The RequestConflictResolution Func was declared on 5 VMs and hand-threaded shell->details->merge-section->diff->merge-modal. Replaced with a DI-singleton IMergeCoordinator (MergeCoordinator holder; shell wires its Handler at composition, breaking the shell<->island cycle). Invokers (MergeModal, DetailsIsland, WorktreesOverview) depend on the interface; the two pass-through VMs (DiffModal, MergeSection) drop the seam entirely. No behavior change; conflict-seam + batch tests rewired to assert via the coordinator.
30 lines
1.2 KiB
C#
30 lines
1.2 KiB
C#
using System;
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using System.Threading.Tasks;
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namespace ClaudeDo.Ui.Services;
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/// <summary>
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/// Single entry point for handing a conflicting merge to the in-app 3-pane resolver.
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/// Replaces the per-VM <c>RequestConflictResolution</c> Func seams that used to be
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/// hand-threaded shell → details → merge-section → diff → merge-modal. The shell wires
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/// <see cref="MergeCoordinator.Handler"/> once at composition; invokers depend only on
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/// this interface (injected via DI).
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/// </summary>
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public interface IMergeCoordinator
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{
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Task ResolveConflictAsync(string taskId, string targetBranch);
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}
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/// <summary>
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/// DI singleton holding the resolver entry. The holder breaks the shell↔island construction
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/// cycle: islands depend on the interface, the shell sets <see cref="Handler"/> after it is built.
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/// </summary>
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public sealed class MergeCoordinator : IMergeCoordinator
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{
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/// Set once at composition to the shell's resolver entry. Null (headless/tests) ⇒ no-op.
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public Func<string, string, Task>? Handler { get; set; }
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public Task ResolveConflictAsync(string taskId, string targetBranch) =>
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Handler?.Invoke(taskId, targetBranch) ?? Task.CompletedTask;
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}
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