Three causes behind the stuck indicator:
- OperationStatus.End did not retire the generation, so tick work posted
while the dispatcher was blocked drained afterwards and set
ShowIndicator back to true on a finished operation.
- The startup update check ran in Task.Run; OperationStatus writes its
observable properties on the calling thread, so the final
ShowIndicator=false never reached the binding.
- OperationIndicator overwrote its own DataContext from the Status
property, which re-targeted the call-site binding. It now scopes the
DataContext to an inner panel and collapses itself when Status is
null; every call site switched from DataContext= to Status=.
Also gates the footer connection pill in the command body instead of
CanExecute (a disabled command greyed out the ONLINE chip), and extends
OperationTiming: pid per line, 4 MB rollover, fast successes dropped
(failures always kept), and DetailsIsland.BindAsync now carries the
selection trigger via TasksIslandViewModel.SelectFrom.
WeeklyReportModalViewModel.Generate, PrepPanelViewModel.PlanDayAsync und die beiden
Planning-Aktionen (QueuePlanningSubtasksAsync, FinalizePlanningSessionAsync) laufen jetzt
durch je eine OperationStatus + OperationIndicator statt handgebauter Spinner. Die beiden
Planning-Aktionen teilen sich eine Instanz, angezeigt im Tasks-Island-Header, weil sie aus
einem sofort schliessenden Kontextmenue ausgeloest werden und es keine dauerhafte
Pro-Zeilen-Flaeche gibt, an die ein Indikator gehaengt werden koennte.
Two chokepoints per P0-2: WorkerClient.InvokeTimedAsync(<T>) wraps all 63
_hub.InvokeAsync call sites (plus TryInvokeAsync), and Stopwatch blocks
around the Island VMs' bulk DB load/write paths (list load, task list load,
reorders, batch delete, reconcile tick, count refresh). Single-row reads
stay untouched per the plan's rule of thumb. No display, no behavior change.
ClassifyItems() layers ApplyChainGrouping on top of partitioning, which
writes ShowAsChainMember/ChainStep/ChainAfterLabel on every row.
ClearCompletedAsync only needed the completed-section count/rows, so it
got that mutation as an unwanted side effect of counting.
Split the pure overdue/open/completed partition into PartitionItems();
ClassifyItems() now composes it with the chain-grouping mutation for
Regroup's actual render path. ClearCompletedAsync uses PartitionItems
directly. Regroup's behavior is unchanged.
The 4s reconcile tick was added to three long-lived surfaces. On two of
them it reloads by rebuilding every row instance, which silently threw
away whatever the user had built up since the overlay opened; on the
third it healed a row's data but left it in the wrong section.
- WorktreesOverview: LoadAsync clears Rows, SelectedCount, ConflictRows
and BatchProgress, so batch-merge ticks, the highlighted row and a
finished batch's outcome badges were wiped every four seconds --
assembling a multi-worktree selection was impossible. Carry that state
across the reload, keyed by task id, and re-point SelectedRow at the
fresh instance (or clear it when the worktree is gone).
- MergeHelperSelection: the remember/restore had no re-entrancy guard, so
a second tick entering between the first one's reload and its restore
snapshotted rows already back at IsTickedByDefault and wrote that
default back, re-ticking what the user had unticked. One tick at a time,
and hold the row instances instead of a value snapshot so a tick landed
during the await survives.
- TasksIsland: the tick deliberately never called Regroup because Phase 2b
owned Rows in parallel. 2b has landed, so a healed task that went Done
stayed in the Open section under a stale count, and a healed depends-on
link never pulled its dependent under the chain head. Regroup when a
patch moved a grouping input, gated on a cheap key so an idle tick stays
free.
Slice 1 of dependency-chain display: TaskRowViewModel gains DependsOnTaskId
plus the extrinsic ShowAsChainMember/ChainStep/ChainAfterLabel contract for
Slice 2's rail/badge rendering. Regroup's ClassifyItems walks each row's
DependsOnTaskId chain per section, pulls dependents directly under their
head regardless of SortOrder, and falls back to a flat row + label when the
head isn't in the same section (mirrors the ParentInView precedent).
Planning children never join a chain group - parent indent wins - and only
ever carry the label.
No AXAML changes; that's Slice 2.
Phase 2b-1 moved the group headers from {loc:Tr} bindings in TasksIslandView
into HeaderRow.Label, resolved once in Regroup(). RefreshLocalizedText only
updated CompletedHeader and the task rows, so after switching the language the
three section headers kept the old one. Re-run Regroup() there.
Not unit-tested: the only seam is the global static Loc.Current, and mutating
it would bleed into test classes running in parallel.
Replace the three ItemsControl sections (Overdue/Open/Completed) with a single
flat Rows collection (HeaderRow | TaskRowViewModel) bound to a ListBox +
VirtualizingStackPanel, so the realized container count stays bounded instead
of growing with the list (measured: ~7-8 realized containers at any scroll
position with 1000 source rows). Group headers become regular row entries,
each section is simply omitted from Rows when empty, and the Completed
section's Clear-completed action moves onto the header row itself.
SectionFor/ReorderAsync/FindNextInSameSection now read a row's section off
the nearest preceding HeaderRow in Rows instead of three separate bound
collections, and ScrollSelectedIntoView goes through ListBox.ScrollIntoView so
it still works for rows outside the realized window. Drag/reorder behavior,
grouping/counts, and the Clear-completed button are unchanged.
Auto-scroll-while-dragging and the cross-section reorder bug are explicitly
out of scope (follow-up tasks).
Two follow-ups to the Phase 3 reconcile tick:
- LogVisualizer and WorktreesOverview only stopped their timer in the Close
command, but ShowLogVisualizerAsync/ShowWorktreesOverviewAsync had no
dlg.Closed fallback (unlike the MergeHelper picker). An Alt+F4 or owner
close left a 4s timer polling the worker / re-running LoadAsync on an
orphaned VM, accumulating one per open. Extracted StopReconcileTick on both
VMs and wired it from Closed.
- The tick scanned Items linearly per id; at the 500-row cap that is ~250k
string comparisons every few seconds. Index the rows once instead.
TasksIslandViewModel now runs a periodic tick that diffs the flat Items
collection against SQLite and patches properties in place (capped at 500
rows, sharing the Phase 1 delta sequence guard so it never overtakes a
fresher broadcast). Never rebuilds rows or triggers Regroup/LoadForList, so
it stays decoupled from the parallel Phase 2b virtualization work. The same
cadence now refreshes the long-lived Worktrees Overview, Log Visualizer, and
Merge Helper selection overlays; short-lived modals are untouched.
Queuing (update_task_status, batch_update_task_status) and run_task_now
now surface a non-blocking baseDirty warning (separate modified/untracked
counts) when the list's working dir has uncommitted changes at enqueue
time, since a new worktree forks from the commit tip and silently misses
them. BaseDirtyChecker caches per working dir for a few seconds so a
batch queue over many tasks in one list only shells out to git once. The
UI surfaces the same warning via the footer error strip on queue actions.
LoadForListAsync loaded the entire tasks table (all lists, two Include
joins) then filtered to the selected list in C#, never using
idx_tasks_list_id/idx_tasks_status. ITaskListFilter now exposes
MatchExpression, an Expression<Func<TaskEntity,bool>> that EF Core can
translate to SQL; a new TaskListFilterBase compiles it on demand for the
existing in-memory Matches(). The primary match query now runs as
db.Tasks.Where(filter.MatchExpression), with two small follow-up queries
(scoped by parent-id IN-lists) for contextual planning-parent rows and
pulled-in children, followed by an explicit re-sort to restore the global
SortOrder/CreatedAt ordering Regroup() depends on.
TasksIslandViewModel.CancelReviewAsync swallowed the HubException the
worker raises when a task's unit merge is draining (79f90a9), unlike
the details-pane version fixed in the same commit. Mirror that fix:
report the rejection via ErrorReported instead of a bare catch.
Reset & Retry discarded the branch and queued an autonomous run even while the
user had an interactive ConPTY pane open on the task, and finalizing a plan
queued every child unconditionally (the hub has no notion of a UI-hosted
session) — both bypassed the HasInteractiveSession gate added for
CanSendToQueue. CanResetAndRetry now checks it too, with a subscription on the
bound task so the command re-evaluates when the flag flips without Task
itself changing; SendToQueueAsync now blocks queuing the whole plan and
surfaces the affected child titles when any child has an open session.
A task-based ConPTY session leaves the row Idle in the DB (sessions never
touch status), so nothing stopped the queue picker from claiming it too:
CanSendToQueue ignored HasInteractiveSession, and both TasksIslandViewModel.
SendToQueueAsync and MissionControlViewModel.EnqueueTaskAsync (drag-to-queue)
wrote Status=Queued straight via EF, bypassing TaskStateService entirely and
its manual/draft-child guards. That let an autonomous claude process spawn in
the same worktree a user was hand-editing in the ConPTY pane.
Add !HasInteractiveSession to CanSendToQueue, and route both UI enqueue paths
through IWorkerClient.SetTaskStatusAsync (worker hub -> TaskStateService.
EnqueueAsync) instead of raw EF writes. The interactive-session gate itself
stays in the UI: the worker has no notion of a UI-hosted ConPTY pane.
Remove the redundant TaskUpdated broadcast in TaskRunner.ContinueAsync's
queue-claim path, consolidate InteractiveLaunchSpecService's seven
MCP_TOOL_TIMEOUT literals into one constant (fixing the merge-helper handoff
spec's stale 200000ms value), and surface OpenQuickClaudeSession's two
failure cases via ErrorReported/footer instead of a silent no-op, with a
less ambiguous icon.
## Ziel
Ein kleines Icon in der Kopfleiste der Tasks-Insel, das fuer die gerade ausgewaehlte Liste **sofort** eine interaktive ConPTY-Claude-Session im Arbeitsverzeichnis dieser Liste oeffnet — ohne Task, ohne Dialog, ohne Ordnerauswahl.
## Ausgangslage (verifiziert 2026-08-05)
Der komplette Unterbau existiert schon; das ist im Kern Verdrahtung:
- `MissionControlViewModel.OpenAdHocConPtySessio
ClaudeDo-Task: 5d8e6246af9444afa500fbb4546873e7
## Problem (vom Nutzer bestätigt am 2026-08-05)
Wechselt ein Task den Status, bleiben zwei Stellen stehen, bis man die Liste wechselt und zurückwechselt:
1. **Task-Row in der offenen Liste** (mittlere Insel) — Status-Chip und Gruppen-Einordnung aktualisieren sich nicht.
2. **Detail-Pane des ausgewählten Tasks** (rechte Insel) — Status, Review-Buttons und Header-Bar zeigen weiter den alten Zustand
ClaudeDo-Task: 181d4abf368046b99bd57d5e2a7ab97a
Two context-menu entries opened a Claude session for the same task via different
mechanisms (embedded ConPTY vs. an external wt terminal). Drop the external-terminal
path entirely, including its worker hub method, launcher plumbing, and localization
keys, since the embedded ConPTY session already covers every case it did.
Switching lists rebuilt Tasks.Items from scratch but left SelectedTask pointing
at a row from the previous list, so the detail pane kept showing that task even
though it is not in the visible list. Drop the selection when the list actually
changes; a reload of the same list (worker refresh, reconnect) keeps it so a
live update never yanks the detail pane away.
Dragging a task row onto a user list in the Lists island now reassigns it
to that list. The task drag holds the pointer capture, so the release is
resolved geometrically (new case between the Mission Control and reorder
cases) instead of going through the Lists island's own DragDrop path,
which never sees a DragEventArgs during a task drag.
TaskRepository.MoveToListAsync reassigns the task plus every descendant
(a child must never sit in a different list than its parent) and appends
the task at the end of the target list. Guards: running tasks and tasks
holding an Active/Kept worktree are rejected to the footer error strip;
a move that changes repo asks for confirmation naming both repos.
The source repo is read from the task's own list rather than the island's
current list, which is a smart/virtual list with no working dir of its own
whenever one of those is shown.
## Problem
Nach "Neuen Task hinzufügen" (Eingabefeld im Tasks-Header, `Ctrl+N`) wird der Task angelegt und in die
Liste eingefügt, aber **nicht ausgewählt**. Um Beschreibung/Config zu ergänzen, muss man ihn erst
manuell anklicken.
## Ist-Zustand
`src/ClaudeDo.Ui/ViewModels/Islands/TasksIslandViewModel.cs`, `AddAsync()` (ab Zeile ~424):
legt die `TaskEntity` an, speichert über `TaskRepository.AddA
ClaudeDo-Task: 5af6ac9acb4447929e3e550c3c233a25
Reminders written down as todos had no home: every task looked like Claude work.
A manual task now shows a MANUAL badge and hides send-to-queue, refine and the
planning session; the queue picker, daily prep and the list handler all skip it,
with a TaskStateService guard so the MCP surface and hub cannot start one either.
Opening a hand-driven ConPTY session stays available on purpose.
A list can be marked manual in its settings, which makes tasks created there
(UI and MCP add_task) start out manual. Toggle per task from its context menu.
A task driven by hand in Mission Control is Idle with an Active worktree, so its
lifecycle chip read "Parked" — indistinguishable from a task genuinely set aside.
The shell now mirrors Mission Control's open panes onto the rows, which show an
accent "Interactive" chip instead; tapping it surfaces Mission Control and
focuses that pane (the open command already dedupes by task id).
Planning start/resume opened an external Windows Terminal (wt) window.
Route them through the embedded ConPTY Command Center pane instead, matching
the existing interactive-session UX (no external window).
- Extract bare planning arg builders (BuildPlanningStartArgs/ResumeArgs) from
WindowsTerminalLauncher; the wt path still uses them (kept, not removed).
- InteractiveLaunchSpecService.BuildPlanningStart/Resume map a planning
context into a LaunchSpec (planning args + env: MAX_THINKING_TOKENS,
CLAUDEDO_PLANNING_TOKEN). Hub GetPlanningStart/ResumeLaunchSpec run
StartAsync/ResumeAsync then return the spec.
- UI: OpenPlanningSession + the resume branch raise OpenPlanningConPtyRequested;
the shell opens Mission Control and hosts a planning ConPTY pane.
Env is process-global by design (sequential human-paced sessions). wt planning
code retained. Tests added for the arg/env mapping.
Finalize/Discard broadcast only the parent's TaskUpdated; the delta path
updated the parent row but never recomputed child-derived flags or dropped
discarded children, so subtasks stayed "Draft" after finalize and deleted
rows lingered after discard until a manual reload. Reconcile the whole
list when the updated task is (or owns) a planning subtree.
ResumePlanningSessionAsync wrapped everything in an empty catch, so a
failed resume vanished silently. Report it via the footer error channel
with a dedicated planningResumeFailed message.
The embedded ConPTY terminal replaced the in-app streaming interactive session, so
delete the dead stack: StreamingClaudeSession, InteractiveSessionService,
ProcessClaudeStreamTransport, IClaudeStreamTransport, ILiveSession, LiveSessionRegistry,
IdleSessionReaper (+ WorkerConfig.InteractiveIdleTimeoutMinutes), the WorkerHub
interactive methods + HubBroadcaster events, IWorkerClient interactive members, the
TaskMonitorViewModel composer + SessionTerminalView composer markup, and the old
'Run interactively' entry. AskUser/PendingQuestionRegistry, the autonomous path,
planning, ResumeTaskInTerminal, and all ConPTY code are kept. Localization pruned.
Adds an 'Open ConPTY session' entry that fetches a task's launch spec and hosts
an embedded ConPTY terminal as a Mission Control pane, coexisting with the
streamed-log monitor panes (streaming stack untouched). Introduces IMissionControlPane
+ ConPtyPaneViewModel, a non-destructive Panes mirror (Monitors prefix + ConPtySessions
suffix) so unrelated monitor churn never tears down a live terminal, and a grid<->tabs
layout toggle. Launch failures surface via the footer error strip.
Drops the append-SortOrder query duplicated inline in TasksIslandViewModel.AddAsync; the repository (already used by MCP AddTask) is now the single home for the create+SortOrder invariant. Sets Status=Idle explicitly for parity.
- DetailsIslandViewModel/TasksIslandViewModel/ListsIslandViewModel: implement
IDisposable, unsubscribe Loc.LanguageChanged and worker events (memory leaks).
- IslandsShellViewModel: dispose the three System.Timers.Timer instances.
- StopAsync: guard on Task/IsRunning/IsConnected and wrap CancelTask in try/catch.
- TaskMatchesList virtual:review now matches WaitingForReview (aligns with ReviewFilter).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
It was a no-op placeholder command; removed the button, command,
locale keys, and now-unused Icon.Sort geometry.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>