Interactive/streaming sessions are persistent claude.exe processes that
wait on stdin and never exit on their own. The only teardown was an
explicit StopInteractiveSession from the UI — there is no client-disconnect
or shutdown sweep — so an abandoned chat (UI closed, navigated away,
crashed) kept its claude.exe (+ conhost) alive for the worker's whole
lifetime. Under a long-running autostart worker these accumulate to dozens
of orphaned child processes.
LiveSessionRegistry now tracks per-session activity (Touch on every output
line and user action) and exposes ReapIdleAsync, which stops sessions idle
past a timeout while skipping any with a turn in flight. IdleSessionReaper
(BackgroundService) sweeps every 5 min; idle timeout defaults to 30 min,
configurable via interactive_idle_timeout_minutes (0 disables).
StreamingClaudeSession.RemoveQueuedAsync drops the first occurrence of a queued
message from _pending and re-broadcasts the updated queue. Wired through
InteractiveSessionService + WorkerHub.RemoveQueuedInteractiveMessage +
IWorkerClient.RemoveQueuedInteractiveMessageAsync. Removal by text (first match)
is robust to a turn flushing mid-click. Fakes + ILiveSession impls updated.
StreamingClaudeSession drives claude --input-format stream-json over a kept-
open stdin: sends user messages, interrupts the in-flight turn via the verified
control_request protocol, and tracks turn state from result events (treating an
interrupt-aborted error_during_execution result as turn-ended). IClaudeStreamTransport
abstracts the process I/O so it is unit-tested with a fake (no real claude).
LiveSessionRegistry maps taskId -> live session for the hub to route into.
Backs the upcoming in-app interactive sessions; autonomous task execution untouched.