Commit Graph

3 Commits

Author SHA1 Message Date
mika kuns
ac9bae9546 feat(ui): rework work console — single Session tab, right-aligned header, turns x/y
- Merge "Actions" + "Session" into one state-aware Session tab: review controls
  on top, then merge/worktree management, then child outcomes — each gated on the
  current state, with an empty-state hint when there's nothing to manage. This is
  the home the real merge/diff work (task 09eb5d52) will slot into.
- Move the model · turns · diff info block to the right of the title bar.
- Show turns as current/max using the resolved turn budget (task → list → global).
- Output terminal now fills the console body cleanly: clip the console to its
  rounded corners and inset the embedded terminal instead of clipping its bottom.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 20:18:36 +02:00
mika kuns
c71026d125 feat(ui): wire redesigned detail island (header + description/steps card + work console)
Replace the long scrolling DetailsIslandView with the new pinned layout: a
separated TaskHeaderBar (trash↔skull, gear), a DescriptionStepsCard (text⇄steps
toggle, Preview = composed prompt), and a pinned WorkConsole (Output/Actions/
Session tabs). The three components now bind to DetailsIslandViewModel; their
scaffolding sample VMs are removed. Drops the old inline sections + AgentStripView.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 19:49:41 +02:00
mika kuns
ce50f9fcce feat(ui): add WorkConsole detail component
Standalone terminal-styled card with traffic-light title bar, roadblock
band, and three tabs (Output / Actions / Session). Renders fully via
design-time sample data; does not touch DetailsIslandView.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:35:35 +02:00