);
|
||||
else SelectedRow = null;
|
||||
|
||||
BatchProgress = previousProgress;
|
||||
}
|
||||
|
||||
public void SelectRow(WorktreeOverviewRowViewModel row)
|
||||
{
|
||||
|
||||
@@ -350,4 +350,54 @@ public class MergeHelperSelectionModalViewModelTests : IDisposable
|
||||
Assert.False(vm.HasTasks);
|
||||
Assert.False(vm.CanConfirm);
|
||||
}
|
||||
|
||||
// The tick reloads by rebuilding every row, so it remembers and replays the user's ticks.
|
||||
// A second tick entering while the first is between its reload and its restore would snapshot
|
||||
// rows that are back at IsTickedByDefault and write that default back — silently re-ticking
|
||||
// whatever the user had deliberately unticked. Only one tick may be in flight.
|
||||
[Fact]
|
||||
public async Task ReconcileTick_ignores_a_second_tick_while_one_is_still_in_flight()
|
||||
{
|
||||
await SeedAllStatusesAsync();
|
||||
|
||||
var factory = new CountingDbFactory(NewContext);
|
||||
var vm = new MergeHelperSelectionModalViewModel(factory);
|
||||
vm.Configure("L1", "Work");
|
||||
await vm.LoadAsync();
|
||||
|
||||
var unticked = vm.Tasks.Single(t => t.Id == "t-idle");
|
||||
unticked.IsSelected = false;
|
||||
|
||||
var reached = new TaskCompletionSource();
|
||||
var proceed = new TaskCompletionSource();
|
||||
vm.ReconcileTickTestBarrier = async () =>
|
||||
{
|
||||
reached.TrySetResult();
|
||||
await proceed.Task;
|
||||
};
|
||||
|
||||
var first = vm.ReconcileTickAsync();
|
||||
await reached.Task;
|
||||
|
||||
var loadsBefore = factory.CreateCalls;
|
||||
await vm.ReconcileTickAsync();
|
||||
Assert.Equal(loadsBefore, factory.CreateCalls); // the overlapping tick did not reload
|
||||
|
||||
proceed.TrySetResult();
|
||||
await first;
|
||||
|
||||
Assert.False(vm.Tasks.Single(t => t.Id == "t-idle").IsSelected);
|
||||
}
|
||||
|
||||
private sealed class CountingDbFactory : IDbContextFactory<ClaudeDoDbContext>
|
||||
{
|
||||
private readonly Func<ClaudeDoDbContext> _create;
|
||||
public int CreateCalls { get; private set; }
|
||||
public CountingDbFactory(Func<ClaudeDoDbContext> create) => _create = create;
|
||||
public ClaudeDoDbContext CreateDbContext()
|
||||
{
|
||||
CreateCalls++;
|
||||
return _create();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,9 +7,11 @@ using TaskStatus = ClaudeDo.Data.Models.TaskStatus;
|
||||
namespace ClaudeDo.Ui.Tests.ViewModels;
|
||||
|
||||
// Phase 3 reconcile tick: a periodic, awaitable-for-tests diff of the flat `Items` master
|
||||
// collection against SQLite that patches properties in place. It must never rebuild a row,
|
||||
// never call Regroup(), and never fall back to LoadForList — see
|
||||
// collection against SQLite that patches properties in place. It must never rebuild a row and
|
||||
// never fall back to LoadForList — see
|
||||
// docs/superpowers/specs/2026-08-07-ui-reaktivitaet-und-listen-performance-design.md.
|
||||
// It DOES Regroup, but only when a patch changed a grouping input: healing a row's data while
|
||||
// leaving it in the wrong section would fix nothing the user can see.
|
||||
public class TasksIslandReconcileTickTests : IDisposable
|
||||
{
|
||||
private readonly string _dbPath;
|
||||
@@ -216,4 +218,64 @@ public class TasksIslandReconcileTickTests : IDisposable
|
||||
var lastRow = vm.Items.Single(r => r.Id == $"T{total - 1}");
|
||||
Assert.Equal(TaskStatus.Queued, lastRow.Status);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Tick_moves_a_healed_done_task_into_the_completed_section()
|
||||
{
|
||||
await SeedListAsync();
|
||||
await SeedTaskAsync("T1", "Task one", TaskStatus.Idle, 0);
|
||||
await SeedTaskAsync("T2", "Task two", TaskStatus.Idle, 1);
|
||||
|
||||
var vm = new TasksIslandViewModel(new CountingDbFactory(NewContext), worker: null);
|
||||
await LoadAndWaitAsync(vm, UserList("L1", "Work"), expectedCount: 2);
|
||||
vm.IsShowingCompleted = true;
|
||||
Assert.False(vm.HasCompleted);
|
||||
|
||||
// The TaskUpdated broadcast goes missing: SQLite says Done, the row still reads open.
|
||||
await using (var db = NewContext())
|
||||
{
|
||||
var t = await db.Tasks.FirstAsync(x => x.Id == "T1");
|
||||
t.Status = TaskStatus.Done;
|
||||
await db.SaveChangesAsync();
|
||||
}
|
||||
|
||||
await vm.ReconcileTickAsync();
|
||||
|
||||
Assert.True(vm.HasCompleted);
|
||||
|
||||
// Rows is the rendered order, so the healed row has to sit *under* the completed header
|
||||
// (the only one carrying an action command), not still be interleaved with the open rows.
|
||||
var rows = vm.Rows.ToList();
|
||||
var headerIndex = rows.FindIndex(r => r is HeaderRow { HasAction: true });
|
||||
var healedIndex = rows.FindIndex(r => r is TaskRowViewModel { Id: "T1" });
|
||||
Assert.True(headerIndex >= 0, "completed header was never emitted");
|
||||
Assert.True(healedIndex > headerIndex, $"healed row at {healedIndex}, completed header at {headerIndex}");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Tick_reorders_the_chain_when_a_depends_on_link_is_healed()
|
||||
{
|
||||
await SeedListAsync();
|
||||
await SeedTaskAsync("HEAD", "Chain head", TaskStatus.Idle, 0);
|
||||
await SeedTaskAsync("MID", "Unrelated", TaskStatus.Idle, 1);
|
||||
await SeedTaskAsync("DEP", "Dependent", TaskStatus.Idle, 2);
|
||||
|
||||
var vm = new TasksIslandViewModel(new CountingDbFactory(NewContext), worker: null);
|
||||
await LoadAndWaitAsync(vm, UserList("L1", "Work"), expectedCount: 3);
|
||||
Assert.Equal(new[] { "HEAD", "MID", "DEP" }, vm.Rows.OfType<TaskRowViewModel>().Select(r => r.Id));
|
||||
|
||||
await using (var db = NewContext())
|
||||
{
|
||||
var t = await db.Tasks.FirstAsync(x => x.Id == "DEP");
|
||||
t.DependsOnTaskId = "HEAD";
|
||||
await db.SaveChangesAsync();
|
||||
}
|
||||
|
||||
await vm.ReconcileTickAsync();
|
||||
|
||||
// The dependent is pulled directly under its head and gets the rail, not just the data.
|
||||
Assert.Equal(new[] { "HEAD", "DEP", "MID" }, vm.Rows.OfType<TaskRowViewModel>().Select(r => r.Id));
|
||||
Assert.True(vm.Items.Single(r => r.Id == "DEP").ShowAsChainMember);
|
||||
Assert.Equal(1, vm.Items.Single(r => r.Id == "DEP").ChainStep);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
using ClaudeDo.Data.Models;
|
||||
using ClaudeDo.Ui.Services;
|
||||
using ClaudeDo.Ui.ViewModels.Modals;
|
||||
using Xunit;
|
||||
using TaskStatus = ClaudeDo.Data.Models.TaskStatus;
|
||||
|
||||
namespace ClaudeDo.Ui.Tests.ViewModels;
|
||||
|
||||
// The overview's 4s reconcile tick goes through LoadAsync, which rebuilds every row instance and
|
||||
// resets SelectedCount/ConflictRows/BatchProgress. Left bare, that wipes the user's batch-merge
|
||||
// ticks and the highlighted row every four seconds — assembling a multi-worktree selection would
|
||||
// be impossible. The tick has to carry that state across the reload.
|
||||
public class WorktreesOverviewReconcileTickTests
|
||||
{
|
||||
private sealed class FakeWorker : StubWorkerClient
|
||||
{
|
||||
public List<WorktreeOverviewDto> Worktrees { get; set; } = new();
|
||||
public override Task<List<WorktreeOverviewDto>> GetWorktreesOverviewAsync(string? listId)
|
||||
=> Task.FromResult(Worktrees.ToList());
|
||||
public override Task<MergeTargetsDto?> GetMergeTargetsAsync(string taskId)
|
||||
=> Task.FromResult<MergeTargetsDto?>(new MergeTargetsDto("main", new[] { "main" }));
|
||||
}
|
||||
|
||||
private sealed class NoopMergeCoordinator : IMergeCoordinator
|
||||
{
|
||||
public Task ResolveConflictAsync(string taskId, string targetBranch) => Task.CompletedTask;
|
||||
}
|
||||
|
||||
private static WorktreeOverviewDto Wt(string taskId, WorktreeState state = WorktreeState.Active) =>
|
||||
new(taskId, $"Task {taskId}", TaskStatus.WaitingForReview, "L1", "Work",
|
||||
$@"C:\wt\{taskId}", $"claudedo/{taskId}", "base0", state, "+1 -0",
|
||||
DateTime.UtcNow, PathExistsOnDisk: true);
|
||||
|
||||
private static async Task<(WorktreesOverviewModalViewModel Vm, FakeWorker Worker)> BuildLoadedAsync()
|
||||
{
|
||||
var worker = new FakeWorker { Worktrees = { Wt("a"), Wt("b"), Wt("c") } };
|
||||
var vm = new WorktreesOverviewModalViewModel(
|
||||
worker, () => throw new InvalidOperationException("no diff vm in this test"), new NoopMergeCoordinator());
|
||||
vm.Configure("L1", "Work");
|
||||
await vm.LoadAsync();
|
||||
return (vm, worker);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Tick_keeps_the_batch_merge_ticks()
|
||||
{
|
||||
var (vm, _) = await BuildLoadedAsync();
|
||||
|
||||
vm.Rows.Single(r => r.TaskId == "a").IsChecked = true;
|
||||
vm.Rows.Single(r => r.TaskId == "c").IsChecked = true;
|
||||
Assert.Equal(2, vm.SelectedCount);
|
||||
|
||||
await vm.ReconcileTickAsync();
|
||||
|
||||
Assert.True(vm.Rows.Single(r => r.TaskId == "a").IsChecked);
|
||||
Assert.False(vm.Rows.Single(r => r.TaskId == "b").IsChecked);
|
||||
Assert.True(vm.Rows.Single(r => r.TaskId == "c").IsChecked);
|
||||
Assert.Equal(2, vm.SelectedCount);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Tick_re_points_the_selected_row_at_the_fresh_instance()
|
||||
{
|
||||
var (vm, _) = await BuildLoadedAsync();
|
||||
|
||||
vm.SelectRow(vm.Rows.Single(r => r.TaskId == "b"));
|
||||
|
||||
await vm.ReconcileTickAsync();
|
||||
|
||||
Assert.NotNull(vm.SelectedRow);
|
||||
Assert.Equal("b", vm.SelectedRow!.TaskId);
|
||||
// Not the stale pre-reload instance: it must be the row actually in the collection.
|
||||
Assert.Contains(vm.Rows, r => ReferenceEquals(r, vm.SelectedRow));
|
||||
Assert.True(vm.SelectedRow.IsSelected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Tick_clears_the_selection_when_that_worktree_is_gone()
|
||||
{
|
||||
var (vm, worker) = await BuildLoadedAsync();
|
||||
|
||||
vm.SelectRow(vm.Rows.Single(r => r.TaskId == "b"));
|
||||
worker.Worktrees.RemoveAll(w => w.TaskId == "b");
|
||||
|
||||
await vm.ReconcileTickAsync();
|
||||
|
||||
Assert.Null(vm.SelectedRow);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Tick_keeps_a_finished_batch_outcome_and_its_conflict_row()
|
||||
{
|
||||
var (vm, _) = await BuildLoadedAsync();
|
||||
|
||||
vm.Rows.Single(r => r.TaskId == "a").MergeOutcome = BatchMergeOutcome.Merged;
|
||||
vm.Rows.Single(r => r.TaskId == "b").MergeOutcome = BatchMergeOutcome.Conflict;
|
||||
|
||||
await vm.ReconcileTickAsync();
|
||||
|
||||
Assert.Equal(BatchMergeOutcome.Merged, vm.Rows.Single(r => r.TaskId == "a").MergeOutcome);
|
||||
Assert.Equal(BatchMergeOutcome.Conflict, vm.Rows.Single(r => r.TaskId == "b").MergeOutcome);
|
||||
Assert.Single(vm.ConflictRows);
|
||||
Assert.Equal("b", vm.ConflictRows[0].TaskId);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Tick_leaves_a_newly_appeared_worktree_unticked()
|
||||
{
|
||||
var (vm, worker) = await BuildLoadedAsync();
|
||||
|
||||
vm.Rows.Single(r => r.TaskId == "a").IsChecked = true;
|
||||
worker.Worktrees.Add(Wt("d"));
|
||||
|
||||
await vm.ReconcileTickAsync();
|
||||
|
||||
Assert.True(vm.Rows.Single(r => r.TaskId == "a").IsChecked);
|
||||
Assert.False(vm.Rows.Single(r => r.TaskId == "d").IsChecked);
|
||||
Assert.Equal(1, vm.SelectedCount);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user