F4: DetailsIslandView/TasksIslandView hatten je eine view-lokale Confirm/Error-Dialog-Kopie,
teils mit hartkodiertem "Delete"-Knopf fuer jede Aktion (inkl. der Stash+Merge-Bestaetigung,
die nichts loescht). Beide Kopien entfernt; DetailsIslandViewModel/TasksIslandViewModel routen
Confirm/Error jetzt durch den geteilten Dialogs-Seam (IDialogService, propagiert vom Shell wie
schon bei Lists/Tasks) statt ueber eine vom Code-behind gesetzte Func-Property.
IDialogService.ConfirmAsync bekommt einen optionalen confirmLabel-Parameter (Default: lokalisiertes
"Confirm"); nur die echten Delete-Aktionen (Task loeschen, abgeschlossene Tasks leeren) uebergeben
das lokalisierte "Delete"-Label.
F5: "Cancel"/"Confirm"/"Delete"/"OK" und die Titel "Confirm"/"Error" durch Loc.T mit neuen Keys
unter "dialog.*" ersetzt (en.json + de.json). Mission Controls eigene Dialog-Kopie bleibt bestehen
(eigenes Fenster, WindowDialogService ist an den Haupt-Owner gebunden) — nur ihre Labels wurden
lokalisiert.
Out of scope (siehe Task-Beschreibung): die Nachrichtentexte der Dialoge bleiben unlokalisiert.
Der Queue-Picker gatete eine task_dependencies-Kante auf status='done'.
review_task(skipVerify) laesst einen erfolgreich gemergten Task aber
bewusst auf WaitingForReview stehen, bis verify_merges einmal zentral
laeuft -- damit blockierte jeder Nachfolger ueber den gesamten Batch plus
Full-Suite-Verify hinweg, bei freien Slots.
Eine Kante gilt jetzt als erfuellt, wenn der Vorgaenger 'done' ist ODER
sein Merge gelandet ist (worktrees.state = 'merged'). TaskBlocking
(get_task/list_tasks/wait_for_task_change) und der UI-Wartehinweis folgen
derselben Regel, damit "blocked" nicht meldet, was der Picker claimt.
Abgeleitet: revert_merge/abort_merge setzen den Worktree auf Active und
blockieren wieder; reject_rerun/reject_park haben nie gemergt und bleiben
unerfuellt; ein Task ohne Worktree wird nur ueber 'done' erfuellt; ein
fehlgeschlagener verify_merges gibt Nachfolger frei, weil der Code so
oder so auf main liegt.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Usability-Audit 2026-09-10 found three gaps versus the dependency-chain-display
spec: a Queued task blocked on an unmet task_dependencies edge rendered the same
chip as one about to run, a cross-list predecessor silently dropped the
"after #N" chip, and the detail pane showed nothing about a wait at all.
- TaskRowViewModel gains IsBlockedByDependency/DependencyWaitLabel (extrinsic,
assigned by TasksIslandViewModel like the existing chain fields); IsQueued/
IsWaiting/StatusChipClass/StatusLabel/StatusChipTooltip now account for it
alongside the existing BlockedByTaskId planning-chain link.
- TasksIslandViewModel.ApplyDependencyWaitState computes the blocked flag and
wait label per row; a new RefreshExternalDependencyCacheAsync backfills
Number/Title/Status for predecessors not loaded into the current list's
Items (reusing the already-open DbContext, no new hub method), so
BuildAfterLabel/blocking both resolve a listenfremder Vorgänger correctly.
- New "waiting" chip style (IslandStyles.axaml) and locale keys (en+de);
TaskHeaderBar shows a "Waiting on #N" line bound straight to the same row.
Tests: TasksIslandChainTests (blocked/unblocked chip, cross-list predecessor),
DetailsIslandDependencyWaitTests (new), TaskRowViewModelNotificationsTests
updated for the new notification set.
Ein Task kann jetzt auf beliebig viele Vorgaenger warten. Die Einzelspalte
tasks.depends_on_task_id wird durch die Beziehungstabelle task_dependencies
ersetzt (Composite-PK, beide FKs ON DELETE CASCADE -- das reproduziert das
alte ON DELETE SET NULL: geloeschter Vorgaenger = Kante weg = Task wieder
pickbar). BlockedByTaskId bleibt unberuehrt.
- Migration AddTaskDependencies kopiert jede bestehende depends_on_task_id
verlustfrei in die Tabelle, bevor die Spalte fallengelassen wird
- QueuePicker gatet per doppelt negiertem NOT EXISTS: kein Task mit 0 Kanten
wird blockiert, alle Kanten muessen done sein, eine Kante auf einen
verschwundenen Task blockiert weiter
- SetDependsOnAsync ersetzt die ganze Menge; Zykluspruefung ist jetzt eine
BFS ueber den Graphen, faengt also auch A->B->C->A
- blockedReason nennt alle offenen Vorgaenger (External/TaskBlocking, von
ExternalMcpService und TaskWaitMcpTools gemeinsam genutzt)
- add_task/update_task nehmen dependsOnTaskIds; die alte Skalarform bleibt
als Ein-Element-Menge inkl. ""-Clear-Sentinel gueltig
- UI: Fan-in-Zeile bleibt flach und listet alle Vorgaenger im After-Label,
die lineare Kette rendert unveraendert
Reuses the existing drag-drop move (MoveTaskToListAsync) so the same
running/worktree guards apply — only ListId changes.
Also count WaitingForReview tasks (not Done-with-a-branch) for the
review portion of the status pill, and localize the pill and open-task
count strings that were still hardcoded English.
Shift+Enter did nothing because AcceptsReturn was only set from a style
setter and never reached the box. Setting it on the element is half the
fix: TextBox.OnKeyDown consumes Enter regardless of modifiers and runs
before any bubbling handler, so the split chain would have died in its
place. Enter is now taken in the tunnel phase and Shift+Enter is left to
the box.
Alongside, the notes list stops borrowing furniture it has no use for:
no "0 open tasks" subtitle, no show-completed and list-settings buttons,
and no details pane beside it — the editor spans that column instead of
leaving it empty.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The editor was reachable from one button that only appeared in My Day,
which is how it got forgotten. It is now a permanent sidebar entry next
to My Day and Planned, and it fills the tasks island rather than the
details pane, because a note list is content.
Inside, the date picker is gone: today sits at the top with the capture
box, older days follow as dated groups. Enter in a note saves it and
opens the next one, Shift+Enter breaks the line so notes can be several,
Backspace on an empty note deletes it and steps back up. Deleting also
has a visible hover button instead of only "clear the text and hope".
Agent-written notes carry a marker.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Neuer Button in der virtuellen Review-Liste: öffnet das Merge-Helper-Auswahlmodal
im Review-Modus (alle WaitingForReview-Tasks repo-verknüpfter Listen, gruppiert
unter Listen-Headern, alle vorgetickt) und startet pro gewählter Liste eine
ConPTY-Handler-Session direkt in der Merge-Phase — via bestehendem Handoff-Spec
(nextPhase "merge"), kein Triage/Wait davor. Handler-Host-Task wie beim vollen
"Let Claude handle it"-Lauf (HandlerBaseCommit, IsManual).
Delete (row context menu + detail header) now gates on HasInteractiveSession
the same way SendToQueue already does, so an open ConPTY session's claude
process can't be orphaned by deleting its task out from under it.
Row removal (in-UI delete and the delta-refresh path for externally deleted
tasks) now clears SelectedTask via SelectFrom(null, "row-removed") when the
removed row was selected, so the detail pane no longer keeps showing a
deleted task with live buttons.
The DB's global UtcConverter only tags DateTimes as Utc on read
(SpecifyKind), it never converts on write. SetScheduledForAsync persisted
the ThemedDatePicker's Local/Unspecified wall-clock value verbatim, so
QueuePicker's comparison against DateTime.UtcNow fired scheduled tasks late
by the local UTC offset (e.g. 2h in CEST). Convert to UTC at the write
boundary, and ToLocalTime() at the read/compare sites (overdue checks in
TaskRowViewModel/TasksIslandViewModel, the date-picker's edit seed) so
existing scheduled/overdue display doesn't shift.
Existing DB rows hold local wall-clock values mistagged as Utc; no
migration added (few rows, one-time 2h-class shift accepted per the
originating audit finding).
ListsIslandViewModel.OpenInExplorer, MergeSectionViewModel.OpenWorktree,
WorktreesOverviewModalViewModel.OpenInExplorer, AboutModalViewModel.OpenPath and
TasksIslandViewModel.OpenTaskWorktree each reimplemented "open this path in the
shell" with their own existence check, launch mechanism and error handling.
Replace all five with the new ShellOpen.Path helper and route failures through
the existing ErrorReported -> footer-strip convention instead of bare catch {}.
Group 1 of the task-row context menu gets a fourth gated entry, right
after "Open interactive session": it opens the task's worktree folder
via Process.Start/UseShellExecute, mirroring ListsIslandViewModel's
OpenInExplorer. Missing worktree greys the item out with a tooltip
reason instead of hiding it, keeping Group 1's fixed length. Failures
report through TasksIslandViewModel.ErrorReported (footer strip), not
a silent catch.
Fills the silent gap between Queued and the first agent output: WorktreeManager
now broadcasts a "creating_worktree" phase (before the initial git worktree add
and again for the self-heal retry section) through the existing OperationProgress
channel, and the task row shows it via the pre-existing but unused
ops.worker.creatingWorktree locale key until the next entity refresh clears it.
Confirmed the 2026-08-07 triage finding still holds: TaskRunner already
broadcasts WorktreeUpdated right after WorktreeManager.CreateAsync
(TaskRunner.cs:342-346, :501) -- no second broadcast added there.
The task-list done toggle (both islands) and RemoveFromQueue wrote TaskEntity.Status
directly via EF, bypassing TaskStateService: no TaskUpdated broadcast, no guard against
a concurrent picker claim (lost update), and no status-based filter. Added guarded
MarkDoneAsync/UnmarkDoneAsync/DequeueToIdleAsync transitions plus matching hub methods
(SetTaskDone/UnsetTaskDone/DequeueTask) and IWorkerClient wrappers; the three UI call
sites now route through the hub with optimistic-then-revert row updates and
ErrorReported on failure. RemoveFromQueueAsync dequeues each queued child individually
through the same guarded path instead of cascading via a raw EF update.
Also closes two hub guard gaps: UpdateListConfig's delete branch now preserves a list's
SerializeOnFileOverlap flag instead of dropping it, and SubmitTaskForReview's Idle/Failed
status gate now runs before either mutation branch so a Done/Cancelled task can't get
committed or stamped and then rejected.
IsTasksEmptyRepoHintVisible reads _currentList?.Kind directly, but Kind
isn't itself observed — the NotifyPropertyChangedFor chain only fires
when IsLetClaudeVisible's value actually changes. Switching from a
Smart list to an empty User list without a WorkingDir changes Kind
while IsLetClaudeVisible (and Has*) stay false in both, so the hint
never notified and stayed stale.
Zentrierter, gedimmter Platzhalter (Mission-Control-Muster) im
Detail-Pane bei fehlender Selektion (nicht in Notes-/Prep-Modus) und
in der Task-Liste bei 0 sichtbaren Tasks; User-Listen ohne
WorkingDir bekommen zusätzlich den Repo-Verknüpfungs-Hinweis.
Sechs Konsistenz-Fixes: Delete-Task ins Zeilen-Kontextmenü (routet über den
Worker wie DetailsIslandViewModel.DeleteTaskAsync, damit ein gelöschtes Child
den WaitingForChildren-Parent korrekt weiterschaltet); EnqueueCommand als
"Send to queue"-Button im Detail-Pane verdrahtet; Settings-Eintrag im
Listen-Kontextmenü ergänzt; Worktree-Discard und Reset-All laufen jetzt über
das jeweils vorhandene Confirm-Hook (ConfirmAction / neuer ConfirmAsync-Hook
auf WorktreesSettingsTabViewModel) statt ohne Rückfrage bzw. über ein
Inline-Reveal-Banner; killSessionTip/closeSession und die deutschen
Queue-Strings im usageMonitor vereinheitlicht.
Kein zweiter Dialog-Mechanismus eingeführt — überall die vorhandenen Hooks
wiederverwendet.
Stop/Enqueue/Dequeue/Reset&Retry (DetailsIslandViewModel), status/cancel/reject
commands (TasksIslandViewModel), Mission Control's drag-enqueue and queue
refresh, and "Open findings folder" (ListsIslandViewModel) used to catch {}
or silently return on a blocked precondition. They now report through the
existing ErrorReported -> FlashFooterError path, with new en/de locale keys
and Ui.Tests covering each converted command.
Three causes behind the stuck indicator:
- OperationStatus.End did not retire the generation, so tick work posted
while the dispatcher was blocked drained afterwards and set
ShowIndicator back to true on a finished operation.
- The startup update check ran in Task.Run; OperationStatus writes its
observable properties on the calling thread, so the final
ShowIndicator=false never reached the binding.
- OperationIndicator overwrote its own DataContext from the Status
property, which re-targeted the call-site binding. It now scopes the
DataContext to an inner panel and collapses itself when Status is
null; every call site switched from DataContext= to Status=.
Also gates the footer connection pill in the command body instead of
CanExecute (a disabled command greyed out the ONLINE chip), and extends
OperationTiming: pid per line, 4 MB rollover, fast successes dropped
(failures always kept), and DetailsIsland.BindAsync now carries the
selection trigger via TasksIslandViewModel.SelectFrom.
WeeklyReportModalViewModel.Generate, PrepPanelViewModel.PlanDayAsync und die beiden
Planning-Aktionen (QueuePlanningSubtasksAsync, FinalizePlanningSessionAsync) laufen jetzt
durch je eine OperationStatus + OperationIndicator statt handgebauter Spinner. Die beiden
Planning-Aktionen teilen sich eine Instanz, angezeigt im Tasks-Island-Header, weil sie aus
einem sofort schliessenden Kontextmenue ausgeloest werden und es keine dauerhafte
Pro-Zeilen-Flaeche gibt, an die ein Indikator gehaengt werden koennte.
Two chokepoints per P0-2: WorkerClient.InvokeTimedAsync(<T>) wraps all 63
_hub.InvokeAsync call sites (plus TryInvokeAsync), and Stopwatch blocks
around the Island VMs' bulk DB load/write paths (list load, task list load,
reorders, batch delete, reconcile tick, count refresh). Single-row reads
stay untouched per the plan's rule of thumb. No display, no behavior change.
ClassifyItems() layers ApplyChainGrouping on top of partitioning, which
writes ShowAsChainMember/ChainStep/ChainAfterLabel on every row.
ClearCompletedAsync only needed the completed-section count/rows, so it
got that mutation as an unwanted side effect of counting.
Split the pure overdue/open/completed partition into PartitionItems();
ClassifyItems() now composes it with the chain-grouping mutation for
Regroup's actual render path. ClearCompletedAsync uses PartitionItems
directly. Regroup's behavior is unchanged.
The 4s reconcile tick was added to three long-lived surfaces. On two of
them it reloads by rebuilding every row instance, which silently threw
away whatever the user had built up since the overlay opened; on the
third it healed a row's data but left it in the wrong section.
- WorktreesOverview: LoadAsync clears Rows, SelectedCount, ConflictRows
and BatchProgress, so batch-merge ticks, the highlighted row and a
finished batch's outcome badges were wiped every four seconds --
assembling a multi-worktree selection was impossible. Carry that state
across the reload, keyed by task id, and re-point SelectedRow at the
fresh instance (or clear it when the worktree is gone).
- MergeHelperSelection: the remember/restore had no re-entrancy guard, so
a second tick entering between the first one's reload and its restore
snapshotted rows already back at IsTickedByDefault and wrote that
default back, re-ticking what the user had unticked. One tick at a time,
and hold the row instances instead of a value snapshot so a tick landed
during the await survives.
- TasksIsland: the tick deliberately never called Regroup because Phase 2b
owned Rows in parallel. 2b has landed, so a healed task that went Done
stayed in the Open section under a stale count, and a healed depends-on
link never pulled its dependent under the chain head. Regroup when a
patch moved a grouping input, gated on a cheap key so an idle tick stays
free.
Slice 1 of dependency-chain display: TaskRowViewModel gains DependsOnTaskId
plus the extrinsic ShowAsChainMember/ChainStep/ChainAfterLabel contract for
Slice 2's rail/badge rendering. Regroup's ClassifyItems walks each row's
DependsOnTaskId chain per section, pulls dependents directly under their
head regardless of SortOrder, and falls back to a flat row + label when the
head isn't in the same section (mirrors the ParentInView precedent).
Planning children never join a chain group - parent indent wins - and only
ever carry the label.
No AXAML changes; that's Slice 2.
Phase 2b-1 moved the group headers from {loc:Tr} bindings in TasksIslandView
into HeaderRow.Label, resolved once in Regroup(). RefreshLocalizedText only
updated CompletedHeader and the task rows, so after switching the language the
three section headers kept the old one. Re-run Regroup() there.
Not unit-tested: the only seam is the global static Loc.Current, and mutating
it would bleed into test classes running in parallel.
Replace the three ItemsControl sections (Overdue/Open/Completed) with a single
flat Rows collection (HeaderRow | TaskRowViewModel) bound to a ListBox +
VirtualizingStackPanel, so the realized container count stays bounded instead
of growing with the list (measured: ~7-8 realized containers at any scroll
position with 1000 source rows). Group headers become regular row entries,
each section is simply omitted from Rows when empty, and the Completed
section's Clear-completed action moves onto the header row itself.
SectionFor/ReorderAsync/FindNextInSameSection now read a row's section off
the nearest preceding HeaderRow in Rows instead of three separate bound
collections, and ScrollSelectedIntoView goes through ListBox.ScrollIntoView so
it still works for rows outside the realized window. Drag/reorder behavior,
grouping/counts, and the Clear-completed button are unchanged.
Auto-scroll-while-dragging and the cross-section reorder bug are explicitly
out of scope (follow-up tasks).
Two follow-ups to the Phase 3 reconcile tick:
- LogVisualizer and WorktreesOverview only stopped their timer in the Close
command, but ShowLogVisualizerAsync/ShowWorktreesOverviewAsync had no
dlg.Closed fallback (unlike the MergeHelper picker). An Alt+F4 or owner
close left a 4s timer polling the worker / re-running LoadAsync on an
orphaned VM, accumulating one per open. Extracted StopReconcileTick on both
VMs and wired it from Closed.
- The tick scanned Items linearly per id; at the 500-row cap that is ~250k
string comparisons every few seconds. Index the rows once instead.
TasksIslandViewModel now runs a periodic tick that diffs the flat Items
collection against SQLite and patches properties in place (capped at 500
rows, sharing the Phase 1 delta sequence guard so it never overtakes a
fresher broadcast). Never rebuilds rows or triggers Regroup/LoadForList, so
it stays decoupled from the parallel Phase 2b virtualization work. The same
cadence now refreshes the long-lived Worktrees Overview, Log Visualizer, and
Merge Helper selection overlays; short-lived modals are untouched.
Queuing (update_task_status, batch_update_task_status) and run_task_now
now surface a non-blocking baseDirty warning (separate modified/untracked
counts) when the list's working dir has uncommitted changes at enqueue
time, since a new worktree forks from the commit tip and silently misses
them. BaseDirtyChecker caches per working dir for a few seconds so a
batch queue over many tasks in one list only shells out to git once. The
UI surfaces the same warning via the footer error strip on queue actions.
LoadForListAsync loaded the entire tasks table (all lists, two Include
joins) then filtered to the selected list in C#, never using
idx_tasks_list_id/idx_tasks_status. ITaskListFilter now exposes
MatchExpression, an Expression<Func<TaskEntity,bool>> that EF Core can
translate to SQL; a new TaskListFilterBase compiles it on demand for the
existing in-memory Matches(). The primary match query now runs as
db.Tasks.Where(filter.MatchExpression), with two small follow-up queries
(scoped by parent-id IN-lists) for contextual planning-parent rows and
pulled-in children, followed by an explicit re-sort to restore the global
SortOrder/CreatedAt ordering Regroup() depends on.
TasksIslandViewModel.CancelReviewAsync swallowed the HubException the
worker raises when a task's unit merge is draining (79f90a9), unlike
the details-pane version fixed in the same commit. Mirror that fix:
report the rejection via ErrorReported instead of a bare catch.
Reset & Retry discarded the branch and queued an autonomous run even while the
user had an interactive ConPTY pane open on the task, and finalizing a plan
queued every child unconditionally (the hub has no notion of a UI-hosted
session) — both bypassed the HasInteractiveSession gate added for
CanSendToQueue. CanResetAndRetry now checks it too, with a subscription on the
bound task so the command re-evaluates when the flag flips without Task
itself changing; SendToQueueAsync now blocks queuing the whole plan and
surfaces the affected child titles when any child has an open session.
A task-based ConPTY session leaves the row Idle in the DB (sessions never
touch status), so nothing stopped the queue picker from claiming it too:
CanSendToQueue ignored HasInteractiveSession, and both TasksIslandViewModel.
SendToQueueAsync and MissionControlViewModel.EnqueueTaskAsync (drag-to-queue)
wrote Status=Queued straight via EF, bypassing TaskStateService entirely and
its manual/draft-child guards. That let an autonomous claude process spawn in
the same worktree a user was hand-editing in the ConPTY pane.
Add !HasInteractiveSession to CanSendToQueue, and route both UI enqueue paths
through IWorkerClient.SetTaskStatusAsync (worker hub -> TaskStateService.
EnqueueAsync) instead of raw EF writes. The interactive-session gate itself
stays in the UI: the worker has no notion of a UI-hosted ConPTY pane.
Remove the redundant TaskUpdated broadcast in TaskRunner.ContinueAsync's
queue-claim path, consolidate InteractiveLaunchSpecService's seven
MCP_TOOL_TIMEOUT literals into one constant (fixing the merge-helper handoff
spec's stale 200000ms value), and surface OpenQuickClaudeSession's two
failure cases via ErrorReported/footer instead of a silent no-op, with a
less ambiguous icon.
## Ziel
Ein kleines Icon in der Kopfleiste der Tasks-Insel, das fuer die gerade ausgewaehlte Liste **sofort** eine interaktive ConPTY-Claude-Session im Arbeitsverzeichnis dieser Liste oeffnet — ohne Task, ohne Dialog, ohne Ordnerauswahl.
## Ausgangslage (verifiziert 2026-08-05)
Der komplette Unterbau existiert schon; das ist im Kern Verdrahtung:
- `MissionControlViewModel.OpenAdHocConPtySessio
ClaudeDo-Task: 5d8e6246af9444afa500fbb4546873e7
## Problem (vom Nutzer bestätigt am 2026-08-05)
Wechselt ein Task den Status, bleiben zwei Stellen stehen, bis man die Liste wechselt und zurückwechselt:
1. **Task-Row in der offenen Liste** (mittlere Insel) — Status-Chip und Gruppen-Einordnung aktualisieren sich nicht.
2. **Detail-Pane des ausgewählten Tasks** (rechte Insel) — Status, Review-Buttons und Header-Bar zeigen weiter den alten Zustand
ClaudeDo-Task: 181d4abf368046b99bd57d5e2a7ab97a
Two context-menu entries opened a Claude session for the same task via different
mechanisms (embedded ConPTY vs. an external wt terminal). Drop the external-terminal
path entirely, including its worker hub method, launcher plumbing, and localization
keys, since the embedded ConPTY session already covers every case it did.
Switching lists rebuilt Tasks.Items from scratch but left SelectedTask pointing
at a row from the previous list, so the detail pane kept showing that task even
though it is not in the visible list. Drop the selection when the list actually
changes; a reload of the same list (worker refresh, reconnect) keeps it so a
live update never yanks the detail pane away.
Dragging a task row onto a user list in the Lists island now reassigns it
to that list. The task drag holds the pointer capture, so the release is
resolved geometrically (new case between the Mission Control and reorder
cases) instead of going through the Lists island's own DragDrop path,
which never sees a DragEventArgs during a task drag.
TaskRepository.MoveToListAsync reassigns the task plus every descendant
(a child must never sit in a different list than its parent) and appends
the task at the end of the target list. Guards: running tasks and tasks
holding an Active/Kept worktree are rejected to the footer error strip;
a move that changes repo asks for confirmation naming both repos.
The source repo is read from the task's own list rather than the island's
current list, which is a smart/virtual list with no working dir of its own
whenever one of those is shown.
## Problem
Nach "Neuen Task hinzufügen" (Eingabefeld im Tasks-Header, `Ctrl+N`) wird der Task angelegt und in die
Liste eingefügt, aber **nicht ausgewählt**. Um Beschreibung/Config zu ergänzen, muss man ihn erst
manuell anklicken.
## Ist-Zustand
`src/ClaudeDo.Ui/ViewModels/Islands/TasksIslandViewModel.cs`, `AddAsync()` (ab Zeile ~424):
legt die `TaskEntity` an, speichert über `TaskRepository.AddA
ClaudeDo-Task: 5af6ac9acb4447929e3e550c3c233a25
Reminders written down as todos had no home: every task looked like Claude work.
A manual task now shows a MANUAL badge and hides send-to-queue, refine and the
planning session; the queue picker, daily prep and the list handler all skip it,
with a TaskStateService guard so the MCP surface and hub cannot start one either.
Opening a hand-driven ConPTY session stays available on purpose.
A list can be marked manual in its settings, which makes tasks created there
(UI and MCP add_task) start out manual. Toggle per task from its context menu.