Files
ClaudeDo/src/ClaudeDo.Installer/Core/ProcessRunner.cs
CubeGameLP 78831b2263 feat(installer): add WPF installer/configurator project
Standalone WPF app (ClaudeDo.Installer) that handles full installation
and ongoing configuration of ClaudeDo. Two modes: wizard for first run,
tabbed settings panel for subsequent launches. Page-based extensibility
via IInstallerPage interface — adding new config sections requires only
one new class.

Install pipeline: dotnet publish, deploy binaries, write configs, init
DB (via SchemaInitializer from ClaudeDo.Data), register Windows Service,
create shortcuts. Dark theme matching the Avalonia app (forest teal accent).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 21:01:03 +02:00

61 lines
1.7 KiB
C#

using System.Diagnostics;
using System.IO;
using System.Text;
namespace ClaudeDo.Installer.Core;
public static class ProcessRunner
{
public static async Task<(int ExitCode, string Output)> RunAsync(
string fileName,
string arguments,
string? workingDirectory,
IProgress<string>? progress,
CancellationToken ct)
{
var output = new StringBuilder();
var outputLock = new object();
using var process = new Process();
process.StartInfo = new ProcessStartInfo
{
FileName = fileName,
Arguments = arguments,
WorkingDirectory = workingDirectory ?? Environment.CurrentDirectory,
UseShellExecute = false,
CreateNoWindow = true,
RedirectStandardOutput = true,
RedirectStandardError = true,
};
if (!process.Start())
return (-1, "Failed to start process");
var stdoutTask = ReadStreamAsync(process.StandardOutput, output, outputLock, progress);
var stderrTask = ReadStreamAsync(process.StandardError, output, outputLock, progress);
using var reg = ct.Register(() =>
{
try { process.Kill(entireProcessTree: true); } catch { }
});
await Task.WhenAll(stdoutTask, stderrTask);
await process.WaitForExitAsync(ct);
return (process.ExitCode, output.ToString());
}
private static async Task ReadStreamAsync(
StreamReader reader,
StringBuilder output,
object outputLock,
IProgress<string>? progress)
{
while (await reader.ReadLineAsync() is { } line)
{
lock (outputLock) { output.AppendLine(line); }
progress?.Report(line);
}
}
}