Replaces the shared IsBusy/IsMerging flags in WorktreesOverviewModalViewModel and the
reset flow in WorktreesSettingsTabViewModel with dedicated OperationStatus instances
shown via OperationIndicator, so a running Refresh no longer blocks the Cleanup
indicator. ForceRemove gains a CanExecute guard against re-entrancy while it's running,
and the reconcile tick's busy guard now checks all four action statuses instead of the
old IsBusy||IsMerging pair.
The merge commit message was hand-rolled per caller ("Merge task: <title>",
"Merge <branch>", "Merge subtask") and ignored the task's commit type. Every
caller now passes a blank message and TaskMergeService fills in
CommitMessageBuilder.BuildMerge -> {commitType}(list-slug): merge <title> plus the
ClaudeDo-Task trailer; the merge modal prefills it from GetMergeTargets.
A merge whose list has a verify command holds the MergeTask call for minutes (5m46s
on this repo), during which the modal only disabled its button - no spinner, no
message, so a landed merge looked like a dead app. TaskMergeService now broadcasts
MergeProgress(taskId, phase, elapsedSeconds) for the merging and verifying phases
(re-reported every 30s) plus a WorkerLog line when verify starts; the modal shows a
spinner and the localized phase.
The 4s reconcile tick was added to three long-lived surfaces. On two of
them it reloads by rebuilding every row instance, which silently threw
away whatever the user had built up since the overlay opened; on the
third it healed a row's data but left it in the wrong section.
- WorktreesOverview: LoadAsync clears Rows, SelectedCount, ConflictRows
and BatchProgress, so batch-merge ticks, the highlighted row and a
finished batch's outcome badges were wiped every four seconds --
assembling a multi-worktree selection was impossible. Carry that state
across the reload, keyed by task id, and re-point SelectedRow at the
fresh instance (or clear it when the worktree is gone).
- MergeHelperSelection: the remember/restore had no re-entrancy guard, so
a second tick entering between the first one's reload and its restore
snapshotted rows already back at IsTickedByDefault and wrote that
default back, re-ticking what the user had unticked. One tick at a time,
and hold the row instances instead of a value snapshot so a tick landed
during the await survives.
- TasksIsland: the tick deliberately never called Regroup because Phase 2b
owned Rows in parallel. 2b has landed, so a healed task that went Done
stayed in the Open section under a stale count, and a healed depends-on
link never pulled its dependent under the chain head. Regroup when a
patch moved a grouping input, gated on a cheap key so an idle tick stays
free.