Add 16 missing members to IWorkerClient (IsReconnecting, WorkerLogReceivedEvent,
PrimeFired, LastApproveTarget, Refresh/RestoreDefaultAgents, UpdateAppSettings,
prime schedule CRUD, UpdateList/UpdateListConfig, all worktree ops).
Switch all production consumers off the concrete WorkerClient type; only
Program.cs/App host still resolves the concrete registration.
Update StubWorkerClient and FakeWorkerClient to satisfy the expanded interface.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
AddTask, planning CreateChildTask, and SuggestImprovement now accept an
optional alias-validated model (haiku/sonnet/opus; blank = inherit) so the
model is chosen at creation time instead of a follow-up set_task_config call.
The planning, system, and improvement prompts instruct Claude to pick the
cheapest capable model (haiku < sonnet < opus).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Five findings filed as ClaudeDo tasks (IWorkerClient parity, merge-API
naming, DetailsIslandViewModel split, test-fake hygiene, FailAsync guard)
plus the deferred WorkerHub split and the AgentMcpTools file move.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- UnifiedDiffParser detects added/deleted/renamed/binary files; diff
modal shows a file list, binary/empty placeholders, and can diff a
merged task by commit range after its worktree is gone
- DetailsIslandViewModel flags children needing attention (failed,
cancelled, awaiting review, or with roadblocks) on the parent
- GitService gains worktree head-commit/range support; planning chain,
merge orchestration, and session manager tweaks with updated tests
- refresh app/installer/worker icons
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add WaitingForChildren to the status tables, document the single parent
lifecycle (planning + improvement) and approve-merges-the-whole-unit across
the root, Worker, and Data CLAUDE.md files.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add WaitingForChildren to the CancelAsync guard so a parent waiting on its
children can be cancelled.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Approve & Merge is now the only review+merge entry. For a parent with
children it drives the unit merge via the worker (conflicts still surface
through the existing PlanningMergeConflict dialog); the separate Merge All
Subtasks button, MergeAllCommand, CanMergeAll plumbing, and the dead
MergeAllPlanningAsync client method are removed. Combined-diff preview and
conflict continue/abort are kept.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
ApproveReview routes a parent that has children through
PlanningMergeOrchestrator (merge parent + each Done child, set parent Done,
conflict continue/abort) instead of the parent-only ApproveAndMergeAsync.
Childless tasks are unchanged. Removes the now-redundant MergeAllPlanning hub
method (UI rewiring follows separately).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A finalized planning parent now joins the unified parent lifecycle:
WaitingForChildren while its child chain runs (or WaitingForReview directly
if it has no children), advancing to review like an improvement parent.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Collapse TryCompleteParentAsync (planning -> Done) and
TryAdvanceImprovementParentAsync (improvement -> WaitingForReview) into one
TryAdvanceParentAsync that surfaces any WaitingForChildren parent for review
once all children are terminal. Planning parents no longer auto-complete.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Generalizes the previous merge_task fix: the WaitingForReview->Done transition
now lives in TaskMergeService.MergeAsync/ContinueMergeAsync, so the UI Merge
button (WorkerHub.MergeTask), conflict-merge, continue-merge and the external
MCP all land a merged task in Done. ApproveAndMergeAsync no longer double-approves.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
merge_task only flipped the worktree to Merged; it never transitioned the task
status. With allowWaitingForReview this left a merged task stuck in
WaitingForReview. Approve it to Done on a successful merge (a Done task is
already terminal). Mirrors the ApproveAndMergeAsync review flow.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The startup-race hardening added a global unique index on lists.name, but
duplicate list names are legitimate and the index broke 8 Worker tests that
seed same-named lists. The seeder race is already handled by the atomic
INSERT...WHERE NOT EXISTS, so the index is redundant. Keep the de-dup migration
step, remove the unique index from config, migration and model snapshot.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Add SqliteForeignKeyInterceptor (DbConnectionInterceptor) registered via
OnConfiguring so every IDbContextFactory-created context runs
PRAGMA foreign_keys=ON, not only the MigrateAndConfigure context.
- DefaultListsSeeder: replace TOCTOU read-then-insert with atomic
INSERT … SELECT … WHERE NOT EXISTS — one SQLite writer lock, no race.
- AppSettingsRepository.GetAsync: catch DbUpdateException on the
get-or-create path and re-read so concurrent startup cannot throw.
- Migration 20260609000000_UniqueListName: de-duplicates empty list rows
(startup-race leftovers) then adds a UNIQUE index on lists.name.
- ForeignKeyTests: verifies ON DELETE SET NULL (blocked_by_task_id) is
enforced on a fresh DbContext with no manual PRAGMA call.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
1. ArgumentList (fix injection): ClaudeArgsBuilder.Build() now returns
IReadOnlyList<string>; ClaudeProcess populates ProcessStartInfo.ArgumentList
instead of Arguments, so values like system prompts are never shell-split.
DailyPrepPrompt, RefinePrompt, and WeekReportService migrated similarly.
All IClaudeProcess fakes updated.
2. ContinueAsync exception guard: wrap RunOnceAsync in try/catch matching
the RunAsync pattern so an unexpected exception never leaves the task
stuck in Running status.
3. Planning chain cascade: OnChildFinishedAsync now calls CancelAsync on
the immediate blocked successor when a child fails or is cancelled,
triggering a recursive cascade that clears the entire remaining chain
instead of leaving it wedged.
4. FailAsync guard: restrict valid source states to Running and Queued;
WaitingForReview -> Failed is now rejected, preventing an invalid
transition that could corrupt the review workflow.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Parallel task starts called 'git worktree add' simultaneously; git's shared
.git/worktrees metadata mutation isn't concurrency-safe and one add failed with
'failed to read .git/worktrees/<other>/commondir'. Serialize adds behind a
process-wide gate plus a bounded retry on the transient error.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- DetailsIslandViewModel/TasksIslandViewModel/ListsIslandViewModel: implement
IDisposable, unsubscribe Loc.LanguageChanged and worker events (memory leaks).
- IslandsShellViewModel: dispose the three System.Timers.Timer instances.
- StopAsync: guard on Task/IsRunning/IsConnected and wrap CancelTask in try/catch.
- TaskMatchesList virtual:review now matches WaitingForReview (aligns with ReviewFilter).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
ReviewFilter matched Status==Done && active worktree, but a successful run
lands a task in WaitingForReview, so the Review virtual list was always empty.
Match WaitingForReview instead; update VirtualFilterTests accordingly.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Parse CLAUDEDO_BLOCKED roadblocks out of the run result and show them in a
colored card between Details and Output (ApplyOutcome / ShowRoadblockCard).
- Show the run outcome summary as an OUTCOME card in the Output tab, loaded from
the task result (falls back to the run's ErrorMarkdown) and refreshed on finish.
- Guard the Session tab so it only appears when there are child outcomes.
- Make console resize per-task and proportional (description capped at 2/3,
console floored at ~1/3) so a long description no longer spills over the footer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace hardcoded tooltips with loc keys (kill-session, delete-task, toggle-subtasks, agent-suggested, star, remove-schedule) and drop the unused console.maximizeTip key; en/de kept in parity.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- audit.yml: weekly `dotnet list package --vulnerable` scan that files an issue on findings
- changelog.yml: generate a changelog on `v*` tag pushes
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Design for simplifying single-task review/merge (Layer A), multi-worktree
batch merge cockpit (Layer B), and inline conflict resolver (Layer C),
with frozen shared contracts so B/C build in parallel worktrees.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
[Continue] keeps the reject-to-queue + resume behaviour. [Reset] now calls
ResetTaskAsync (discards the task worktree and returns it to Idle) behind a
confirmation, replacing the old park-to-idle action.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The Fluent theme sets text color on the inner ContentPresenter, so setting
Foreground on the Button only took effect on hover. Move the normal-state
color onto the ContentPresenter so [Retry] shows green at rest.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace the chromed btn/accent buttons in the review prompt with borderless
bracketed text actions ([Retry] [Reset]) so they read as terminal commands.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Drop the bordered Surface2 footer and lay the feedback prompt directly on the
terminal background, aligned with the log lines, so it reads as a shell input
line rather than a separate panel.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Move review feedback into a prompt-style footer on the Output tab with
Retry/Reset actions, relocate Approve and all merge/worktree controls to a
new Git tab, and reduce the Session tab to subtask outcomes.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The tab body ran flush into the console's rounded bottom corner, so the final
log line was shaved off. Inset the tab body from the bottom so the scroll
viewport ends above the corner and ScrollToEnd reveals the whole last line.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The Output tab embedded SessionTerminalView, which is itself a bordered terminal
card with its own header — a card inside the console card. Render the log lines
directly on the console body instead (the console already provides the terminal
chrome, traffic lights, and status chip), with auto-scroll moved to code-behind.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace the standalone GridSplitter bar between the details card and the work
console with a transparent splitter over the gap above the console, so the user
drags the console's top edge to resize. Restore the prep-log terminal's inset
now that SessionTerminalView no longer hard-codes its own margin.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Merge "Actions" + "Session" into one state-aware Session tab: review controls
on top, then merge/worktree management, then child outcomes — each gated on the
current state, with an empty-state hint when there's nothing to manage. This is
the home the real merge/diff work (task 09eb5d52) will slot into.
- Move the model · turns · diff info block to the right of the title bar.
- Show turns as current/max using the resolved turn budget (task → list → global).
- Output terminal now fills the console body cleanly: clip the console to its
rounded corners and inset the embedded terminal instead of clipping its bottom.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The single flip-icon hid that steps existed until toggled. Replace it with an
always-visible "STEPS" summary strip below the description (open/total count,
click to expand and manage). Description is now always the card body. Give the
card a Surface2 background + LineBrush border so it separates from the window.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The redesigned detail island moved the title, subtask rows, and copy/edit
controls into TaskHeaderBar and DescriptionStepsCard, leaving four unused
code-behind handlers (OnSubtaskTitleTapped, OnSubtaskEditLostFocus,
OnTaskIdTapped, OnCopyDescriptionClick) and their imports.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Approved design for a Nuxt 3 site at claudedo.kuns.dev: "the page is the
app" concept (3-island layout), build-time release fetch, and a Nitro
release proxy that fronts the self-updater to hide the Gitea URL.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace the long scrolling DetailsIslandView with the new pinned layout: a
separated TaskHeaderBar (trash↔skull, gear), a DescriptionStepsCard (text⇄steps
toggle, Preview = composed prompt), and a pinned WorkConsole (Output/Actions/
Session tabs). The three components now bind to DetailsIslandViewModel; their
scaffolding sample VMs are removed. Drops the old inline sections + AgentStripView.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Standalone terminal-styled card with traffic-light title bar, roadblock
band, and three tabs (Output / Actions / Session). Renders fully via
design-time sample data; does not touch DetailsIslandView.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Standalone UserControl combining Description + Steps into one card with
a top-right toggle. Description view shows raw editor or composed
MarkdownView (title + description + open steps). Steps view has an
add-step input and subtask rows with inline editing and check circles.
Adds Icon.Text geometry to IslandStyles for the steps→description toggle.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Standalone UserControl for the task detail island redesign.
Grid layout: id badge + editable title | trash/skull toggle | gear flyout.
Skull geometry added to IslandStyles.axaml (Icon.Skull, EvenOdd fill).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Resolved sub-tasks are no longer appended to the prompt. Extracted into a
shared TaskPromptComposer so the UI's description preview can render the same
'what Claude gets' text.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>