## Problem
Nach "Neuen Task hinzufügen" (Eingabefeld im Tasks-Header, `Ctrl+N`) wird der Task angelegt und in die
Liste eingefügt, aber **nicht ausgewählt**. Um Beschreibung/Config zu ergänzen, muss man ihn erst
manuell anklicken.
## Ist-Zustand
`src/ClaudeDo.Ui/ViewModels/Islands/TasksIslandViewModel.cs`, `AddAsync()` (ab Zeile ~424):
legt die `TaskEntity` an, speichert über `TaskRepository.AddA
ClaudeDo-Task: 5af6ac9acb4447929e3e550c3c233a25
Reminders written down as todos had no home: every task looked like Claude work.
A manual task now shows a MANUAL badge and hides send-to-queue, refine and the
planning session; the queue picker, daily prep and the list handler all skip it,
with a TaskStateService guard so the MCP surface and hub cannot start one either.
Opening a hand-driven ConPTY session stays available on purpose.
A list can be marked manual in its settings, which makes tasks created there
(UI and MCP add_task) start out manual. Toggle per task from its context menu.
ClaudeDo never passed --effort, so every session inherited whatever effortLevel
the user's Claude Code config happened to carry. Settings -> General now holds one
row per model alias (haiku medium/20, sonnet high/30, opus high/40, fable high/25)
supplying the global effort and turn defaults; list- and task-level max-turns
overrides still win, and the agent editor's inherited badge follows the model.
--effort is applied to autonomous runs and to every ConPTY spec (task session,
planning start/resume, ad-hoc, list handler). The model itself is deliberately not
forced on interactive sessions. The single global 'Max turns' field is replaced by
the table, and 'fable' joins ModelRegistry.Aliases.
The migration also adds the is_manual columns used by the next commit.
A task driven by hand in Mission Control is Idle with an Active worktree, so its
lifecycle chip read "Parked" — indistinguishable from a task genuinely set aside.
The shell now mirrors Mission Control's open panes onto the rows, which show an
accent "Interactive" chip instead; tapping it surfaces Mission Control and
focuses that pane (the open command already dedupes by task id).
Both actions previously gave no feedback: opening a ConPTY session only created
the tile after the launch-spec roundtrip (which may build a worktree), and the
refine button just disappeared while the run was in flight.
Add a shared Ellipse.spinner style, and let ConPtyPaneViewModel resolve its own
launch spec so the tile shows up immediately with a starting overlay. A failed
launch now keeps the tile with its inline error banner instead of never
appearing — Start() is separated from the ctor so the host can subscribe to
ErrorReported before the launch begins.
EditableTitle had no save handler at all (only EditableDescription did), so
retitling a task in the details island was silently discarded on rebind. Mirror
the debounced description save, capturing the row so a task switch mid-debounce
cannot retitle the wrong task.
An embedded ConPTY session leaves its worktree changed but never touches
task status, so hand-driven work had no path into the review/merge flow.
Add SubmitTaskForReview: commit the worktree (same auto-commit as a headless
run), then transition Idle/Failed -> WaitingForReview via the new
TaskStateService.SubmitInteractiveForReviewAsync. Approve then merges it.
Surfaces: a 'Submit for review' button in the detail work console (shown for
an Idle/Failed task with a worktree) and on the ConPTY Command Center pane
header (task-based panes; closes the pane on success). Tests cover the new
transition (Idle/Failed accepted, Running/Queued/Done/Review rejected).
Approve & Merge is disabled until the pending changes have been inspected:
DetailsIslandViewModel tracks ReviewDiffViewed (reset on task switch and on
every state change), MergeSectionViewModel raises DiffViewed when a diff or
combined diff is opened and exposes HasReviewableDiff, and a hint sits next
to the button. A review with nothing to inspect (sandbox run, no worktree)
approves straight through.
ClaudeDo-Task: f9809a93
Planning start/resume opened an external Windows Terminal (wt) window.
Route them through the embedded ConPTY Command Center pane instead, matching
the existing interactive-session UX (no external window).
- Extract bare planning arg builders (BuildPlanningStartArgs/ResumeArgs) from
WindowsTerminalLauncher; the wt path still uses them (kept, not removed).
- InteractiveLaunchSpecService.BuildPlanningStart/Resume map a planning
context into a LaunchSpec (planning args + env: MAX_THINKING_TOKENS,
CLAUDEDO_PLANNING_TOKEN). Hub GetPlanningStart/ResumeLaunchSpec run
StartAsync/ResumeAsync then return the spec.
- UI: OpenPlanningSession + the resume branch raise OpenPlanningConPtyRequested;
the shell opens Mission Control and hosts a planning ConPTY pane.
Env is process-global by design (sequential human-paced sessions). wt planning
code retained. Tests added for the arg/env mapping.
THe update notification should be in the Bottom Rught hand corner as a Small Popup card. IT should have the Update and Dismiss Butotns. It should only show when there is a new Update available, not if everything is up to date
ClaudeDo-Task: c14606f009e44e4ba04bfe5bcbc884ad
A planning parent stays Status=Idle while its session is Active (or
Finalized-but-not-queued), so the lifecycle chip read "Idle"/"Parked"
next to the PLANNING/PLANNED badge. Hide the chip in that case; the badge
already conveys the state.
A --json-schema run can echo the structured {"summary":...} JSON as the
result text, which then landed verbatim in task.Result and rendered raw in
the OUTCOME card. Unwrap the summary in StreamAnalyzer when the result text
is itself such a JSON object (a plain markdown result is kept as-is), and
add a UI safety net in ApplyOutcome for rows already persisted as raw JSON.
Finalize/Discard broadcast only the parent's TaskUpdated; the delta path
updated the parent row but never recomputed child-derived flags or dropped
discarded children, so subtasks stayed "Draft" after finalize and deleted
rows lingered after discard until a manual reload. Reconcile the whole
list when the updated task is (or owns) a planning subtree.
Opening the dropped IStorageFile stream ran outside the try, so a
first-drop failure escaped the async-void handler as an unobserved fault
(generic "An error occurred"). Wrap the stream-open loop and surface the
exception type via DropStatus; include the exception type in the generic
add-file failure too, so the intermittent case is analyzable.
ResumePlanningSessionAsync wrapped everything in an empty catch, so a
failed resume vanished silently. Report it via the footer error channel
with a dedicated planningResumeFailed message.
Continue was already gated on CanContinue (all files resolved); surface a
footer hint counting the still-unresolved conflicts/files so the disabled
state is explained, not just for binary files.
Show an explanatory empty-state under the install row when no skills are
installed. Rename the unified-parent status/labels from "Improvements" to
neutral "Subtasks" (waitingForChildren, agentStatus.children,
childOutcomesLabel) since WaitingForChildren now covers planning too.
diff --git headers pack two paths on one space-delimited line, which broke
for unquoted paths containing spaces and for git's C-style octal-quoted
paths (non-ASCII filenames). Add quote-aware header splitting plus a git
unquote helper, and prefer the unambiguous "--- a/"/"+++ b/" lines to
correct the file's identity when present.
The embedded ConPTY terminal replaced the in-app streaming interactive session, so
delete the dead stack: StreamingClaudeSession, InteractiveSessionService,
ProcessClaudeStreamTransport, IClaudeStreamTransport, ILiveSession, LiveSessionRegistry,
IdleSessionReaper (+ WorkerConfig.InteractiveIdleTimeoutMinutes), the WorkerHub
interactive methods + HubBroadcaster events, IWorkerClient interactive members, the
TaskMonitorViewModel composer + SessionTerminalView composer markup, and the old
'Run interactively' entry. AskUser/PendingQuestionRegistry, the autonomous path,
planning, ResumeTaskInTerminal, and all ConPTY code are kept. Localization pruned.
Adds a 'New session' header button in Mission Control that opens a folder picker
and starts a task-less embedded ConPTY session in the chosen directory. ConPtyPaneViewModel
TaskId is now nullable (ad-hoc panes have no task and are never deduped) with a
CreateAdHoc factory; the view does the picking, the VM stays picker-agnostic.
Adds an 'Open ConPTY session' entry that fetches a task's launch spec and hosts
an embedded ConPTY terminal as a Mission Control pane, coexisting with the
streamed-log monitor panes (streaming stack untouched). Introduces IMissionControlPane
+ ConPtyPaneViewModel, a non-destructive Panes mirror (Monitors prefix + ConPtySessions
suffix) so unrelated monitor churn never tears down a live terminal, and a grid<->tabs
layout toggle. Launch failures surface via the footer error strip.
Adds a self-contained terminal host: PtyTerminalSession drives a Porta.Pty child
directly (custom env) and pumps it through Iciclecreek's XTerm.NET renderer via
TerminalControl.Terminal, bypassing LaunchProcess() so a fully-populated
environment can be passed. InteractiveTerminalView/ViewModel host it with an
order-independent attach/start. Adds Iciclecreek.Avalonia.Terminal 2.0.3.
Sets Process="" to suppress the control's auto-launch of a stray shell.
Queued rows are now QueuedMessageViewModel (Text + RemoveCommand); each shows a
✕ (Icon.WinClose) that calls RemoveQueuedInteractiveMessageAsync(taskId, text).
The worker re-broadcasts the queue, rebuilding the strip without the removed
message. Adds session.composer.unqueue (en/de).
A queued message now appears in a pending strip above the input box (driven by
InteractiveQueueChanged), not optimistically in the transcript. The transcript
user line is added on delivery via InteractiveMessageSent. SessionTerminalView
gains QueuedMessages/HasQueuedMessages styled props (Mission Control); WorkConsole
binds Monitor.* (task detail). Adds session.composer.queued (en/de).
LogKindForegroundConverter drives the log message foreground via a local
binding (beats the dim local value), so user messages render in the accent
color instead of vanishing into the transcript. Adds a small stop (Icon.Stop)
button next to Send in both composers (SessionTerminalView + WorkConsole) wired
to InterruptInteractiveCommand → InterruptInteractiveSessionAsync. Adds
session.composer.interrupt (en/de).
TaskMonitorViewModel gains IsInteractiveLive + ComposerDraft + SubmitComposer
(optimistic LogKind.User echo, then SendInteractiveMessageAsync) + StopInteractive,
driven by the InteractiveSessionStarted/Ended events. Since DetailsIslandViewModel
embeds this monitor, both task detail and Mission Control get the composer. Mission
Control auto-creates a monitor on InteractiveSessionStarted. Adds LogKind.User.
TaskMonitorViewModel surfaces a pending AskUser question (TaskQuestionAsked /
TaskQuestionResolved events) with an AnswerDraft + SubmitAnswerCommand that calls
the new IWorkerClient.AnswerTaskQuestionAsync; MonitorPaneView shows an accent
question banner with an input box above the terminal. Pending question is cleared
on answer/resolve/finish and re-hydrated on attach via GetPendingQuestionAsync.
en/de localization for missionControl.question.*; test fakes updated.
Add the borderless, transparent, topmost, click-through DragGhostWindow that
hosts a tilted (~-6deg) translucent snapshot of the dragged row, a
TaskDragController that owns its lifecycle (snapshot -> show -> follow -> close),
and a pure DPI-aware DragHitTest helper (unit-tested) for the cross-window
screen hit test. Adds the TaskRowViewModel.IsDragging flag and the
'grabbed' Border.task-row.dragging style (lift + scale + lower opacity +
shadow). Not yet wired into the drag source.