The embedded ConPTY terminal replaced the in-app streaming interactive session, so
delete the dead stack: StreamingClaudeSession, InteractiveSessionService,
ProcessClaudeStreamTransport, IClaudeStreamTransport, ILiveSession, LiveSessionRegistry,
IdleSessionReaper (+ WorkerConfig.InteractiveIdleTimeoutMinutes), the WorkerHub
interactive methods + HubBroadcaster events, IWorkerClient interactive members, the
TaskMonitorViewModel composer + SessionTerminalView composer markup, and the old
'Run interactively' entry. AskUser/PendingQuestionRegistry, the autonomous path,
planning, ResumeTaskInTerminal, and all ConPTY code are kept. Localization pruned.
The control derives Cols/Rows from arranged-size / character-cell-size; without an
explicit monospace font (as the working spike set) the cell metrics are off and the
terminal miscomputes its size, so the child TUI renders into the wrong area. Match
the spike's font/BufferSize and stretch to fill the pane.
The custom Porta.Pty bypass (own read loop, key tunneling, resize sync) rendered
wrong, lagged, and dropped input. The spike proved TerminalControl.LaunchProcess()
renders correctly and stays responsive, so hand pty/input/render/resize/focus back
to the library. PtyTerminalSession shrinks to a thin wrapper: apply descriptor.Env
process-wide (Porta.Pty inherits the process env; no per-launch env seam), set
Process/Args/StartingDirectory, LaunchProcess(). Process="" still suppresses the
control's auto-launch so exactly one process starts.
Sizing: the pty was spawned at the stale 80x24 default because terminal.Cols/Rows
were read before any layout pass; and a resize during the spawn await was missed.
Force UpdateLayout() before reading the size, subscribe Resized before spawn,
resync once after, and add a LayoutUpdated-driven resync (deduped) as a safety net.
Lag: the read loop awaited a UI-thread dispatch per chunk, serializing pipe reads
behind rendering; switch to Dispatcher.Post (FIFO preserved, no backpressure).
TerminalView's OnKeyDown/OnTextInput early-return when its private pty connection
is null -- which it always is, since we bypass LaunchProcess() to inject a custom
env -- so keystrokes were silently dropped, and Terminal.DataReceived only carries
terminal auto-replies, never user input. Tunnel KeyDown/TextInput on the control,
translate via the terminal's public GenerateKeyInput/GenerateCharInput, and write
to our own IPtyConnection. Focus the control on start (LaunchProcess would have).
Adds a 'New session' header button in Mission Control that opens a folder picker
and starts a task-less embedded ConPTY session in the chosen directory. ConPtyPaneViewModel
TaskId is now nullable (ad-hoc panes have no task and are never deduped) with a
CreateAdHoc factory; the view does the picking, the VM stays picker-agnostic.
BuildForTaskAsync now creates a worktree on demand (via WorktreeManager.CreateAsync,
the same path TaskRunner uses) when a task has a configured working dir but no
Active/Kept worktree, returning a fresh-start spec -- so never-run tasks can be
opened interactively. Adds BuildForDirectoryAsync + GetAdHocLaunchSpec hub/client
for ad-hoc sessions in an arbitrary directory (no task, no worktree, no skill seeding).
Adds an 'Open ConPTY session' entry that fetches a task's launch spec and hosts
an embedded ConPTY terminal as a Mission Control pane, coexisting with the
streamed-log monitor panes (streaming stack untouched). Introduces IMissionControlPane
+ ConPtyPaneViewModel, a non-destructive Panes mirror (Monitors prefix + ConPtySessions
suffix) so unrelated monitor churn never tears down a live terminal, and a grid<->tabs
layout toggle. Launch failures surface via the footer error strip.
Adds a self-contained terminal host: PtyTerminalSession drives a Porta.Pty child
directly (custom env) and pumps it through Iciclecreek's XTerm.NET renderer via
TerminalControl.Terminal, bypassing LaunchProcess() so a fully-populated
environment can be passed. InteractiveTerminalView/ViewModel host it with an
order-independent attach/start. Adds Iciclecreek.Avalonia.Terminal 2.0.3.
Sets Process="" to suppress the control's auto-launch of a stray shell.
Adds InteractiveLaunchSpecService + GetInteractiveLaunchSpec hub method that
prepares a task worktree (session-skills seeding, run env) and returns a
LaunchSpec {cwd,exe,args,env} for a UI-hosted ConPTY terminal. Reuses
ISessionSkillSeeder, TaskRunner.UnionSkillNames, and WindowsTerminalLauncher
resume-arg/resolve logic. Guards mirror ResumeTaskInTerminal; a never-run task
yields a fresh-start spec instead of an error.
Queued rows are now QueuedMessageViewModel (Text + RemoveCommand); each shows a
✕ (Icon.WinClose) that calls RemoveQueuedInteractiveMessageAsync(taskId, text).
The worker re-broadcasts the queue, rebuilding the strip without the removed
message. Adds session.composer.unqueue (en/de).
StreamingClaudeSession.RemoveQueuedAsync drops the first occurrence of a queued
message from _pending and re-broadcasts the updated queue. Wired through
InteractiveSessionService + WorkerHub.RemoveQueuedInteractiveMessage +
IWorkerClient.RemoveQueuedInteractiveMessageAsync. Removal by text (first match)
is robust to a turn flushing mid-click. Fakes + ILiveSession impls updated.
A queued message now appears in a pending strip above the input box (driven by
InteractiveQueueChanged), not optimistically in the transcript. The transcript
user line is added on delivery via InteractiveMessageSent. SessionTerminalView
gains QueuedMessages/HasQueuedMessages styled props (Mission Control); WorkConsole
binds Monitor.* (task detail). Adds session.composer.queued (en/de).
StreamingClaudeSession raises onQueueChanged (pending snapshot) and onUserMessageSent
(on delivery, incl. the seeded first prompt); InteractiveSessionService forwards these
as InteractiveQueueChanged/InteractiveMessageSent broadcasts. Lets the UI show queued
messages above the input and move a message into the transcript only when actually
delivered to Claude. Client events + fakes updated.
LogKindForegroundConverter drives the log message foreground via a local
binding (beats the dim local value), so user messages render in the accent
color instead of vanishing into the transcript. Adds a small stop (Icon.Stop)
button next to Send in both composers (SessionTerminalView + WorkConsole) wired
to InterruptInteractiveCommand → InterruptInteractiveSessionAsync. Adds
session.composer.interrupt (en/de).
StreamingClaudeSession now buffers a mid-turn user message in a FIFO queue and
flushes one when the turn's result arrives (no implicit interrupt). InterruptAsync
only writes the control_request (no-op when idle); the resulting turn-end then
flushes any queued message. New InteractiveSessionService.InterruptAsync +
WorkerHub.InterruptInteractiveSession + IWorkerClient.InterruptInteractiveSessionAsync.
SessionTerminalView gains an opt-in composer (IsComposerVisible / ComposerText /
SubmitCommand / ComposerPlaceholder styled props); Mission Control binds it to the
monitor VM. Task detail's WorkConsole output tab gets a matching shell-prompt
composer bound through Monitor.*, shown only while an interactive session is live.
log-user lines render in the accent color. Adds session.composer.* (en/de).
TaskMonitorViewModel gains IsInteractiveLive + ComposerDraft + SubmitComposer
(optimistic LogKind.User echo, then SendInteractiveMessageAsync) + StopInteractive,
driven by the InteractiveSessionStarted/Ended events. Since DetailsIslandViewModel
embeds this monitor, both task detail and Mission Control get the composer. Mission
Control auto-creates a monitor on InteractiveSessionStarted. Adds LogKind.User.
Adds SendInteractiveMessageAsync/StopInteractiveSessionAsync and the
InteractiveSessionStarted/Ended events to IWorkerClient + WorkerClient
(UI-thread dispatch mirroring TaskQuestionAsked). Updates the IWorkerClient
fakes in both test projects.
TaskMonitorViewModel surfaces a pending AskUser question (TaskQuestionAsked /
TaskQuestionResolved events) with an AnswerDraft + SubmitAnswerCommand that calls
the new IWorkerClient.AnswerTaskQuestionAsync; MonitorPaneView shows an accent
question banner with an input box above the terminal. Pending question is cleared
on answer/resolve/finish and re-hydrated on attach via GetPendingQuestionAsync.
en/de localization for missionControl.question.*; test fakes updated.
Task rows now drive a hand-built pointer-capture drag instead of
DragDrop.DoDragDropAsync: armed on press, begins past a 4px threshold so a
plain click still selects. The ghost follows the screen cursor across windows;
on release the action is decided by what is under the cursor -- over the
Mission Control window queues the task (geometric DragHitTest, no OLE drop),
over another row in the same user list reorders, anywhere else cancels and
restores the row. Drag starts from any list kind (drag-to-queue everywhere)
but reorder-on-drop stays gated on CanReorder. Removes the obsolete OLE
TaskRowFormat path from both the source and MissionControlView (pane
PaneFormat reorder is untouched).
Add the borderless, transparent, topmost, click-through DragGhostWindow that
hosts a tilted (~-6deg) translucent snapshot of the dragged row, a
TaskDragController that owns its lifecycle (snapshot -> show -> follow -> close),
and a pure DPI-aware DragHitTest helper (unit-tested) for the cross-window
screen hit test. Adds the TaskRowViewModel.IsDragging flag and the
'grabbed' Border.task-row.dragging style (lift + scale + lower opacity +
shadow). Not yet wired into the drag source.
Button.accent set Background on the control, but Fluent's built-in accent button
paints the ContentPresenter with SystemAccentColor (blue) at higher specificity,
so the moss intent never showed (e.g. the Approve & Merge button rendered blue).
Override at the /template/ ContentPresenter level for rest/hover/pressed with the
moss accent tokens, matching the ListBoxItem overrides already in App.axaml.
The state badge in the worktrees overview used bright off-palette Material colors
with hardcoded near-black text (via WorktreeStateColorConverter), which was hard
to read. Switch to the existing chip pattern (subtle tint background + matching
border + colored text): active=blue, merged=green, kept=amber, discarded=gray.
Drop the now-unused WorktreeStateColorConverter.