Two chokepoints per P0-2: WorkerClient.InvokeTimedAsync(<T>) wraps all 63
_hub.InvokeAsync call sites (plus TryInvokeAsync), and Stopwatch blocks
around the Island VMs' bulk DB load/write paths (list load, task list load,
reorders, batch delete, reconcile tick, count refresh). Single-row reads
stay untouched per the plan's rule of thumb. No display, no behavior change.
The merge commit message was hand-rolled per caller ("Merge task: <title>",
"Merge <branch>", "Merge subtask") and ignored the task's commit type. Every
caller now passes a blank message and TaskMergeService fills in
CommitMessageBuilder.BuildMerge -> {commitType}(list-slug): merge <title> plus the
ClaudeDo-Task trailer; the merge modal prefills it from GetMergeTargets.
A merge whose list has a verify command holds the MergeTask call for minutes (5m46s
on this repo), during which the modal only disabled its button - no spinner, no
message, so a landed merge looked like a dead app. TaskMergeService now broadcasts
MergeProgress(taskId, phase, elapsedSeconds) for the merging and verifying phases
(re-reported every 30s) plus a WorkerLog line when verify starts; the modal shows a
spinner and the localized phase.
ClassifyItems() layers ApplyChainGrouping on top of partitioning, which
writes ShowAsChainMember/ChainStep/ChainAfterLabel on every row.
ClearCompletedAsync only needed the completed-section count/rows, so it
got that mutation as an unwanted side effect of counting.
Split the pure overdue/open/completed partition into PartitionItems();
ClassifyItems() now composes it with the chain-grouping mutation for
Regroup's actual render path. ClearCompletedAsync uses PartitionItems
directly. Regroup's behavior is unchanged.
The 4s reconcile tick called Apply(), which did Rows.Clear() + refill on
every tick -- resetting the user's scroll position and selection while
they're mid-read, exactly what the overlay exists to avoid.
Reconcile granularly instead: find the overlap between the previous and
latest snapshot (the ring buffer is append-mostly, evicting from the
front as entries age out of the 30-min window), trim rows for evicted
entries off the tail, and insert new entries at the head. A tick with no
change now leaves Rows untouched. The WarnErrorOnly toggle still goes
through the full Apply() rebuild, unchanged.
Each handoff tile is a live claude process with the full mcp__claudedo__* surface; leaving the
outgoing phase's pane open leaked one process per phase. Close it via CloseConPtySession before
opening the next phase's tile, restoring the one-pane-per-TaskId invariant so
OpenConPtySessionAsync's dedupe and OnPaneSubmitForReview can go back to FirstOrDefault.
From the 2026-08-11 unpushed-commit review (Low). Both in `src/ClaudeDo.Ui/Views/Islands/TaskRowView.axaml`. **Visual verification by the user is required — do not claim either is fixed without a screenshot; list both as open visual checks in the result.**
## A) Chain step badge is drawn under the task card
Commit `eb66ae7` moved `Border.chain-step-badge` from column 0 into column 1 with `Margin
ClaudeDo-Task: 9ec7d4ea-272b-4645-8da4-41ff3621f2f0
The 4s reconcile tick was added to three long-lived surfaces. On two of
them it reloads by rebuilding every row instance, which silently threw
away whatever the user had built up since the overlay opened; on the
third it healed a row's data but left it in the wrong section.
- WorktreesOverview: LoadAsync clears Rows, SelectedCount, ConflictRows
and BatchProgress, so batch-merge ticks, the highlighted row and a
finished batch's outcome badges were wiped every four seconds --
assembling a multi-worktree selection was impossible. Carry that state
across the reload, keyed by task id, and re-point SelectedRow at the
fresh instance (or clear it when the worktree is gone).
- MergeHelperSelection: the remember/restore had no re-entrancy guard, so
a second tick entering between the first one's reload and its restore
snapshotted rows already back at IsTickedByDefault and wrote that
default back, re-ticking what the user had unticked. One tick at a time,
and hold the row instances instead of a value snapshot so a tick landed
during the await survives.
- TasksIsland: the tick deliberately never called Regroup because Phase 2b
owned Rows in parallel. 2b has landed, so a healed task that went Done
stayed in the Open section under a stale count, and a healed depends-on
link never pulled its dependent under the chain head. Regroup when a
patch moved a grouping input, gated on a cheap key so an idle tick stays
free.
Slice 1 of dependency-chain display: TaskRowViewModel gains DependsOnTaskId
plus the extrinsic ShowAsChainMember/ChainStep/ChainAfterLabel contract for
Slice 2's rail/badge rendering. Regroup's ClassifyItems walks each row's
DependsOnTaskId chain per section, pulls dependents directly under their
head regardless of SortOrder, and falls back to a flat row + label when the
head isn't in the same section (mirrors the ParentInView precedent).
Planning children never join a chain group - parent indent wins - and only
ever carry the label.
No AXAML changes; that's Slice 2.
Slice 4/5 of task-numbers: TaskRowViewModel.Number renders as a dimmed
"#123" before the row title; DetailsIslandViewModel.TaskIdBadge now
shows "#123" instead of the unusable "#T<guid-prefix>" handle; and the
curated WorkerLog business events in TaskRunner, TaskMergeService, and
TaskResetService prefix their quoted title with "#<Number>".
HandoffRequested now carries nextPhase end to end (IWorkerClient ->
WorkerClient -> MissionControlViewModel -> GetMergeHelperHandoffLaunchSpecAsync),
and the outgoing tile is left open on handoff instead of being closed --
lookups that need the active pane for a task now use LastOrDefault since a
handler task's ConPtySessions can hold more than one pane.
A list working_dir stored as "C:\Dev\Tests\StaplerTracking\" broke every consumer
that puts it on a Windows command line: argv rules read \" as an escaped quote, so
the token never closes. "Open in terminal" passed wt.exe a starting directory of
C:\Dev\Tests\StaplerTracking" and it failed with 0x8007010b; the same data had
already corrupted the ConPTY list handler's arg list in August.
Paths.TrimTrailingSeparator is now the single helper (replacing the copies in
InteractiveLaunchSpecService and ClaudeHelpLauncher) and ListRepository applies it
on Add/Update, which covers every writer: UI create, repo import, hub UpdateList,
and MCP CreateList/UpdateList. OpenInTerminal also switches to ArgumentList so its
quoting is correct regardless of what's stored.
Phase 2b-1 moved the group headers from {loc:Tr} bindings in TasksIslandView
into HeaderRow.Label, resolved once in Regroup(). RefreshLocalizedText only
updated CompletedHeader and the task rows, so after switching the language the
three section headers kept the old one. Re-run Regroup() there.
Not unit-tested: the only seam is the global static Loc.Current, and mutating
it would bleed into test classes running in parallel.
Replace the three ItemsControl sections (Overdue/Open/Completed) with a single
flat Rows collection (HeaderRow | TaskRowViewModel) bound to a ListBox +
VirtualizingStackPanel, so the realized container count stays bounded instead
of growing with the list (measured: ~7-8 realized containers at any scroll
position with 1000 source rows). Group headers become regular row entries,
each section is simply omitted from Rows when empty, and the Completed
section's Clear-completed action moves onto the header row itself.
SectionFor/ReorderAsync/FindNextInSameSection now read a row's section off
the nearest preceding HeaderRow in Rows instead of three separate bound
collections, and ScrollSelectedIntoView goes through ListBox.ScrollIntoView so
it still works for rows outside the realized window. Drag/reorder behavior,
grouping/counts, and the Clear-completed button are unchanged.
Auto-scroll-while-dragging and the cross-section reorder bug are explicitly
out of scope (follow-up tasks).
Two follow-ups to the Phase 3 reconcile tick:
- LogVisualizer and WorktreesOverview only stopped their timer in the Close
command, but ShowLogVisualizerAsync/ShowWorktreesOverviewAsync had no
dlg.Closed fallback (unlike the MergeHelper picker). An Alt+F4 or owner
close left a 4s timer polling the worker / re-running LoadAsync on an
orphaned VM, accumulating one per open. Extracted StopReconcileTick on both
VMs and wired it from Closed.
- The tick scanned Items linearly per id; at the 500-row cap that is ~250k
string comparisons every few seconds. Index the rows once instead.
TasksIslandViewModel now runs a periodic tick that diffs the flat Items
collection against SQLite and patches properties in place (capped at 500
rows, sharing the Phase 1 delta sequence guard so it never overtakes a
fresher broadcast). Never rebuilds rows or triggers Regroup/LoadForList, so
it stays decoupled from the parallel Phase 2b virtualization work. The same
cadence now refreshes the long-lived Worktrees Overview, Log Visualizer, and
Merge Helper selection overlays; short-lived modals are untouched.
Queuing (update_task_status, batch_update_task_status) and run_task_now
now surface a non-blocking baseDirty warning (separate modified/untracked
counts) when the list's working dir has uncommitted changes at enqueue
time, since a new worktree forks from the commit tip and silently misses
them. BaseDirtyChecker caches per working dir for a few seconds so a
batch queue over many tasks in one list only shells out to git once. The
UI surfaces the same warning via the footer error strip on queue actions.
get_task/batch_get_tasks now return failureReason (max_turns|timeout|error|
cancelled|unknown) plus failureTurnsUsed/failureMaxTurns on a Failed task, so
max_turns (worktree usually fine, continue_task) is distinguishable from a
real error (reset_failed_task) without pulling get_task_log's raw NDJSON.
Classified and stamped onto TaskEntity by TaskRunner.MarkFailed via
TaskStateService.FailAsync; TaskRunEntity also keeps the CLI's raw
terminal_reason/result_subtype/errors for deeper diagnosis. reset_failed_task's
description now warns explicitly that it discards the worktree and points at
continue_task for max_turns. Surfaced on the task card's status-chip tooltip.
Collapse the grabbed row out of layout instead of overlapping neighbors
with scale/opacity/shadow (the ghost window already shows the moving
snapshot). Replace the thin moss drop-hint lines with a dashed
placeholder gap sized like a collapsed row. Suppress the ordinary hover
highlight and transitions on whatever row is currently the drop target
so it doesn't read as "clickable" while dragging.
LoadForListAsync loaded the entire tasks table (all lists, two Include
joins) then filtered to the selected list in C#, never using
idx_tasks_list_id/idx_tasks_status. ITaskListFilter now exposes
MatchExpression, an Expression<Func<TaskEntity,bool>> that EF Core can
translate to SQL; a new TaskListFilterBase compiles it on demand for the
existing in-memory Matches(). The primary match query now runs as
db.Tasks.Where(filter.MatchExpression), with two small follow-up queries
(scoped by parent-id IN-lists) for contextual planning-parent rows and
pulled-in children, followed by an explicit re-sort to restore the global
SortOrder/CreatedAt ordering Regroup() depends on.
MergeHelperSelectionModalViewModel now loads ParentTaskId and orders
rows hierarchy-aware (parent immediately followed by its children,
mirroring TasksIslandViewModel.Regroup). Children render indented with
the same indent-track visual as the main task list; ticking a parent
cascades selection to its children, while a child can still be
deselected on its own. A child whose parent got filtered out (e.g.
already Done) renders top-level with an explicit hint instead of
disappearing. Confirm keeps returning parents ahead of their children.
get_task_diff gained an optional paths param (git pathspec, both stat and
full-diff modes) so a large multi-file task can be narrowed to the files
actually in question instead of shipping the whole diff.
preview_merge_set now also reports Subsets: pairs where one task's changed
files are a proper subset of another's in the same set, the strongest
available post-hoc signal that a task may be redundant with another.
Before merging (or staging a conflict resolution's git add -A), compare the
branch's newly-added paths against what's currently untracked in the target
working directory. A collision aborts with a new untracked_collision status
naming the path and size, surfaced through merge_task/review_task,
preview_merge/preview_merge_set (which merge-tree alone can't see), and the
UI merge paths via FlashFooterError/ShowErrorAsync instead of a silent
catch{}. git's own preflight already refuses this while the path stays
untracked at merge time; this closes the gap once a path becomes trackable
in between (e.g. an unrelated conflict resolution's git add -A) or across
the continue_merge TOCTOU window.
The prime_schedules.prompt_override column existed end-to-end but was
never populated or read. DailyPrepPrompt.BuildPrompt now takes an
optional override and appends it as an extra paragraph after the fixed
prompt (additive, never a replacement, so a user can't disable the
required get_daily_prep_candidates/set_my_day flow). PrimeRunner passes
schedule.PromptOverride through. The Prime tab in Settings now has a
multiline field per schedule wired to a new PromptOverride property on
PrimeScheduleRowViewModel (blank persists as null).
A hand-driven task produces no streamed agent output, so the Output tab
opened empty. Bind now selects git for manual/interactive rows and resets
to output for autonomous ones.
Three things were wrong with the fresh side-by-side viewer:
- The panes scrolled independently. The sync hunted the editors' templated
ScrollViewers at load time, but the viewer starts collapsed (no file selected),
so nothing was ever measured, no template existed, and the hook silently
no-opped for the lifetime of the window. Reading now goes through
TextView.ScrollOffsetChanged, which exists from construction; writing goes
through a lazily resolved ScrollViewer.Offset. TextEditor.ScrollToVerticalOffset
is NOT usable here - it is a silent no-op in AvaloniaEdit 12.0.0 even with the
editor templated (verified headlessly).
- Neither pane said what it showed. Added a BASE | WORKTREE header row inside
DiffTextView, sharing the pane grid's columns so each label sits over its editor.
- The layout picker was two lookalike ToggleButtons. It is now a segmented switch
(Border.segmented + Button.segment.active), with wrap demoted to an icon toggle
since it is orthogonal to the layout mode.
The scroll sync, TextMate setup, grammar switching, brush fallback and segment
struct were duplicated between this control and the 3-pane conflict resolver,
which the design doc had used as a copy-paste template. They now live in
DiffEditorSetup; both surfaces migrated. They stay separate controls on purpose -
a read-only two-way renderer over aligned rows with filler lines is not a variant
of a three-way editor over a writable document.
The resolver thereby also picks up the fixed scroll sync and the TryFindResource
brush lookup (its TryGetResource never resolved anything). All four merge tokens
happen to equal their hardcoded fallbacks, so nothing changes on screen.