- Parse CLAUDEDO_BLOCKED roadblocks out of the run result and show them in a
colored card between Details and Output (ApplyOutcome / ShowRoadblockCard).
- Show the run outcome summary as an OUTCOME card in the Output tab, loaded from
the task result (falls back to the run's ErrorMarkdown) and refreshed on finish.
- Guard the Session tab so it only appears when there are child outcomes.
- Make console resize per-task and proportional (description capped at 2/3,
console floored at ~1/3) so a long description no longer spills over the footer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The single flip-icon hid that steps existed until toggled. Replace it with an
always-visible "STEPS" summary strip below the description (open/total count,
click to expand and manage). Description is now always the card body. Give the
card a Surface2 background + LineBrush border so it separates from the window.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace the long scrolling DetailsIslandView with the new pinned layout: a
separated TaskHeaderBar (trash↔skull, gear), a DescriptionStepsCard (text⇄steps
toggle, Preview = composed prompt), and a pinned WorkConsole (Output/Actions/
Session tabs). The three components now bind to DetailsIslandViewModel; their
scaffolding sample VMs are removed. Drops the old inline sections + AgentStripView.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Standalone UserControl combining Description + Steps into one card with
a top-right toggle. Description view shows raw editor or composed
MarkdownView (title + description + open steps). Steps view has an
add-step input and subtask rows with inline editing and check circles.
Adds Icon.Text geometry to IslandStyles for the steps→description toggle.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>