Kontext: src/ClaudeDo.Ui/ViewModels/Islands/DetailsIslandViewModel.cs ist mit 1431 Zeilen ein God-VM mit ~12 Concerns (Log-Streaming, Titel/Description-Editing, Subtasks, Child-Outcomes, Merge-Preview/-Targets, Diff, Agent-Settings-Overrides, Notes-Mode, Prep-Mode, Tabs, Session-Outcome/Roadblocks, Worktree-Info). Jedes neue Feature landet dort.
Änderungen — drei klar abgrenzbare Sektionen als ei
ClaudeDo-Task: 483e419f-1ec8-46ba-986b-8b90d6596b49
Kontext: Auf der Hub/Client-Ebene existieren zwei fast gleichnamige Methodenpaare mit unterschiedlicher Semantik: ContinueMerge/AbortMerge (Single-Task-Konflikt-Resolver, Layer C) vs. ContinuePlanningMerge/AbortPlanningMerge (Unit-Merge eines Parents mit Kindern). Verwechslungsgefahr.
Änderungen (NUR die Hub/Client/UI-Ebene umbenennen):
1. src/ClaudeDo.Worker/Hub/WorkerHub.cs: ContinueMerge → Con
ClaudeDo-Task: 5f2e0f88-d4c9-490b-95a7-46244465dbb6
Add 16 missing members to IWorkerClient (IsReconnecting, WorkerLogReceivedEvent,
PrimeFired, LastApproveTarget, Refresh/RestoreDefaultAgents, UpdateAppSettings,
prime schedule CRUD, UpdateList/UpdateListConfig, all worktree ops).
Switch all production consumers off the concrete WorkerClient type; only
Program.cs/App host still resolves the concrete registration.
Update StubWorkerClient and FakeWorkerClient to satisfy the expanded interface.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Befund (bestätigt): src/ClaudeDo.Ui/ViewModels/Modals/DiffModalViewModel.cs, LoadAsync (~Zeile 116): bei FromCommitRange=true aber HeadCommit==null fällt der Ternary still auf GetBranchDiffAsync(WorktreePath, BaseRef) zurück. In diesem Modus ist WorktreePath aber das Listen-Working-Dir (Repo-Root, kein Worktree) — es wird ein falscher Diff angezeigt, ohne jeden Hinweis.
Änderungen:
1. Guard: From
ClaudeDo-Task: d667c80c-3f32-478c-8584-46aec78357b6
- UnifiedDiffParser detects added/deleted/renamed/binary files; diff
modal shows a file list, binary/empty placeholders, and can diff a
merged task by commit range after its worktree is gone
- DetailsIslandViewModel flags children needing attention (failed,
cancelled, awaiting review, or with roadblocks) on the parent
- GitService gains worktree head-commit/range support; planning chain,
merge orchestration, and session manager tweaks with updated tests
- refresh app/installer/worker icons
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Approve & Merge is now the only review+merge entry. For a parent with
children it drives the unit merge via the worker (conflicts still surface
through the existing PlanningMergeConflict dialog); the separate Merge All
Subtasks button, MergeAllCommand, CanMergeAll plumbing, and the dead
MergeAllPlanningAsync client method are removed. Combined-diff preview and
conflict continue/abort are kept.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- DetailsIslandViewModel/TasksIslandViewModel/ListsIslandViewModel: implement
IDisposable, unsubscribe Loc.LanguageChanged and worker events (memory leaks).
- IslandsShellViewModel: dispose the three System.Timers.Timer instances.
- StopAsync: guard on Task/IsRunning/IsConnected and wrap CancelTask in try/catch.
- TaskMatchesList virtual:review now matches WaitingForReview (aligns with ReviewFilter).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Parse CLAUDEDO_BLOCKED roadblocks out of the run result and show them in a
colored card between Details and Output (ApplyOutcome / ShowRoadblockCard).
- Show the run outcome summary as an OUTCOME card in the Output tab, loaded from
the task result (falls back to the run's ErrorMarkdown) and refreshed on finish.
- Guard the Session tab so it only appears when there are child outcomes.
- Make console resize per-task and proportional (description capped at 2/3,
console floored at ~1/3) so a long description no longer spills over the footer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace hardcoded tooltips with loc keys (kill-session, delete-task, toggle-subtasks, agent-suggested, star, remove-schedule) and drop the unused console.maximizeTip key; en/de kept in parity.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
[Continue] keeps the reject-to-queue + resume behaviour. [Reset] now calls
ResetTaskAsync (discards the task worktree and returns it to Idle) behind a
confirmation, replacing the old park-to-idle action.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The Fluent theme sets text color on the inner ContentPresenter, so setting
Foreground on the Button only took effect on hover. Move the normal-state
color onto the ContentPresenter so [Retry] shows green at rest.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace the chromed btn/accent buttons in the review prompt with borderless
bracketed text actions ([Retry] [Reset]) so they read as terminal commands.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Drop the bordered Surface2 footer and lay the feedback prompt directly on the
terminal background, aligned with the log lines, so it reads as a shell input
line rather than a separate panel.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Move review feedback into a prompt-style footer on the Output tab with
Retry/Reset actions, relocate Approve and all merge/worktree controls to a
new Git tab, and reduce the Session tab to subtask outcomes.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The tab body ran flush into the console's rounded bottom corner, so the final
log line was shaved off. Inset the tab body from the bottom so the scroll
viewport ends above the corner and ScrollToEnd reveals the whole last line.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The Output tab embedded SessionTerminalView, which is itself a bordered terminal
card with its own header — a card inside the console card. Render the log lines
directly on the console body instead (the console already provides the terminal
chrome, traffic lights, and status chip), with auto-scroll moved to code-behind.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace the standalone GridSplitter bar between the details card and the work
console with a transparent splitter over the gap above the console, so the user
drags the console's top edge to resize. Restore the prep-log terminal's inset
now that SessionTerminalView no longer hard-codes its own margin.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Merge "Actions" + "Session" into one state-aware Session tab: review controls
on top, then merge/worktree management, then child outcomes — each gated on the
current state, with an empty-state hint when there's nothing to manage. This is
the home the real merge/diff work (task 09eb5d52) will slot into.
- Move the model · turns · diff info block to the right of the title bar.
- Show turns as current/max using the resolved turn budget (task → list → global).
- Output terminal now fills the console body cleanly: clip the console to its
rounded corners and inset the embedded terminal instead of clipping its bottom.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The single flip-icon hid that steps existed until toggled. Replace it with an
always-visible "STEPS" summary strip below the description (open/total count,
click to expand and manage). Description is now always the card body. Give the
card a Surface2 background + LineBrush border so it separates from the window.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The redesigned detail island moved the title, subtask rows, and copy/edit
controls into TaskHeaderBar and DescriptionStepsCard, leaving four unused
code-behind handlers (OnSubtaskTitleTapped, OnSubtaskEditLostFocus,
OnTaskIdTapped, OnCopyDescriptionClick) and their imports.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace the long scrolling DetailsIslandView with the new pinned layout: a
separated TaskHeaderBar (trash↔skull, gear), a DescriptionStepsCard (text⇄steps
toggle, Preview = composed prompt), and a pinned WorkConsole (Output/Actions/
Session tabs). The three components now bind to DetailsIslandViewModel; their
scaffolding sample VMs are removed. Drops the old inline sections + AgentStripView.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>