fix(ui): close the outgoing ConPTY pane on merge-helper handoff
Each handoff tile is a live claude process with the full mcp__claudedo__* surface; leaving the outgoing phase's pane open leaked one process per phase. Close it via CloseConPtySession before opening the next phase's tile, restoring the one-pane-per-TaskId invariant so OpenConPtySessionAsync's dedupe and OnPaneSubmitForReview can go back to FirstOrDefault.
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@@ -153,9 +153,9 @@ public sealed partial class MissionControlViewModel : ViewModelBase, IDisposable
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public async System.Threading.Tasks.Task OpenConPtySessionAsync(string taskId)
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{
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if (string.IsNullOrEmpty(taskId)) return;
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// A merge-helper handoff can leave more than one pane for this TaskId (the outgoing phase's
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// frozen tile plus the active one) -- LastOrDefault resolves to the newest/active pane.
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if (ConPtySessions.LastOrDefault(s => s.TaskId == taskId) is { } existing)
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// One pane per TaskId is an invariant -- a merge-helper handoff closes its outgoing pane
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// before opening the next phase's (see OpenMergeHelperHandoffConPtySessionAsync).
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if (ConPtySessions.FirstOrDefault(s => s.TaskId == taskId) is { } existing)
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{
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FocusedPane = existing;
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return;
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@@ -284,18 +284,21 @@ public sealed partial class MissionControlViewModel : ViewModelBase, IDisposable
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}
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// List-handler handoff: the running session called handoff_list_handler at the end of a phase.
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// Opens a NEW tile for the SAME handler task id to carry out nextPhase, and deliberately leaves
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// the outgoing tile open -- it still shows that phase's finished output, which the wait/merge
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// chain can run through several times for one handler task. ConPtySessions can therefore hold
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// more than one pane per TaskId from here on; lookups that mean "the current/active session for
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// this task" (OpenConPtySessionAsync's dedupe, OnPaneSubmitForReview) use LastOrDefault so they
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// resolve to the newest tile rather than a frozen earlier phase. No new task is created here;
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// see InteractiveLaunchSpecService.BuildForMergeHelperHandoffAsync.
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// Opens a NEW tile for the SAME handler task id to carry out nextPhase. Each tile is a live
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// `claude` process with the full mcp__claudedo__* surface, so the outgoing phase's pane is
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// closed first -- it was only ever told to end its turn, never to exit, and a multi-phase run
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// would otherwise leave one live process per phase behind. This keeps the one-pane-per-TaskId
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// invariant intact, so OpenConPtySessionAsync's dedupe and OnPaneSubmitForReview can keep using
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// FirstOrDefault. No new task is created here; see
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// InteractiveLaunchSpecService.BuildForMergeHelperHandoffAsync.
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public async System.Threading.Tasks.Task OpenMergeHelperHandoffConPtySessionAsync(
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string taskId, IReadOnlyList<string> survivingTaskIds, string nextPhase)
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{
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if (string.IsNullOrEmpty(taskId) || survivingTaskIds is not { Count: > 0 }) return;
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foreach (var stale in ConPtySessions.Where(s => s.TaskId == taskId).ToList())
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CloseConPtySession(stale);
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var baseTitle = Loc.T("missionControl.mergeHelperTitle");
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var title = baseTitle + Loc.T("missionControl.mergeHelperHandoffTitleSuffix");
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try
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@@ -342,9 +345,9 @@ public sealed partial class MissionControlViewModel : ViewModelBase, IDisposable
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// SubmitTaskForReviewAsync calls, with the loser flashing a spurious footer error.
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private async void OnPaneSubmitForReview(string taskId)
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{
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// See OpenConPtySessionAsync -- LastOrDefault resolves to the newest/active pane when a
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// merge-helper handoff has left an earlier phase's frozen tile in place for this TaskId.
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if (ConPtySessions.LastOrDefault(s => s.TaskId == taskId) is not { } pane || pane.IsSubmitPending)
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// See OpenConPtySessionAsync -- one pane per TaskId is an invariant, so FirstOrDefault is
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// always the current/active pane for this task.
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if (ConPtySessions.FirstOrDefault(s => s.TaskId == taskId) is not { } pane || pane.IsSubmitPending)
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return;
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pane.IsSubmitPending = true;
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