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ClaudeDo/src/ClaudeDo.Ui/ViewModels/Islands/TaskRowViewModel.cs
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using CommunityToolkit.Mvvm.ComponentModel;
using ClaudeDo.Data.Models;
using ClaudeDo.Ui.Localization;
using TaskStatus = ClaudeDo.Data.Models.TaskStatus;
namespace ClaudeDo.Ui.ViewModels.Islands;
public sealed partial class TaskRowViewModel : ViewModelBase
{
public required string Id { get; init; }
[ObservableProperty] private string _title = "";
[ObservableProperty] private string _listName = "";
[ObservableProperty] private bool _done;
[ObservableProperty] private bool _isStarred;
[ObservableProperty] private bool _isMyDay;
[ObservableProperty] private bool _isSelected;
[ObservableProperty] private TaskStatus _status;
[ObservableProperty] private PlanningPhase _planningPhase;
[ObservableProperty] private string? _branch;
[ObservableProperty] private string? _diffStat;
[ObservableProperty] private ClaudeDo.Data.Models.WorktreeState? _worktreeState;
[ObservableProperty] private DateTime? _scheduledFor;
[ObservableProperty] private int _diffAdditions;
[ObservableProperty] private int _diffDeletions;
[ObservableProperty] private bool _dropHintAbove;
[ObservableProperty] private bool _dropHintBelow;
[ObservableProperty] private string? _parentTaskId;
[ObservableProperty] private string? _createdBy;
[ObservableProperty] private string? _blockedByTaskId;
[ObservableProperty] private bool _isExpanded = true;
[ObservableProperty] private bool _hasPlanningChildren;
[ObservableProperty] private bool _hasQueuedSubtasks;
[ObservableProperty] private bool _showListChip = true;
[ObservableProperty] private bool _parentFinalized;
[ObservableProperty] private bool _parentInView = true;
[ObservableProperty] private int _roadblockCount;
// Only meaningful when Status=Failed; stamped by TaskRunner.MarkFailed. "unknown" for a
// Failed task that predates this field. Null on every other status.
[ObservableProperty] private string? _failureReason;
[ObservableProperty] private int? _failureTurnsUsed;
[ObservableProperty] private int? _failureMaxTurns;
[ObservableProperty] private bool _isRefining;
// Manual = a reminder only the user can do. Every "hand this to Claude" affordance is hidden
// and automation skips it; opening a hand-driven ConPTY session stays allowed.
[ObservableProperty] private bool _isManual;
// Set by the shell from Mission Control's open ConPTY panes: this task has a live hand-driven
// session, which outranks the persisted status on the lifecycle chip (an interactive task is
// typically Idle+Active-worktree, i.e. would otherwise read "Parked").
[ObservableProperty] private bool _hasInteractiveSession;
// Set by the custom drag while this row is being dragged — drives the "grabbed" row style.
[ObservableProperty] private bool _isDragging;
// True while a drag is hovering this row (i.e. it would show a drop-hint gap). Used to
// suppress the ordinary hover highlight/transitions so they don't fight the hint.
public bool IsDropTarget => DropHintAbove || DropHintBelow;
public bool CanRefine => Status == TaskStatus.Idle && PlanningPhase == PlanningPhase.None
&& !IsRefining && !IsManual;
public string? ManualBadge => IsManual ? Loc.T("tasks.badgeManual") : null;
public DateTime CreatedAt { get; init; }
public string CreatedAtFormatted => CreatedAt == default ? "—" : Loc.T("vm.taskRow.createdPrefix", CreatedAt.ToString("MMM d"));
public int StepsCount { get; init; }
public int StepsCompleted { get; init; }
public bool IsChild => !string.IsNullOrEmpty(ParentTaskId);
public bool IsAgentSuggested => IsChild && !string.IsNullOrEmpty(CreatedBy) && CreatedBy == ParentTaskId;
public bool IsPlanningParent => PlanningPhase != PlanningPhase.None
|| HasPlanningChildren;
// A child only reads as a child while its parent shares the current view. When the parent is
// absent (removed from My Day, or daily-prep placed a lone child there), the row renders as a
// normal top-level task instead of an orphaned, indented Draft.
public bool ShowAsChild => IsChild && ParentInView;
// A subtask is Draft until its planning parent is finalized, then Planned (queueable).
public bool IsDraft => ShowAsChild && Status == TaskStatus.Idle && !ParentFinalized;
public bool IsPlanned => ShowAsChild && Status == TaskStatus.Idle && ParentFinalized;
public bool CanOpenPlanningSession => Status == TaskStatus.Idle
&& PlanningPhase == PlanningPhase.None
&& !IsChild
&& !IsManual;
public bool CanResumeOrDiscardPlanning => PlanningPhase == PlanningPhase.Active;
public string? PlanningBadge => PlanningPhase switch
{
PlanningPhase.Active => Loc.T("vm.planningBadge.active"),
PlanningPhase.Finalized => Loc.T("vm.planningBadge.finalized"),
_ => null,
};
public bool IsPlanActive => PlanningPhase == PlanningPhase.Active;
public bool IsPlanFinalized => PlanningPhase == PlanningPhase.Finalized;
public bool HasBranch => !string.IsNullOrWhiteSpace(Branch);
public bool HasDiff => DiffAdditions > 0 || DiffDeletions > 0;
public bool HasSteps => StepsCount > 0;
public bool IsOverdue => ScheduledFor is { } d && d.Date < DateTime.Today && !Done;
public bool IsRunning => Status == TaskStatus.Running;
public bool IsWaitingForReview => Status == TaskStatus.WaitingForReview;
// Parked = set aside from review: Idle but still holding its Active worktree (vs a plain Idle
// task). A live ConPTY session is that same shape but not parked — it reads "Interactive".
public bool IsParked => Status == TaskStatus.Idle && WorktreeState == ClaudeDo.Data.Models.WorktreeState.Active
&& !HasInteractiveSession;
public bool IsQueued => Status == TaskStatus.Queued && string.IsNullOrEmpty(BlockedByTaskId);
public bool IsWaiting => Status == TaskStatus.Queued && !string.IsNullOrEmpty(BlockedByTaskId);
public bool CanRemoveFromQueue => IsQueued || HasQueuedSubtasks;
// "Send to queue" is the single queue entry. On a finalized planning parent it queues the
// plan (children) via CanQueuePlan; an Active (not-yet-finalized) planning parent is hidden —
// it must be finalized first. The worker never sees a UI-hosted ConPTY session (it never
// touches task status), so this gate has to live here: queueing a task the user is actively
// hand-editing in an interactive pane would spawn an autonomous run racing it in the same
// worktree.
public bool CanSendToQueue => !IsRunning && !IsQueued && !IsWaitingForReview && !HasQueuedSubtasks
&& (!IsChild || ParentFinalized)
&& PlanningPhase != PlanningPhase.Active
&& !IsManual
&& !HasInteractiveSession;
// Parent-level "send plan to queue" — only once the plan is finalized (children Planned).
// Drives the routing inside SendToQueue, not a separate menu entry.
public bool CanQueuePlan => !IsChild && HasPlanningChildren
&& PlanningPhase == PlanningPhase.Finalized
&& !HasQueuedSubtasks;
// User-triggered finalize for a planning parent whose session was closed before finalizing.
public bool CanFinalizePlanning => PlanningPhase == PlanningPhase.Active && !IsChild;
public bool HasSchedule => ScheduledFor.HasValue;
// "Add to My Day" — shown on any task not already in My Day; a Done task has no place in
// today's focus list. The mirror of "Remove from My Day" (gated on IsMyDay).
public bool CanAddToMyDay => !IsMyDay && !Done;
public bool HasRoadblock => RoadblockCount > 0;
public string RoadblockTooltip => RoadblockCount == 1
? "1 roadblock reported during the run — see details"
: $"{RoadblockCount} roadblocks reported during the run — see details";
// True for every Failed task, even one that predates this field — FailureReasonLabel then
// falls back to "unknown" instead of leaving the tooltip blank.
public bool HasFailureReason => Status == TaskStatus.Failed;
public string FailureReasonLabel => FailureReason switch
{
"max_turns" => Loc.T("vm.failureReason.maxTurns"),
"timeout" => Loc.T("vm.failureReason.timeout"),
"cancelled" => Loc.T("vm.failureReason.cancelled"),
"error" => Loc.T("vm.failureReason.error"),
_ => Loc.T("vm.failureReason.unknown"),
};
// max_turns gets the actionable detail (turns used/configured) since that's the one case
// where the fix is "raise maxTurns and continue_task", not "reset and re-run".
public string? FailureReasonTooltip => !HasFailureReason ? null
: FailureReason == "max_turns" && FailureTurnsUsed is { } used && FailureMaxTurns is { } max
? Loc.T("vm.failureReasonTooltip.maxTurns", used, max)
: FailureReasonLabel;
// Drives the status chip tooltip: an open interactive session takes priority (it's tappable),
// otherwise a Failed task's reason, otherwise no tooltip.
public string? StatusChipTooltip
=> HasInteractiveSession ? Loc.T("tasks.interactiveChipTip") : FailureReasonTooltip;
public string DiffAdditionsText => $"+{DiffAdditions}";
public string DiffDeletionsText => $"{DiffDeletions}";
public string StepsText => Loc.T("vm.taskRow.stepsText", StepsCompleted, StepsCount);
public string StatusLabel
=> HasInteractiveSession ? Loc.T("vm.taskStatus.interactive")
: IsParked ? Loc.T("vm.taskStatus.parked") : Status switch
{
TaskStatus.Idle => Loc.T("vm.taskStatus.idle"),
TaskStatus.Queued => Loc.T("vm.taskStatus.queued"),
TaskStatus.Running => Loc.T("vm.taskStatus.running"),
TaskStatus.WaitingForReview => Loc.T("vm.taskStatus.waitingForReview"),
TaskStatus.WaitingForChildren => Loc.T("vm.taskStatus.waitingForChildren"),
TaskStatus.Done => Loc.T("vm.taskStatus.done"),
TaskStatus.Failed => Loc.T("vm.taskStatus.failed"),
TaskStatus.Cancelled => Loc.T("vm.taskStatus.cancelled"),
_ => Status.ToString(),
};
// A planning parent that is still Idle (Active planning, or Finalized-but-not-yet-queued)
// already shows its state via the PLANNING/PLANNED badge next to the title. The lifecycle
// chip would read "Idle" (or "Parked"), which is misleading, so hide it in that case —
// unless there's a live session, where "Interactive" is exactly what the user needs to see.
public bool ShowStatusChip => HasInteractiveSession
|| !(PlanningPhase != PlanningPhase.None && Status == TaskStatus.Idle);
public string StatusChipClass => HasInteractiveSession
? "interactive"
: (Status, IsBlocked: !string.IsNullOrEmpty(BlockedByTaskId)) switch
{
(TaskStatus.Running, _) => "running",
(TaskStatus.WaitingForReview, _) => "review",
(TaskStatus.WaitingForChildren, _) => "children",
(TaskStatus.Failed, _) => "error",
(TaskStatus.Done, _) => "done",
(TaskStatus.Queued, true) => "waiting",
(TaskStatus.Queued, false) => "queued",
_ => "idle",
};
partial void OnStatusChanged(TaskStatus value)
{
OnPropertyChanged(nameof(StatusChipClass));
OnPropertyChanged(nameof(StatusLabel));
OnPropertyChanged(nameof(ShowStatusChip));
OnPropertyChanged(nameof(IsRunning));
OnPropertyChanged(nameof(IsWaitingForReview));
OnPropertyChanged(nameof(IsParked));
OnPropertyChanged(nameof(IsQueued));
OnPropertyChanged(nameof(IsWaiting));
OnPropertyChanged(nameof(HasFailureReason));
OnPropertyChanged(nameof(FailureReasonTooltip));
OnPropertyChanged(nameof(StatusChipTooltip));
OnPropertyChanged(nameof(IsDraft));
OnPropertyChanged(nameof(IsPlanned));
OnPropertyChanged(nameof(CanOpenPlanningSession));
OnPropertyChanged(nameof(CanRemoveFromQueue));
OnPropertyChanged(nameof(CanSendToQueue));
OnPropertyChanged(nameof(CanRefine));
}
partial void OnParentTaskIdChanged(string? value)
{
OnPropertyChanged(nameof(IsChild));
OnPropertyChanged(nameof(IsAgentSuggested));
OnPropertyChanged(nameof(ShowAsChild));
OnPropertyChanged(nameof(IsDraft));
OnPropertyChanged(nameof(IsPlanned));
OnPropertyChanged(nameof(CanSendToQueue));
OnPropertyChanged(nameof(CanOpenPlanningSession));
}
partial void OnParentInViewChanged(bool value)
{
OnPropertyChanged(nameof(ShowAsChild));
OnPropertyChanged(nameof(IsDraft));
OnPropertyChanged(nameof(IsPlanned));
}
partial void OnCreatedByChanged(string? value) => OnPropertyChanged(nameof(IsAgentSuggested));
partial void OnParentFinalizedChanged(bool value)
{
OnPropertyChanged(nameof(IsDraft));
OnPropertyChanged(nameof(IsPlanned));
OnPropertyChanged(nameof(CanSendToQueue));
}
partial void OnPlanningPhaseChanged(PlanningPhase value)
{
OnPropertyChanged(nameof(IsPlanningParent));
OnPropertyChanged(nameof(PlanningBadge));
OnPropertyChanged(nameof(ShowStatusChip));
OnPropertyChanged(nameof(IsPlanActive));
OnPropertyChanged(nameof(IsPlanFinalized));
OnPropertyChanged(nameof(CanOpenPlanningSession));
OnPropertyChanged(nameof(CanResumeOrDiscardPlanning));
OnPropertyChanged(nameof(CanQueuePlan));
OnPropertyChanged(nameof(CanSendToQueue));
OnPropertyChanged(nameof(CanFinalizePlanning));
OnPropertyChanged(nameof(CanRefine));
}
partial void OnIsRefiningChanged(bool value) => OnPropertyChanged(nameof(CanRefine));
partial void OnIsManualChanged(bool value)
{
OnPropertyChanged(nameof(ManualBadge));
OnPropertyChanged(nameof(CanRefine));
OnPropertyChanged(nameof(CanSendToQueue));
OnPropertyChanged(nameof(CanOpenPlanningSession));
}
partial void OnHasInteractiveSessionChanged(bool value)
{
OnPropertyChanged(nameof(IsParked));
OnPropertyChanged(nameof(StatusChipClass));
OnPropertyChanged(nameof(StatusLabel));
OnPropertyChanged(nameof(ShowStatusChip));
OnPropertyChanged(nameof(StatusChipTooltip));
OnPropertyChanged(nameof(CanSendToQueue));
}
partial void OnFailureReasonChanged(string? value)
{
OnPropertyChanged(nameof(HasFailureReason));
OnPropertyChanged(nameof(FailureReasonLabel));
OnPropertyChanged(nameof(FailureReasonTooltip));
OnPropertyChanged(nameof(StatusChipTooltip));
}
partial void OnFailureTurnsUsedChanged(int? value) => OnPropertyChanged(nameof(FailureReasonTooltip));
partial void OnFailureMaxTurnsChanged(int? value) => OnPropertyChanged(nameof(FailureReasonTooltip));
partial void OnHasQueuedSubtasksChanged(bool value)
{
OnPropertyChanged(nameof(CanRemoveFromQueue));
OnPropertyChanged(nameof(CanSendToQueue));
OnPropertyChanged(nameof(CanQueuePlan));
}
partial void OnBlockedByTaskIdChanged(string? value)
{
OnPropertyChanged(nameof(IsQueued));
OnPropertyChanged(nameof(IsWaiting));
OnPropertyChanged(nameof(StatusChipClass));
}
partial void OnHasPlanningChildrenChanged(bool value)
{
OnPropertyChanged(nameof(IsPlanningParent));
OnPropertyChanged(nameof(CanQueuePlan));
}
partial void OnBranchChanged(string? value) => OnPropertyChanged(nameof(HasBranch));
partial void OnWorktreeStateChanged(ClaudeDo.Data.Models.WorktreeState? value)
{
OnPropertyChanged(nameof(IsParked));
OnPropertyChanged(nameof(StatusLabel));
}
partial void OnDoneChanged(bool value)
{
OnPropertyChanged(nameof(IsOverdue));
OnPropertyChanged(nameof(CanAddToMyDay));
}
partial void OnIsMyDayChanged(bool value) => OnPropertyChanged(nameof(CanAddToMyDay));
partial void OnScheduledForChanged(DateTime? value)
{
OnPropertyChanged(nameof(IsOverdue));
OnPropertyChanged(nameof(HasSchedule));
}
partial void OnDiffAdditionsChanged(int value) { OnPropertyChanged(nameof(HasDiff)); OnPropertyChanged(nameof(DiffAdditionsText)); }
partial void OnDiffDeletionsChanged(int value) { OnPropertyChanged(nameof(HasDiff)); OnPropertyChanged(nameof(DiffDeletionsText)); }
partial void OnRoadblockCountChanged(int value) { OnPropertyChanged(nameof(HasRoadblock)); OnPropertyChanged(nameof(RoadblockTooltip)); }
partial void OnDropHintAboveChanged(bool value) => OnPropertyChanged(nameof(IsDropTarget));
partial void OnDropHintBelowChanged(bool value) => OnPropertyChanged(nameof(IsDropTarget));
public void RefreshLocalized()
{
OnPropertyChanged(nameof(StatusLabel));
OnPropertyChanged(nameof(PlanningBadge));
OnPropertyChanged(nameof(CreatedAtFormatted));
OnPropertyChanged(nameof(StepsText));
}
public static TaskRowViewModel FromEntity(TaskEntity t)
{
var row = new TaskRowViewModel { Id = t.Id, CreatedAt = t.CreatedAt };
row.UpdateFromEntity(t);
return row;
}
public void UpdateFromEntity(TaskEntity t)
{
var (add, del) = ParseDiffStat(t.Worktree?.DiffStat);
Title = t.Title;
ListName = t.List?.Name ?? "";
Done = t.Status == TaskStatus.Done;
IsStarred = t.IsStarred;
IsMyDay = t.IsMyDay;
IsManual = t.IsManual;
Status = t.Status;
PlanningPhase = t.PlanningPhase;
Branch = t.Worktree?.BranchName;
DiffStat = t.Worktree?.DiffStat;
WorktreeState = t.Worktree?.State;
ScheduledFor = t.ScheduledFor;
DiffAdditions = add;
DiffDeletions = del;
ParentTaskId = t.ParentTaskId;
CreatedBy = t.CreatedBy;
BlockedByTaskId = t.BlockedByTaskId;
RoadblockCount = t.RoadblockCount;
FailureReason = t.FailureReason;
FailureTurnsUsed = t.FailureTurnsUsed;
FailureMaxTurns = t.FailureMaxTurns;
}
// Best-effort parse of diff stat strings like "+12 -3" or "12 additions, 3 deletions".
private static (int add, int del) ParseDiffStat(string? s)
{
if (string.IsNullOrWhiteSpace(s)) return (0, 0);
int add = 0, del = 0;
var parts = s.Split(new[] { ' ', ',', '\t' }, StringSplitOptions.RemoveEmptyEntries);
foreach (var p in parts)
{
if (p.Length > 1 && p[0] == '+' && int.TryParse(p.AsSpan(1), out var a)) add = a;
else if (p.Length > 1 && (p[0] == '-' || p[0] == '\u2212') && int.TryParse(p.AsSpan(1), out var d)) del = d;
}
return (add, del);
}
}