Commit Graph
202 Commits
Author SHA1 Message Date
Mika Kuns a614feb96d feat(ui): add operation-timing NDJSON sink for hub invokes and bulk DB paths
Two chokepoints per P0-2: WorkerClient.InvokeTimedAsync(<T>) wraps all 63
_hub.InvokeAsync call sites (plus TryInvokeAsync), and Stopwatch blocks
around the Island VMs' bulk DB load/write paths (list load, task list load,
reorders, batch delete, reconcile tick, count refresh). Single-row reads
stay untouched per the plan's rule of thumb. No display, no behavior change.
2026-08-12 08:31:35 +02:00
mika kuns cad0582b37 fix(merge): conventional merge-commit default and live verify progress
The merge commit message was hand-rolled per caller ("Merge task: <title>",
"Merge <branch>", "Merge subtask") and ignored the task's commit type. Every
caller now passes a blank message and TaskMergeService fills in
CommitMessageBuilder.BuildMerge -> {commitType}(list-slug): merge <title> plus the
ClaudeDo-Task trailer; the merge modal prefills it from GetMergeTargets.

A merge whose list has a verify command holds the MergeTask call for minutes (5m46s
on this repo), during which the modal only disabled its button - no spinner, no
message, so a landed merge looked like a dead app. TaskMergeService now broadcasts
MergeProgress(taskId, phase, elapsedSeconds) for the merging and verifying phases
(re-reported every 30s) plus a WorkerLog line when verify starts; the modal shows a
spinner and the localized phase.
2026-08-11 19:14:36 +02:00
mika kuns fc9df7f9ac Merge task: UI polish: ListBox Padding scroll clip, 4s log rebuild, ClassifyItems side effects 2026-08-11 18:34:36 +02:00
mika kuns e55c84cda4 fix(ui): stop ClearCompletedAsync from mutating chain-display fields
ClassifyItems() layers ApplyChainGrouping on top of partitioning, which
writes ShowAsChainMember/ChainStep/ChainAfterLabel on every row.
ClearCompletedAsync only needed the completed-section count/rows, so it
got that mutation as an unwanted side effect of counting.

Split the pure overdue/open/completed partition into PartitionItems();
ClassifyItems() now composes it with the chain-grouping mutation for
Regroup's actual render path. ClearCompletedAsync uses PartitionItems
directly. Regroup's behavior is unchanged.
2026-08-11 18:32:59 +02:00
mika kuns d327a1007e fix(ui): reconcile the log visualizer tick instead of clearing Rows
The 4s reconcile tick called Apply(), which did Rows.Clear() + refill on
every tick -- resetting the user's scroll position and selection while
they're mid-read, exactly what the overlay exists to avoid.

Reconcile granularly instead: find the overlap between the previous and
latest snapshot (the ring buffer is append-mostly, evicting from the
front as entries age out of the 30-min window), trim rows for evicted
entries off the tail, and insert new entries at the head. A tick with no
change now leaves Rows untouched. The WarnErrorOnly toggle still goes
through the full Apply() rebuild, unchanged.
2026-08-11 18:32:39 +02:00
mika kuns e343baf21a fix(ui): close the outgoing ConPTY pane on merge-helper handoff
Each handoff tile is a live claude process with the full mcp__claudedo__* surface; leaving the
outgoing phase's pane open leaked one process per phase. Close it via CloseConPtySession before
opening the next phase's tile, restoring the one-pane-per-TaskId invariant so
OpenConPtySessionAsync's dedupe and OnPaneSubmitForReview can go back to FirstOrDefault.
2026-08-11 16:55:25 +02:00
mika kuns 79b35801ae fix(ui): stop the reconcile ticks from destroying user state
The 4s reconcile tick was added to three long-lived surfaces. On two of
them it reloads by rebuilding every row instance, which silently threw
away whatever the user had built up since the overlay opened; on the
third it healed a row's data but left it in the wrong section.

- WorktreesOverview: LoadAsync clears Rows, SelectedCount, ConflictRows
  and BatchProgress, so batch-merge ticks, the highlighted row and a
  finished batch's outcome badges were wiped every four seconds --
  assembling a multi-worktree selection was impossible. Carry that state
  across the reload, keyed by task id, and re-point SelectedRow at the
  fresh instance (or clear it when the worktree is gone).
- MergeHelperSelection: the remember/restore had no re-entrancy guard, so
  a second tick entering between the first one's reload and its restore
  snapshotted rows already back at IsTickedByDefault and wrote that
  default back, re-ticking what the user had unticked. One tick at a time,
  and hold the row instances instead of a value snapshot so a tick landed
  during the await survives.
- TasksIsland: the tick deliberately never called Regroup because Phase 2b
  owned Rows in parallel. 2b has landed, so a healed task that went Done
  stayed in the Open section under a stale count, and a healed depends-on
  link never pulled its dependent under the chain head. Regroup when a
  patch moved a grouping input, gated on a cheap key so an idle tick stays
  free.
2026-08-11 16:39:20 +02:00
mika kuns 18babe3dee feat(ui): compute dependency-chain step/grouping in TasksIslandViewModel
Slice 1 of dependency-chain display: TaskRowViewModel gains DependsOnTaskId
plus the extrinsic ShowAsChainMember/ChainStep/ChainAfterLabel contract for
Slice 2's rail/badge rendering. Regroup's ClassifyItems walks each row's
DependsOnTaskId chain per section, pulls dependents directly under their
head regardless of SortOrder, and falls back to a flat row + label when the
head isn't in the same section (mirrors the ParentInView precedent).
Planning children never join a chain group - parent indent wins - and only
ever carry the label.

No AXAML changes; that's Slice 2.
2026-08-11 14:38:16 +02:00
mika kuns 38af549a80 feat(ui,worker): surface task numbers in row/detail UI and worker log
Slice 4/5 of task-numbers: TaskRowViewModel.Number renders as a dimmed
"#123" before the row title; DetailsIslandViewModel.TaskIdBadge now
shows "#123" instead of the unusable "#T<guid-prefix>" handle; and the
curated WorkerLog business events in TaskRunner, TaskMergeService, and
TaskResetService prefix their quoted title with "#<Number>".
2026-08-11 13:51:20 +02:00
mika kuns 8da1a12389 fix(test): give Ui.Tests task seeds a unique Number
The task-numbers slice added a UNIQUE index on tasks.number. Ui.Tests seed
TaskEntity rows directly instead of going through TaskRepository, so every row
kept the default Number = 0 and 31 tests failed with
'UNIQUE constraint failed: tasks.number'.
2026-08-11 11:32:01 +02:00
mika kuns c8244c67f3 feat(ui): wire list-handler nextPhase through the handoff hub event
HandoffRequested now carries nextPhase end to end (IWorkerClient ->
WorkerClient -> MissionControlViewModel -> GetMergeHelperHandoffLaunchSpecAsync),
and the outgoing tile is left open on handoff instead of being closed --
lookups that need the active pane for a task now use LastOrDefault since a
handler task's ConPtySessions can hold more than one pane.
2026-08-11 09:40:14 +02:00
mika kuns d3ba279b54 fix(ui): stop the merge-helper tick from re-ticking unticked candidates 2026-08-11 08:32:52 +02:00
mika kuns 2fe40f3d65 Merge claudedo/923d3b07183c4ca8bcd15aed12f9df39 2026-08-10 16:21:01 +02:00
mika kuns ec6c230822 refactor(ui): flatten TasksIsland's task list into one virtualized ListBox
Replace the three ItemsControl sections (Overdue/Open/Completed) with a single
flat Rows collection (HeaderRow | TaskRowViewModel) bound to a ListBox +
VirtualizingStackPanel, so the realized container count stays bounded instead
of growing with the list (measured: ~7-8 realized containers at any scroll
position with 1000 source rows). Group headers become regular row entries,
each section is simply omitted from Rows when empty, and the Completed
section's Clear-completed action moves onto the header row itself.

SectionFor/ReorderAsync/FindNextInSameSection now read a row's section off
the nearest preceding HeaderRow in Rows instead of three separate bound
collections, and ScrollSelectedIntoView goes through ListBox.ScrollIntoView so
it still works for rows outside the realized window. Drag/reorder behavior,
grouping/counts, and the Clear-completed button are unchanged.

Auto-scroll-while-dragging and the cross-section reorder bug are explicitly
out of scope (follow-up tasks).
2026-08-10 16:18:55 +02:00
mika kuns 1cad264967 feat(ui): add reconcile tick to self-heal lost worker broadcasts
TasksIslandViewModel now runs a periodic tick that diffs the flat Items
collection against SQLite and patches properties in place (capped at 500
rows, sharing the Phase 1 delta sequence guard so it never overtakes a
fresher broadcast). Never rebuilds rows or triggers Regroup/LoadForList, so
it stays decoupled from the parallel Phase 2b virtualization work. The same
cadence now refreshes the long-lived Worktrees Overview, Log Visualizer, and
Merge Helper selection overlays; short-lived modals are untouched.
2026-08-10 15:56:05 +02:00
mika kuns 66f7a8ae99 Merge branch 'claudedo/9f963a215bb34ca4a28050d4f39178d3' 2026-08-10 15:19:57 +02:00
mika kuns d3155e6868 feat(queue): warn when the base branch has uncommitted changes
Queuing (update_task_status, batch_update_task_status) and run_task_now
now surface a non-blocking baseDirty warning (separate modified/untracked
counts) when the list's working dir has uncommitted changes at enqueue
time, since a new worktree forks from the commit tip and silently misses
them. BaseDirtyChecker caches per working dir for a few seconds so a
batch queue over many tasks in one list only shells out to git once. The
UI surfaces the same warning via the footer error strip on queue actions.
2026-08-10 14:30:33 +02:00
mika kuns 659bf3e743 feat(ui): show child tasks as children in the merge-helper picker
MergeHelperSelectionModalViewModel now loads ParentTaskId and orders
rows hierarchy-aware (parent immediately followed by its children,
mirroring TasksIslandViewModel.Regroup). Children render indented with
the same indent-track visual as the main task list; ticking a parent
cascades selection to its children, while a child can still be
deselected on its own. A child whose parent got filtered out (e.g.
already Done) renders top-level with an explicit hint instead of
disappearing. Confirm keeps returning parents ahead of their children.
2026-08-10 13:47:55 +02:00
mika kuns 549aee097b feat(ui): default to the Git tab for manual and interactive tasks
A hand-driven task produces no streamed agent output, so the Output tab
opened empty. Bind now selects git for manual/interactive rows and resets
to output for autonomous ones.
2026-08-07 14:01:26 +02:00
mika kuns 6dff72f27c Merge branch 'main' into worktree-diff-side-by-side
# Conflicts:
#	src/ClaudeDo.Ui/CLAUDE.md
2026-08-07 11:16:49 +02:00
mika kuns df9e85a28b Merge branch 'worktree-phase1-reaktivitaet' 2026-08-07 11:01:54 +02:00
mika kuns 7eeb8f5086 feat(usage): split throttle thresholds per bucket, add draggable gauge markers 2026-08-07 11:01:45 +02:00
mika kuns cf80fe3cd6 feat(diff): add persisted side-by-side and wrap toggles to the diff viewer 2026-08-07 09:42:43 +02:00
mika kuns eeee9591aa test(ui): restore the language settings tests dropped in the previous commit 2026-08-07 09:24:43 +02:00
mika kuns 59827757f0 feat(diff): persist diff view mode and wrap preference in ui config 2026-08-07 09:22:16 +02:00
mika kuns ac099dd1a8 fix(ui): drop stale delta refreshes so the newest task state wins 2026-08-07 09:18:52 +02:00
mika kuns ebbee6005d feat(diff): highlight changed words inside paired diff lines 2026-08-07 09:17:26 +02:00
mika kuns cba7d01c31 fix(ui): retry the task delta refresh instead of swallowing the error 2026-08-07 09:16:21 +02:00
mika kuns 3cd0f0879e feat(diff): align parsed diff lines into side-by-side rows 2026-08-07 09:13:59 +02:00
mika kuns 30efbcbf2f Merge branch 'claudedo/a935c68eed6341bfb96f0bb82f13354e' 2026-08-06 14:43:57 +02:00
mika kuns 96723f4582 Merge claudedo/28d494e791e842fc966eb8691181e6da 2026-08-06 14:41:37 +02:00
mika kuns 967359d6e7 Merge claudedo/ab96ad81d417402088aa669ed52259e9 2026-08-06 14:41:08 +02:00
mika kuns ab888e5291 Merge claudedo/43bb79c93e694f7cbec8ae41a05004bc 2026-08-06 14:40:24 +02:00
mika kuns 7337312eca Merge claudedo/72b309e176cb4a96945159fd8dd6ce92 2026-08-06 14:39:34 +02:00
mika kuns 4a28bfe82e fix(ui): treat an immediate ConPTY exit as a start failure
InteractiveSessionId is persisted before the ConPTY process spawns (1a988ff).
If `claude --session-id <guid>` exits immediately after launch (auth/network
hiccup, crash before the TUI starts), OnSessionProcessExited set HasExited
but never StartError, so ConPtyPaneViewModel.CanRetry (which requires
StartError) never offered Retry — every reopen just resumed the same dead
session id, permanently poisoning that task's interactive sessions.

Now a nonzero exit within 5s of the session becoming "running" is treated
as a died-at-startup failure and routed through the same StartError path
as a launch-time exception, so the pane shows the error banner + Retry.

Retry re-fetches the LaunchSpec via BuildForTaskAsync, which reuses the
same persisted InteractiveSessionId — correct for a transient failure
(fresh process, same id), but does not help a genuinely dead session id.
Clearing a dead session id server-side is a separate design question,
left out of scope here.
2026-08-06 14:33:24 +02:00
mika kuns 27d50b81ff fix(ui): surface merge-drain cancel rejection in task-row quick cancel
TasksIslandViewModel.CancelReviewAsync swallowed the HubException the
worker raises when a task's unit merge is draining (79f90a9), unlike
the details-pane version fixed in the same commit. Mirror that fix:
report the rejection via ErrorReported instead of a bare catch.
2026-08-06 14:31:13 +02:00
mika kuns 166021049a fix(ui): close interactive-session gate bypasses in reset-and-retry and plan queueing
Reset & Retry discarded the branch and queued an autonomous run even while the
user had an interactive ConPTY pane open on the task, and finalizing a plan
queued every child unconditionally (the hub has no notion of a UI-hosted
session) — both bypassed the HasInteractiveSession gate added for
CanSendToQueue. CanResetAndRetry now checks it too, with a subscription on the
bound task so the command re-evaluates when the flag flips without Task
itself changing; SendToQueueAsync now blocks queuing the whole plan and
surfaces the affected child titles when any child has an open session.
2026-08-06 14:30:24 +02:00
mika kuns a78cc526a6 fix(ui): surface worker-offline failures when deleting a task
DeleteTaskAsync had no IsConnected guard, unlike every other worker-dependent
command in DetailsIslandViewModel, so an offline delete was a silent no-op.
WorkerClient.DeleteTaskAsync also only caught HubException, letting the
InvalidOperationException thrown by an inactive hub connection escape into
the unobserved command task and vanish.

Gate DeleteTaskCommand behind CanDeleteTask (Task != null && IsConnected),
re-evaluate it on connection-state changes, widen WorkerClient to catch the
connection-inactive case too, and wrap the ViewModel's call in try/catch as
a second line of defense against a race between the guard and the call.
2026-08-06 14:29:15 +02:00
mika kuns 4310f88ebf fix(ui): bound the ConPTY launch-gate wait so a hung launch can't freeze other panes
StartAsync awaited the static launch-gate semaphore with no timeout, so one
hung launch (slow disk, AV scanning claude.exe, a Porta.Pty/ConPTY hiccup)
blocked every subsequent pane open behind it indefinitely, including Retry.
Extracted the wait into WaitForLaunchGateAsync with a 30s timeout that
throws TimeoutException before the try/finally (never releasing a gate it
didn't acquire); the exception flows through StartCoreAsync's existing
catch into StartError, so the pane shows an error + Retry instead of
hanging. StartError renders ex.Message directly (no locale key involved),
so no locale changes were needed.

PtyTerminalSession.StartAsync itself needs a real TerminalControl and stays
impractical to unit-test directly, so tests target the extracted
WaitForLaunchGateAsync helper against a plain SemaphoreSlim: timeout throws,
timeout never acquires the gate, and success still acquires it.
2026-08-06 14:29:05 +02:00
mika kuns b97f55bfb6 fix(ui): reparse-check repo-scan root folder and move scan off UI thread
RepoScanner.Scan() only guarded reparse points on subdirectories found
during recursion, so a configured import root that is itself a junction
walked straight through onto other drives. Apply the same
FileAttributes.ReparsePoint check to the root before scanning.

RepoImportModalViewModel.ScanAndAdd ran the full 5-level recursive scan
synchronously on the UI thread; pointing the folder picker at a broad
directory froze the app. Offload RepoScanner.Scan to Task.Run per folder
and apply results back on the UI thread.

Add a RepoScannerTests case that creates a real junction (mklink /J) at
the scan root and asserts Scan returns empty.
2026-08-06 14:27:39 +02:00
mika kuns bac8387069 Merge claudedo/c52ba287db6e4a7c9bac38c30bcc21ec 2026-08-06 13:50:41 +02:00
mika kuns d1ed29f19f Merge branch 'claudedo/12bae32376504fd28bedb3c7202feba5' 2026-08-06 13:50:14 +02:00
mika kuns 8dbdfb3b89 Merge branch 'claudedo/a92b87e7748840ababcfc87423a8636c' 2026-08-06 13:49:30 +02:00
mika kuns bd83cac57d Merge claudedo/973ea49ec0a642ea9b1ddcff9b71b6fe 2026-08-06 13:47:35 +02:00
mika kuns b2940bf1ff Merge claudedo/c4930a56575e45b2ae9be47b1c49eb39 2026-08-06 13:47:11 +02:00
mika kuns 176ba78e11 fix(ui): serialize ConPTY env launch and close open-path dedupe races
Two sessions starting back-to-back could interleave SetEnvironmentVariable
calls before either LaunchProcess() forks, leaking one task's env (e.g.
CLAUDEDO_PLANNING_TOKEN) into another's claude process. Serialize the
set-env + LaunchProcess critical section behind a static SemaphoreSlim in
PtyTerminalSession.

OpenConPtySessionAsync/OpenPlanningConPtySessionAsync ran their TaskId
dedupe check before an awaited DB title lookup, and OpenMergeHelperConPtySessionAsync
awaited task creation before any dedupe was possible - rapid double-invocation
could open two panes or mint two host tasks. Claim the key synchronously at
method entry, before any await, and release it in a finally.
2026-08-06 13:43:00 +02:00
mika kuns 57c61a2043 fix(ui): gate Mission Control submit-for-review, add retry, fix event leak
Submit for Review is now disabled while a ConPTY pane is starting, has
failed to launch, or has already exited, and MissionControlViewModel
guards against a rapid double-click racing two SubmitTaskForReviewAsync
calls. A failed launch no longer permanently occupies its TaskId dedupe
slot -- a Retry button re-fetches the launch spec and restarts the pane
in place. CloseConPtySession/Dispose now also unsubscribe
SubmitForReviewRequested, matching the other pane event handlers. Also
fixes the pre-existing nullable-dereference warning in
IslandsShellViewModel.SyncInteractiveSessionChips.
2026-08-06 13:42:06 +02:00
mika kuns 79f90a9a8e fix(worker,ui): block cancelling a task while its unit merge is draining
TaskStateService.CancelAsync allowed cancelling a WaitingForReview task
even while PlanningMergeOrchestrator was mid-drain on it: ApproveReview
awaits the whole multi-subtask merge synchronously, so a concurrent
CancelReview (UI or MCP) could flip the parent to Cancelled while the
orchestrator kept merging children onto the target branch, then
FinalizeParentDoneAsync would find the parent no longer WaitingForReview
and give up - leaving the merged diffs stranded with no rollback.

CancelAsync now rejects with a clear reason when HasActiveMerge(taskId)
is true. TaskStateService can't take PlanningMergeOrchestrator as a
direct constructor dependency (circular back to ITaskStateService), so
it takes a lazily-resolved Func<IActiveMergeState> instead, mirroring
the existing Func<ITaskStateService> cycle-break already used for
PlanningChainCoordinator.

UI polish: DetailsIslandViewModel.IsMergeDraining gates
CancelReviewCommand's CanExecute (same shape as
WorktreesOverviewModalViewModel.IsMerging), and the command's catch now
raises ErrorReported instead of swallowing the rejection silently.
2026-08-06 13:38:02 +02:00
mika kuns d84607f796 fix(ui): gate queueing on an open interactive ConPTY session
A task-based ConPTY session leaves the row Idle in the DB (sessions never
touch status), so nothing stopped the queue picker from claiming it too:
CanSendToQueue ignored HasInteractiveSession, and both TasksIslandViewModel.
SendToQueueAsync and MissionControlViewModel.EnqueueTaskAsync (drag-to-queue)
wrote Status=Queued straight via EF, bypassing TaskStateService entirely and
its manual/draft-child guards. That let an autonomous claude process spawn in
the same worktree a user was hand-editing in the ConPTY pane.

Add !HasInteractiveSession to CanSendToQueue, and route both UI enqueue paths
through IWorkerClient.SetTaskStatusAsync (worker hub -> TaskStateService.
EnqueueAsync) instead of raw EF writes. The interactive-session gate itself
stays in the UI: the worker has no notion of a UI-hosted ConPTY pane.
2026-08-06 13:29:44 +02:00
mika kuns 9e2a15e421 fix(worker,ui): route details-pane task delete through worker to advance blocked parents
Deleting a child from the details pane hard-deleted straight from the UI
process via TaskRepository, bypassing TaskStateService.TryAdvanceParentAsync
entirely. Deleting the last child of a WaitingForChildren parent that way
left it wedged forever. WorkerHub.DeleteTask now mirrors the MCP delete_task
tool (running-task guard, FK-friendly error, advance-parent call), and the
UI goes through it.

TryAdvanceParentAsync also short-circuited when zero children remained,
treating "no children left" as "nothing to evaluate" instead of "all done" -
removed the early return so an empty child list (vacuously) counts as all
terminal.
2026-08-06 13:25:49 +02:00