Commit Graph
51 Commits
Author SHA1 Message Date
mika kuns c31f79d3d4 feat(ui): wählbares Listen-Icon und aufgeräumter Task-Detail-Header
Changelog / changelog (push) Successful in 2s
Release / release (push) Successful in 41s
Listen bekommen eine Icon-Spalte (Migration AddListIcon) und einen Icon-Picker
in den Listeneinstellungen; 34 kuratierte Geometrien aus der Icon-Bibliothek,
Fallback auf "Folder" bei unbekanntem Key.

Der Metadata-Footer im Task-Detail entfällt; created-at wandert in die
Header-Zeile neben das ID-Badge, der Close-Button (und CloseDetailsCommand)
fällt weg.
2026-08-28 14:17:38 +02:00
mika kuns 1ef677609f refactor(ui): Icon-Faerbung zentral im ICON-PAINTING-Block
Inline Foreground/Stroke an Icons entfernt — ein lokaler Wert schlaegt jeden
Style, dadurch erreichten Hover/Checked/Disabled das Icon nicht. Farbe wird
jetzt per Klasse gewaehlt (.danger, .star-btn.on, .active), alle Zustaende
liegen in einem geordneten Block in IslandStyles.axaml.

- Path.plan-icon -> Path.icon-stroke (gilt jetzt fuer Button und ToggleButton)
- Icon.Activity als gefuellte Kontur (PathIcon fuellt, Stroke-Polyline gab Blobs)
- BloodBrightBrush als Hover-Ton fuer destruktive Icons
- icon-btn:disabled bleibt transparent statt Fluent-Grau
2026-08-27 11:29:44 +02:00
mika kuns 18755910bd fix(ui): Branch-Zeile im Detail-Header — Icon stroked rendern, ohne Task ausblenden
Icon.GitBranch ist Line-Art und wurde per PathIcon gefuellt (nur Knoten sichtbar).
Zusaetzlich brach {Binding Task.HasBranch} bei leerer Auswahl (Task=null) und
IsVisible fiel auf den Default true zurueck — FallbackValue=False blendet die
Zeile jetzt aus, solange kein Task gebunden ist.
2026-08-27 08:57:57 +02:00
mika kuns a6d165a177 fix(ui): Description-Editbox nutzt volle Kartenhoehe statt 320px-Deckel
Die Edit-TextBox war per festem MaxHeight auf 320px begrenzt, auch wenn die
Description-Card per Splitter groesser gezogen wurde. Die Card begrenzt die
Hoehe bereits selbst (2/3-Cap in UpdateRowLimits), daher stretcht die TextBox
jetzt ohne eigenen Deckel bis zur verfuegbaren Card-Hoehe.
2026-08-21 16:28:35 +02:00
mika kuns 111dd0fb0d feat(ui): Erststart-Banner und Textkette Repo→Task→Queue→Review (UX-Struktur C)
HasNoLinkedRepo on ListsIslandViewModel drives a dismiss-less banner under the
Lists-Island header when no User list has a linked repo; recomputed on load
and after list CRUD / list-settings save. Sharpens the #192 empty-state texts
into one readable chain (banner → no-repo list → repo-linked list) and adds a
line to the WorkConsole review gate spelling out that Approve also merges the
whole unit.
2026-08-21 15:25:04 +02:00
mika kuns 51dc7bd61b feat(ui): Task-Zeile entdichten und Kontextmenü gruppieren (UX-Struktur A)
Gruppe 1 (Send to queue, Remove from queue, Cancel execution, Open quick
session, Refine task) ist jetzt fix sichtbar und gated per IsEnabled + Grund
statt komplett auszublenden. Planning/Schedule wandern in Untermenüs (Mark as
existierte bereits); der Planning-Kopf zeigt einen Grund, wenn er sonst leer
wäre. Refine-Button, ungesetzter Star und Dequeue-X erscheinen nur bei
Hover-oder-Selektion (TaskRowViewModel.ShowRowActions); ein gesetzter Star und
der Refining-Spinner bleiben immer sichtbar. Der Branch-Chip wandert aus der
Zeile in eine Meta-Zeile in TaskHeaderBar.

A3 headless verifiziert: Avalonia 12 zeigt ToolTips auf IsEnabled=false
Controls nur mit ToolTip.ShowOnDisabled="True" (Default ist false) — dieses
Attached Property existiert bereits und wird für die neuen Disabled-Reason-
Tooltips genutzt.
2026-08-21 14:34:14 +02:00
mika kuns 2935eef75a fix(ui): Aktions- und Bestätigungs-Konsistenz (UX-Audit #3)
Sechs Konsistenz-Fixes: Delete-Task ins Zeilen-Kontextmenü (routet über den
Worker wie DetailsIslandViewModel.DeleteTaskAsync, damit ein gelöschtes Child
den WaitingForChildren-Parent korrekt weiterschaltet); EnqueueCommand als
"Send to queue"-Button im Detail-Pane verdrahtet; Settings-Eintrag im
Listen-Kontextmenü ergänzt; Worktree-Discard und Reset-All laufen jetzt über
das jeweils vorhandene Confirm-Hook (ConfirmAction / neuer ConfirmAsync-Hook
auf WorktreesSettingsTabViewModel) statt ohne Rückfrage bzw. über ein
Inline-Reveal-Banner; killSessionTip/closeSession und die deutschen
Queue-Strings im usageMonitor vereinheitlicht.

Kein zweiter Dialog-Mechanismus eingeführt — überall die vorhandenen Hooks
wiederverwendet.
2026-08-21 09:51:51 +02:00
mika kuns dbb73bae38 fix(ui): surface precondition hints for silently-disabled review buttons (UX-Audit #2)
Cancel now shows an amber hint + tooltip while a merge drain is in
progress (ShowMergeDrainHint mirrors IsMergeDraining). Continue,
Reset & Retry, Open Diff, Worktree, and Review Combined Diff gain
ToolTip.Tip + ToolTip.ShowOnDisabled explaining why they're locked.
No CanExecute or behavior changed, only added communication.
2026-08-21 09:31:56 +02:00
Mika Kuns bea85a9ee5 feat(ui): route detail-pane review actions through OperationStatus
Approve, Submit, Reject, and Park each get their own OperationStatus so the
button locks and shows an OperationIndicator for the duration of the call;
Approve additionally scopes a MergeProgressEvent subscription to its own
task id to sharpen the label from "merging" to "verifying" mid-flight.
MergeSectionViewModel's preview refresh gets the same treatment for display
only, since it has no command button to gate.
2026-08-12 09:42:15 +02:00
mika kuns 6927805600 fix(ui): stop clipping the last log line in scrollable output
Avalonia 12 leaves ScrollViewer.Padding out of the scroll Extent, so at
maximum offset the content still overhangs the viewport by the padding
height — the last lines were cut off and unreachable even after
ScrollToEnd(). Move the inset onto the content (Margin on the inner
ItemsControl/StackPanel) and leave the ScrollViewer padding-free.

Affects the work console Output/Git/Session tabs, the reusable session
terminal (task + prep log) and the log visualizer.
2026-08-11 09:26:06 +02:00
mika kuns d60ecb7f1b fix(ui): stop review-feedback field clipping placeholder and typed text
Shorten the review-prompt placeholder and localize it (session.reviewFeedbackPlaceholder,
en+de) instead of a hardcoded string that overran the narrow column. Switch the growing
TextBox's VerticalContentAlignment from Center to Top so multi-line input grows downward
instead of being clipped top/bottom, add an auto scrollbar past MaxHeight, and top-align
the prompt glyph and Resume button to match.
2026-08-11 08:50:45 +02:00
mika kuns 7d3d6d7b54 fix(worker): record real raw token usage per run, not the uncached remainder
task_runs.tokens_in only ever held the API's uncached "input_tokens" field
(off by a factor of ~400,000 on a resumed session), and tokens_out summed
only the last result event instead of the whole session. TaskRunner now
reads each run's cache-read/cache-write/input/output totals from the
session transcript via a new ITranscriptUsageReader.ReadSessionTotalsAsync,
storing the delta against prior runs on the same session so a --resume
doesn't double-count. New task_runs.cache_read_tokens/cache_write_tokens
columns; the Session tab now shows the raw total (what actually counts
against the 5h/7d usage limit) with a breakdown tooltip.
2026-08-05 15:44:20 +02:00
mika kuns 87de53e052 refactor(ui): remove pick-up-in-terminal, keep ConPTY as the single session entry
Two context-menu entries opened a Claude session for the same task via different
mechanisms (embedded ConPTY vs. an external wt terminal). Drop the external-terminal
path entirely, including its worker hub method, launcher plumbing, and localization
keys, since the embedded ConPTY session already covers every case it did.
2026-08-05 09:05:46 +02:00
mika kuns 109a35c505 feat(review): submit interactive (ConPTY) work for review
An embedded ConPTY session leaves its worktree changed but never touches
task status, so hand-driven work had no path into the review/merge flow.

Add SubmitTaskForReview: commit the worktree (same auto-commit as a headless
run), then transition Idle/Failed -> WaitingForReview via the new
TaskStateService.SubmitInteractiveForReviewAsync. Approve then merges it.

Surfaces: a 'Submit for review' button in the detail work console (shown for
an Idle/Failed task with a worktree) and on the ConPTY Command Center pane
header (task-based panes; closes the pane on success). Tests cover the new
transition (Idle/Failed accepted, Running/Queued/Done/Review rejected).
2026-07-24 13:05:22 +02:00
mika kuns 2aaaa23912 feat(review): gate Approve & Merge behind opening the diff
Approve & Merge is disabled until the pending changes have been inspected:
DetailsIslandViewModel tracks ReviewDiffViewed (reset on task switch and on
every state change), MergeSectionViewModel raises DiffViewed when a diff or
combined diff is opened and exposes HasReviewableDiff, and a hint sits next
to the button. A review with nothing to inspect (sandbox run, no worktree)
approves straight through.

ClaudeDo-Task: f9809a93
2026-07-24 12:52:57 +02:00
mika kuns ad2acddc9a fix(ui): render Plus and agent-settings gear icons
Icon.Plus was stroke-only geometry, invisible when used in a PathIcon
(fills). Author it as a filled cross, fixing every PathIcon use at once
(New-session, add-list, add-task). Replace the header bar's raw gear
TextBlock with the shared Icon.Settings PathIcon for consistency.
2026-07-24 11:13:52 +02:00
mika kuns c412a84fdf refactor(interactive): remove streaming interactive stack (superseded by ConPTY)
The embedded ConPTY terminal replaced the in-app streaming interactive session, so
delete the dead stack: StreamingClaudeSession, InteractiveSessionService,
ProcessClaudeStreamTransport, IClaudeStreamTransport, ILiveSession, LiveSessionRegistry,
IdleSessionReaper (+ WorkerConfig.InteractiveIdleTimeoutMinutes), the WorkerHub
interactive methods + HubBroadcaster events, IWorkerClient interactive members, the
TaskMonitorViewModel composer + SessionTerminalView composer markup, and the old
'Run interactively' entry. AskUser/PendingQuestionRegistry, the autonomous path,
planning, ResumeTaskInTerminal, and all ConPTY code are kept. Localization pruned.
2026-07-23 16:47:16 +02:00
Mika Kuns eb88dc130c feat(ui): pick up a task's session in a terminal 2026-07-23 16:47:13 +02:00
Mika Kuns afe7218b7c feat(ui): remove a queued interactive message with a ✕
Queued rows are now QueuedMessageViewModel (Text + RemoveCommand); each shows a
✕ (Icon.WinClose) that calls RemoveQueuedInteractiveMessageAsync(taskId, text).
The worker re-broadcasts the queue, rebuilding the strip without the removed
message. Adds session.composer.unqueue (en/de).
2026-06-26 16:11:53 +02:00
Mika Kuns 7c9ff18ced feat(ui): show queued interactive messages above the composer
A queued message now appears in a pending strip above the input box (driven by
InteractiveQueueChanged), not optimistically in the transcript. The transcript
user line is added on delivery via InteractiveMessageSent. SessionTerminalView
gains QueuedMessages/HasQueuedMessages styled props (Mission Control); WorkConsole
binds Monitor.* (task detail). Adds session.composer.queued (en/de).
2026-06-26 16:11:53 +02:00
Mika Kuns 786eb2877f feat(ui): highlight user chat messages + opt-in interrupt (stop) button
LogKindForegroundConverter drives the log message foreground via a local
binding (beats the dim local value), so user messages render in the accent
color instead of vanishing into the transcript. Adds a small stop (Icon.Stop)
button next to Send in both composers (SessionTerminalView + WorkConsole) wired
to InterruptInteractiveCommand → InterruptInteractiveSessionAsync. Adds
session.composer.interrupt (en/de).
2026-06-26 16:11:52 +02:00
Mika Kuns 1fe72a1fe2 feat(ui): interactive chat composer in the session terminal + work console
SessionTerminalView gains an opt-in composer (IsComposerVisible / ComposerText /
SubmitCommand / ComposerPlaceholder styled props); Mission Control binds it to the
monitor VM. Task detail's WorkConsole output tab gets a matching shell-prompt
composer bound through Monitor.*, shown only while an interactive session is live.
log-user lines render in the accent color. Adds session.composer.* (en/de).
2026-06-26 16:11:52 +02:00
Mika Kuns 0a119f1450 feat(ui): shell-style review prompt line in WorkConsole 2026-06-26 16:11:49 +02:00
Mika Kuns eb0ddb56d3 refactor(agent-config): single AgentConfigEditor for list + task scopes 2026-06-26 16:11:49 +02:00
Mika Kuns 9301bbc81a feat(details): segmented Description/Steps/Files header
Replace the static DETAILS label and its dead space with a segment switcher; the card body now shows one section at a time. Step/file counts sit in the tab labels, the edit/preview toggle is scoped to Description, and drag-and-drop or add jumps to the Files tab. Tab labels localized (en/de).
2026-06-26 16:11:48 +02:00
Mika Kuns d8ff8cc110 feat(attachments): drag-and-drop file attachments on the detail pane
Drop a file anywhere on the detail pane to attach it: pane-wide drop target
with a 'Drop to attach' hover overlay (Copy cursor, gated on an idle selected
task), an explicit lingering confirmation/error line, plus an Attachments list
with size, remove, and an Add file… picker in the DETAILS card. ComposedPreview
now shows the reference files too. en/de keys added.
2026-06-26 16:11:48 +02:00
Mika Kuns 3e4e4a03f7 feat(ui): move review feedback to the Output tab + review/worktree polish
- Feedback box + a new "Resume session" button move from the Git tab to the
  Output tab; the Git review block keeps Approve & Merge / Park / Cancel / Reset.
- Add a "Parked" chip for Idle tasks that still hold an Active worktree.
- Stop showing the "Session was Cancelled" band on cancel (failed-only now).
- Fix the Worktrees-overview state-chip contrast (dark text on the colour).
2026-06-19 09:31:53 +02:00
Mika Kuns 4847c5c0a4 feat(ui): My Day actions, orphan-aware grouping, menu restructure
Pending UI work:
- My Day add/remove context actions on task rows (parent removal cascades to children)
- orphan-aware grouping: a child whose parent isn't in view renders as a top-level row, not an indented draft
- shell menu restructure (Worker / Repositories submenus); 'Finalize plan' action, drop 'Queue subtasks sequentially'
- notes editor refinements
- subtask-row hover tweak (Surface3, no transition)
- bump Avalonia 12.0.0 -> 12.0.4
2026-06-18 16:22:29 +02:00
Mika Kuns 43fb506e87 feat(review): unify review actions into the Git-tab cockpit
Grow the detail-pane Git tab into the review+merge cockpit: target,
pre-flight mergeability, inspect actions, then the four review verbs
(Approve & Merge / Send back / Park / Cancel) plus a demoted
Reset (discard branch).

The decision block is gated independently of the merge controls so
sandbox (no-worktree) review tasks still get the buttons.

- Add ParkReviewCommand (-> RejectReviewToIdleAsync)
- Send back (reject-to-queue) disabled until feedback is entered
- Remove the mislabeled [Continue]/[Reset] line from the Output tab
- Accent dot on the Git tab while awaiting review
2026-06-18 15:52:41 +02:00
mika kuns e272053e72 chore(claude-do): refactor(ui): DetailsIslandViewModel (1431 Zeilen) in Sektio
Kontext: src/ClaudeDo.Ui/ViewModels/Islands/DetailsIslandViewModel.cs ist mit 1431 Zeilen ein God-VM mit ~12 Concerns (Log-Streaming, Titel/Description-Editing, Subtasks, Child-Outcomes, Merge-Preview/-Targets, Diff, Agent-Settings-Overrides, Notes-Mode, Prep-Mode, Tabs, Session-Outcome/Roadblocks, Worktree-Info). Jedes neue Feature landet dort.

Änderungen — drei klar abgrenzbare Sektionen als ei

ClaudeDo-Task: 483e419f-1ec8-46ba-986b-8b90d6596b49
2026-06-10 00:31:09 +02:00
mika kunsandClaude Opus 4.8 f21c65be18 feat(ui): richer diff viewer + surface child roadblocks on parents
Changelog / changelog (push) Successful in 1s
Release / release (push) Successful in 38s
- UnifiedDiffParser detects added/deleted/renamed/binary files; diff
  modal shows a file list, binary/empty placeholders, and can diff a
  merged task by commit range after its worktree is gone
- DetailsIslandViewModel flags children needing attention (failed,
  cancelled, awaiting review, or with roadblocks) on the parent
- GitService gains worktree head-commit/range support; planning chain,
  merge orchestration, and session manager tweaks with updated tests
- refresh app/installer/worker icons

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 16:40:59 +02:00
mika kunsandClaude Opus 4.8 a8b86e25e6 feat(ui): single approve action merges the whole unit
Approve & Merge is now the only review+merge entry. For a parent with
children it drives the unit merge via the worker (conflicts still surface
through the existing PlanningMergeConflict dialog); the separate Merge All
Subtasks button, MergeAllCommand, CanMergeAll plumbing, and the dead
MergeAllPlanningAsync client method are removed. Combined-diff preview and
conflict continue/abort are kept.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 11:43:04 +02:00
mika kunsandClaude Opus 4.8 763732a9b3 feat(ui): surface agent roadblocks and run outcome in the detail pane
- Parse CLAUDEDO_BLOCKED roadblocks out of the run result and show them in a
  colored card between Details and Output (ApplyOutcome / ShowRoadblockCard).
- Show the run outcome summary as an OUTCOME card in the Output tab, loaded from
  the task result (falls back to the run's ErrorMarkdown) and refreshed on finish.
- Guard the Session tab so it only appears when there are child outcomes.
- Make console resize per-task and proportional (description capped at 2/3,
  console floored at ~1/3) so a long description no longer spills over the footer.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 09:34:37 +02:00
mika kunsandClaude Opus 4.8 a41b8de47a feat(i18n): localize task-header, task-row and prime-schedule tooltips
Replace hardcoded tooltips with loc keys (kill-session, delete-task, toggle-subtasks, agent-suggested, star, remove-schedule) and drop the unused console.maximizeTip key; en/de kept in parity.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 09:34:26 +02:00
mika kuns 3596053512 feat(ui): fuse git tab into one approve+merge cockpit 2026-06-05 10:32:02 +02:00
mika kuns de4ad5dcf3 feat(ui): maximize work console via green traffic-light dot 2026-06-05 10:27:47 +02:00
mika kunsandClaude Opus 4.7 42bb79e2b7 feat(ui): rename review Retry to Continue and make Reset discard the worktree
[Continue] keeps the reject-to-queue + resume behaviour. [Reset] now calls
ResetTaskAsync (discards the task worktree and returns it to Idle) behind a
confirmation, replacing the old park-to-idle action.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-05 09:03:47 +02:00
mika kunsandClaude Opus 4.7 561028e67b fix(ui): set prompt-action resting color on ContentPresenter
The Fluent theme sets text color on the inner ContentPresenter, so setting
Foreground on the Button only took effect on hover. Move the normal-state
color onto the ContentPresenter so [Retry] shows green at rest.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-05 08:58:26 +02:00
mika kunsandClaude Opus 4.7 19435b2d48 style(ui): render review actions as bracketed terminal text
Replace the chromed btn/accent buttons in the review prompt with borderless
bracketed text actions ([Retry] [Reset]) so they read as terminal commands.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-05 08:42:17 +02:00
mika kunsandClaude Opus 4.7 e22a3267fe refactor(ui): blend review prompt into the terminal instead of a boxed footer
Drop the bordered Surface2 footer and lay the feedback prompt directly on the
terminal background, aligned with the log lines, so it reads as a shell input
line rather than a separate panel.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-05 08:39:00 +02:00
mika kunsandClaude Opus 4.7 9c5872eb27 feat(ui): send Retry on Enter in the review prompt
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-05 08:34:30 +02:00
mika kunsandClaude Opus 4.7 8819a56496 feat(ui): rework review into terminal footer and add Git tab
Move review feedback into a prompt-style footer on the Output tab with
Retry/Reset actions, relocate Approve and all merge/worktree controls to a
new Git tab, and reduce the Session tab to subtask outcomes.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-05 08:34:29 +02:00
mika kunsandClaude Opus 4.7 de01579e84 feat(ui): add mergeability indicator and Merge button to work console
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 23:36:56 +02:00
mika kunsandClaude Opus 4.7 1603be0c78 fix(ui): stop the console clipping the last log line
The tab body ran flush into the console's rounded bottom corner, so the final
log line was shaved off. Inset the tab body from the bottom so the scroll
viewport ends above the corner and ScrollToEnd reveals the whole last line.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 22:51:49 +02:00
mika kunsandClaude Opus 4.7 71a3765c07 fix(ui): render Output log directly on the console, not as a nested card
The Output tab embedded SessionTerminalView, which is itself a bordered terminal
card with its own header — a card inside the console card. Render the log lines
directly on the console body instead (the console already provides the terminal
chrome, traffic lights, and status chip), with auto-scroll moved to code-behind.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 20:27:03 +02:00
mika kunsandClaude Opus 4.7 ac9bae9546 feat(ui): rework work console — single Session tab, right-aligned header, turns x/y
- Merge "Actions" + "Session" into one state-aware Session tab: review controls
  on top, then merge/worktree management, then child outcomes — each gated on the
  current state, with an empty-state hint when there's nothing to manage. This is
  the home the real merge/diff work (task 09eb5d52) will slot into.
- Move the model · turns · diff info block to the right of the title bar.
- Show turns as current/max using the resolved turn budget (task → list → global).
- Output terminal now fills the console body cleanly: clip the console to its
  rounded corners and inset the embedded terminal instead of clipping its bottom.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 20:18:36 +02:00
mika kunsandClaude Opus 4.7 99c6bf4478 feat(ui): make steps visible at a glance; lift details card off background
The single flip-icon hid that steps existed until toggled. Replace it with an
always-visible "STEPS" summary strip below the description (open/total count,
click to expand and manage). Description is now always the card body. Give the
card a Surface2 background + LineBrush border so it separates from the window.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 20:18:24 +02:00
mika kunsandClaude Opus 4.7 c71026d125 feat(ui): wire redesigned detail island (header + description/steps card + work console)
Replace the long scrolling DetailsIslandView with the new pinned layout: a
separated TaskHeaderBar (trash↔skull, gear), a DescriptionStepsCard (text⇄steps
toggle, Preview = composed prompt), and a pinned WorkConsole (Output/Actions/
Session tabs). The three components now bind to DetailsIslandViewModel; their
scaffolding sample VMs are removed. Drops the old inline sections + AgentStripView.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 19:49:41 +02:00
mika kunsandClaude Sonnet 4.6 ce50f9fcce feat(ui): add WorkConsole detail component
Standalone terminal-styled card with traffic-light title bar, roadblock
band, and three tabs (Output / Actions / Session). Renders fully via
design-time sample data; does not touch DetailsIslandView.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:35:35 +02:00
mika kunsandClaude Sonnet 4.6 c323953f8c feat(ui): add DescriptionStepsCard detail component
Standalone UserControl combining Description + Steps into one card with
a top-right toggle. Description view shows raw editor or composed
MarkdownView (title + description + open steps). Steps view has an
add-step input and subtask rows with inline editing and check circles.
Adds Icon.Text geometry to IslandStyles for the steps→description toggle.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:35:28 +02:00