LoadForListAsync loaded the entire tasks table (all lists, two Include
joins) then filtered to the selected list in C#, never using
idx_tasks_list_id/idx_tasks_status. ITaskListFilter now exposes
MatchExpression, an Expression<Func<TaskEntity,bool>> that EF Core can
translate to SQL; a new TaskListFilterBase compiles it on demand for the
existing in-memory Matches(). The primary match query now runs as
db.Tasks.Where(filter.MatchExpression), with two small follow-up queries
(scoped by parent-id IN-lists) for contextual planning-parent rows and
pulled-in children, followed by an explicit re-sort to restore the global
SortOrder/CreatedAt ordering Regroup() depends on.
get_merge_conflicts and resolve_conflict_hunk let an MCP caller resolve a
leaveConflictsInTree merge hunk-by-hunk (ours/theirs/base/literal text)
instead of grep-parsing diff3 markers itself. Reuses the existing
TaskMergeService/ConflictMarkerParser machinery (adds MergeSegment.StartLine
and a non-staging TaskMergeService.WriteConflictFileAsync) rather than a
second parser. A partially resolved file is written without git add so
continue_merge keeps refusing while any hunk still has markers.
MergeHelperSelectionModalViewModel now loads ParentTaskId and orders
rows hierarchy-aware (parent immediately followed by its children,
mirroring TasksIslandViewModel.Regroup). Children render indented with
the same indent-track visual as the main task list; ticking a parent
cascades selection to its children, while a child can still be
deselected on its own. A child whose parent got filtered out (e.g.
already Done) renders top-level with an explicit hint instead of
disappearing. Confirm keeps returning parents ahead of their children.
The diff viewer used ShowDialog at both call sites (task details, worktrees
overview), blocking navigation of the rest of the app while open. Switch both
to Window.Show(owner) and reuse the one open window (swap DataContext,
Activate()) instead of stacking a second one on re-open.
Add an opt-in maximize/restore button + double-click-titlebar toggle to
ModalShell (ShowMaximizeButton, default false so other modals are untouched),
wired on for DiffViewerView only. Reuses the existing Icon.WinMax/WinRestore
geometry and OffScreenMargin inset from MainWindow's own maximize handling.
The review gate (Approve & Merge locked until the diff is opened) already
fires DiffViewed before the dialog/window is shown, so it is unaffected by
the modal-to-non-modal change.
## Befund (Batch-Lauf 2026-08-06, Liste "Bandel.Hub")
maxParallelExecutions = 5, 23 Geschwister-Tasks auf demselben Plugin. Die Parallelitaet hat die
Ausfuehrung verkuerzt, aber die Konfliktlast erhoeht: eine CSS-Datei wurde von 10 Tasks
angefasst, drei Razor-Dateien von je 6. Der Engpass des Gesamtdurchlaufs war nicht die
Ausfuehrung, sondern Review und Merge — die sind zwingend seriell. Netto wa
ClaudeDo-Task: 89f989e0-4fcf-43f5-a802-11d63df7a6d1
get_task_diff gained an optional paths param (git pathspec, both stat and
full-diff modes) so a large multi-file task can be narrowed to the files
actually in question instead of shipping the whole diff.
preview_merge_set now also reports Subsets: pairs where one task's changed
files are a proper subset of another's in the same set, the strongest
available post-hoc signal that a task may be redundant with another.
Headless Avalonia ListBox+VirtualizingStackPanel spike answers all five
questions from the Phase 2a gate task: containers stay bounded at 1000
items, the existing InputHitTest ghost-drag model survives recycling,
variable row heights don't drift the Extent (only naive index*height
math would), auto-scroll via Offset mutation is mechanically feasible,
and mixed header/task rows template correctly via implicit DataTemplates.
Recommendation: proceed to Phase 2b. Spike code itself is throwaway and
not checked in.
Before merging (or staging a conflict resolution's git add -A), compare the
branch's newly-added paths against what's currently untracked in the target
working directory. A collision aborts with a new untracked_collision status
naming the path and size, surfaced through merge_task/review_task,
preview_merge/preview_merge_set (which merge-tree alone can't see), and the
UI merge paths via FlashFooterError/ShowErrorAsync instead of a silent
catch{}. git's own preflight already refuses this while the path stays
untracked at merge time; this closes the gap once a path becomes trackable
in between (e.g. an unrelated conflict resolution's git add -A) or across
the continue_merge TOCTOU window.
preview_merge could only see file-overlap cleanliness via git merge-tree, never
whether the result compiles -- the two costliest findings of the 2026-08-06 batch
run were both merge-tree-clean but build-broken. When a list has a verify command
configured, a clean preview is now additionally materialized (via a commit-tree +
detached scratch worktree, outside the real repo, always cleaned up) and
built/tested there, without ever touching the real working tree.
preview_merge always attempts a verify run when a command is configured;
preview_merge_set only does when its new runVerify parameter is set (default off),
so a set preview never starts N builds unasked. The post-merge verify gate is
unchanged.
Path.GetDirectoryName returned workingDir itself instead of its parent
whenever list.WorkingDir ended in a directory separator, placing
.claudedo-worktrees inside the target repo's own working tree. Add
WorktreeRootResolver to normalize the trailing separator before deriving
the sibling root and to guard that the resulting worktree path never
lands inside workingDir, used by both WorktreeManager and
PlanningSessionManager. Add a startup sweep (LegacyWorktreeFolderRecovery)
that warns when a list's working dir already contains a leftover
.claudedo-worktrees folder from before the fix.
The prime_schedules.prompt_override column existed end-to-end but was
never populated or read. DailyPrepPrompt.BuildPrompt now takes an
optional override and appends it as an extra paragraph after the fixed
prompt (additive, never a replacement, so a user can't disable the
required get_daily_prep_candidates/set_my_day flow). PrimeRunner passes
schedule.PromptOverride through. The Prime tab in Settings now has a
multiline field per schedule wired to a new PromptOverride property on
PrimeScheduleRowViewModel (blank persists as null).
git add -A ran against the shared target checkout, sweeping in
whatever untracked or unrelated modified files a concurrent session
left there and committing them into an unrelated merge. Stage exactly
the paths that were reported conflicted and resolved instead.
A hand-driven task produces no streamed agent output, so the Output tab
opened empty. Bind now selects git for manual/interactive rows and resets
to output for autonomous ones.
DiffEditorSetup is the place for AvaloniaEdit host boilerplate now, so note why
the diff viewer and the merge editor share it but stay separate controls, and
that ModalShell owns the titlebar drag and the OffScreenMargin inset for every
modal.
ModalShell moved its window by assigning Window.Position on every pointer-move,
which bypasses the OS move loop entirely - so Windows never saw a drag gesture
and no snap was ever recognised. Dragging the diff viewer to the top edge did
nothing. The titlebar now calls Window.BeginMoveDrag, which hands the drag to the
window manager and brings back maximise-on-top-edge, half-screen side snap, snap
layouts and the preview overlay. No opt-in flag is needed: the OS only snaps
resizable windows, so the non-resizable modals stay as they are.
The stale comment claiming BeginMoveDrag does not work under Avalonia 12 was
wrong - the method is there in 12.0.4. The VisualRoot cast was the actual problem,
and the window still has to come from TopLevel.GetTopLevel.
Also inset the shell by the window's OffScreenMargin, mirroring what MainWindow
already does for itself. The modals share MainWindow's extended-client-area flags,
so without it a maximised modal overhangs the screen by the invisible resize
border and gets its edges and close button clipped.
Three things were wrong with the fresh side-by-side viewer:
- The panes scrolled independently. The sync hunted the editors' templated
ScrollViewers at load time, but the viewer starts collapsed (no file selected),
so nothing was ever measured, no template existed, and the hook silently
no-opped for the lifetime of the window. Reading now goes through
TextView.ScrollOffsetChanged, which exists from construction; writing goes
through a lazily resolved ScrollViewer.Offset. TextEditor.ScrollToVerticalOffset
is NOT usable here - it is a silent no-op in AvaloniaEdit 12.0.0 even with the
editor templated (verified headlessly).
- Neither pane said what it showed. Added a BASE | WORKTREE header row inside
DiffTextView, sharing the pane grid's columns so each label sits over its editor.
- The layout picker was two lookalike ToggleButtons. It is now a segmented switch
(Border.segmented + Button.segment.active), with wrap demoted to an icon toggle
since it is orthogonal to the layout mode.
The scroll sync, TextMate setup, grammar switching, brush fallback and segment
struct were duplicated between this control and the 3-pane conflict resolver,
which the design doc had used as a copy-paste template. They now live in
DiffEditorSetup; both surfaces migrated. They stay separate controls on purpose -
a read-only two-way renderer over aligned rows with filler lines is not a variant
of a three-way editor over a writable document.
The resolver thereby also picks up the fixed scroll sync and the TryFindResource
brush lookup (its TryGetResource never resolved anything). All four merge tokens
happen to equal their hardcoded fallbacks, so nothing changes on screen.
QueueServiceSlotFailureTests's throwing-slot test broke its poll loop the
instant the DB read observed Status==Failed, but TaskStateService.FailAsync
commits the status flip before calling the broadcaster's TaskUpdated, so the
assertion could race ahead of the broadcast landing in hub.Proxy.Calls
(~1-in-5 failures in isolation). Wait for both signals before breaking.