Replace the static DETAILS label and its dead space with a segment switcher; the card body now shows one section at a time. Step/file counts sit in the tab labels, the edit/preview toggle is scoped to Description, and drag-and-drop or add jumps to the Files tab. Tab labels localized (en/de).
Drop a file anywhere on the detail pane to attach it: pane-wide drop target
with a 'Drop to attach' hover overlay (Copy cursor, gated on an idle selected
task), an explicit lingering confirmation/error line, plus an Attachments list
with size, remove, and an Add file… picker in the DETAILS card. ComposedPreview
now shows the reference files too. en/de keys added.
The RequestConflictResolution Func was declared on 5 VMs and hand-threaded shell->details->merge-section->diff->merge-modal. Replaced with a DI-singleton IMergeCoordinator (MergeCoordinator holder; shell wires its Handler at composition, breaking the shell<->island cycle). Invokers (MergeModal, DetailsIsland, WorktreesOverview) depend on the interface; the two pass-through VMs (DiffModal, MergeSection) drop the seam entirely. No behavior change; conflict-seam + batch tests rewired to assert via the coordinator.
Collapses the ~10 per-modal Show*Modal Func callbacks (wired separately on the shell and the lists island) into one IDialogService + WindowDialogService impl. Removes the RepoImport/WorktreesOverview dialog construction duplicated across MainWindow and ListsIslandView, plus the Confirm/Error dialogs duplicated in both code-behinds. Shell/lists Open* commands now route through an injected Dialogs handle (propagated shell->lists); the per-list worktrees overview also wires conflict resolution now, matching the global one. No VM ctor changes (Dialogs is a settable seam), so no test-fake impact.
Drops the append-SortOrder query duplicated inline in TasksIslandViewModel.AddAsync; the repository (already used by MCP AddTask) is now the single home for the create+SortOrder invariant. Sets Status=Idle explicitly for parity.
- The Merge button in the Diff window now hands a conflicting merge to the in-app
3-pane editor (MergeModal routes 'conflict' through RequestConflictResolution,
the same seam Approve uses) instead of dead-ending on a conflict message.
- Add a conflict overview ruler right of the Result pane: a proportional map of
every conflict in the file, recolored by resolved state, click a tick to jump —
so conflicts are findable in long files without scrolling.
- New MergeResolvedEdgeBrush token + conflictMap en/de key. Ui 128 + Loc 16 green.
- Feedback box + a new "Resume session" button move from the Git tab to the
Output tab; the Git review block keeps Approve & Merge / Park / Cancel / Reset.
- Add a "Parked" chip for Idle tasks that still hold an Active worktree.
- Stop showing the "Session was Cancelled" band on cancel (failed-only now).
- Fix the Worktrees-overview state-chip contrast (dark text on the colour).
Grow the detail-pane Git tab into the review+merge cockpit: target,
pre-flight mergeability, inspect actions, then the four review verbs
(Approve & Merge / Send back / Park / Cancel) plus a demoted
Reset (discard branch).
The decision block is gated independently of the merge controls so
sandbox (no-worktree) review tasks still get the buttons.
- Add ParkReviewCommand (-> RejectReviewToIdleAsync)
- Send back (reject-to-queue) disabled until feedback is entered
- Remove the mislabeled [Continue]/[Reset] line from the Output tab
- Accent dot on the Git tab while awaiting review
Kontext: src/ClaudeDo.Ui/ViewModels/Islands/DetailsIslandViewModel.cs ist mit 1431 Zeilen ein God-VM mit ~12 Concerns (Log-Streaming, Titel/Description-Editing, Subtasks, Child-Outcomes, Merge-Preview/-Targets, Diff, Agent-Settings-Overrides, Notes-Mode, Prep-Mode, Tabs, Session-Outcome/Roadblocks, Worktree-Info). Jedes neue Feature landet dort.
Änderungen — drei klar abgrenzbare Sektionen als ei
ClaudeDo-Task: 483e419f-1ec8-46ba-986b-8b90d6596b49
Add 16 missing members to IWorkerClient (IsReconnecting, WorkerLogReceivedEvent,
PrimeFired, LastApproveTarget, Refresh/RestoreDefaultAgents, UpdateAppSettings,
prime schedule CRUD, UpdateList/UpdateListConfig, all worktree ops).
Switch all production consumers off the concrete WorkerClient type; only
Program.cs/App host still resolves the concrete registration.
Update StubWorkerClient and FakeWorkerClient to satisfy the expanded interface.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- UnifiedDiffParser detects added/deleted/renamed/binary files; diff
modal shows a file list, binary/empty placeholders, and can diff a
merged task by commit range after its worktree is gone
- DetailsIslandViewModel flags children needing attention (failed,
cancelled, awaiting review, or with roadblocks) on the parent
- GitService gains worktree head-commit/range support; planning chain,
merge orchestration, and session manager tweaks with updated tests
- refresh app/installer/worker icons
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Approve & Merge is now the only review+merge entry. For a parent with
children it drives the unit merge via the worker (conflicts still surface
through the existing PlanningMergeConflict dialog); the separate Merge All
Subtasks button, MergeAllCommand, CanMergeAll plumbing, and the dead
MergeAllPlanningAsync client method are removed. Combined-diff preview and
conflict continue/abort are kept.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- DetailsIslandViewModel/TasksIslandViewModel/ListsIslandViewModel: implement
IDisposable, unsubscribe Loc.LanguageChanged and worker events (memory leaks).
- IslandsShellViewModel: dispose the three System.Timers.Timer instances.
- StopAsync: guard on Task/IsRunning/IsConnected and wrap CancelTask in try/catch.
- TaskMatchesList virtual:review now matches WaitingForReview (aligns with ReviewFilter).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Parse CLAUDEDO_BLOCKED roadblocks out of the run result and show them in a
colored card between Details and Output (ApplyOutcome / ShowRoadblockCard).
- Show the run outcome summary as an OUTCOME card in the Output tab, loaded from
the task result (falls back to the run's ErrorMarkdown) and refreshed on finish.
- Guard the Session tab so it only appears when there are child outcomes.
- Make console resize per-task and proportional (description capped at 2/3,
console floored at ~1/3) so a long description no longer spills over the footer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
[Continue] keeps the reject-to-queue + resume behaviour. [Reset] now calls
ResetTaskAsync (discards the task worktree and returns it to Idle) behind a
confirmation, replacing the old park-to-idle action.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Merge "Actions" + "Session" into one state-aware Session tab: review controls
on top, then merge/worktree management, then child outcomes — each gated on the
current state, with an empty-state hint when there's nothing to manage. This is
the home the real merge/diff work (task 09eb5d52) will slot into.
- Move the model · turns · diff info block to the right of the title bar.
- Show turns as current/max using the resolved turn budget (task → list → global).
- Output terminal now fills the console body cleanly: clip the console to its
rounded corners and inset the embedded terminal instead of clipping its bottom.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The single flip-icon hid that steps existed until toggled. Replace it with an
always-visible "STEPS" summary strip below the description (open/total count,
click to expand and manage). Description is now always the card body. Give the
card a Surface2 background + LineBrush border so it separates from the window.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace the long scrolling DetailsIslandView with the new pinned layout: a
separated TaskHeaderBar (trash↔skull, gear), a DescriptionStepsCard (text⇄steps
toggle, Preview = composed prompt), and a pinned WorkConsole (Output/Actions/
Session tabs). The three components now bind to DetailsIslandViewModel; their
scaffolding sample VMs are removed. Drops the old inline sections + AgentStripView.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Standalone terminal-styled card with traffic-light title bar, roadblock
band, and three tabs (Output / Actions / Session). Renders fully via
design-time sample data; does not touch DetailsIslandView.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Standalone UserControl combining Description + Steps into one card with
a top-right toggle. Description view shows raw editor or composed
MarkdownView (title + description + open steps). Steps view has an
add-step input and subtask rows with inline editing and check circles.
Adds Icon.Text geometry to IslandStyles for the steps→description toggle.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Standalone UserControl for the task detail island redesign.
Grid layout: id badge + editable title | trash/skull toggle | gear flyout.
Skull geometry added to IslandStyles.axaml (Icon.Skull, EvenOdd fill).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The Details island review commands (Approve/Reject/Park/Cancel) invoked the
hub without catching exceptions. After "Merge all" folds the parent out of
WaitingForReview, pressing Approve made the hub throw a HubException, which
escaped the generated AsyncRelayCommand as an unobserved async-void exception
and crashed the app. Wrap the calls in try/catch like the Tasks island does;
the TaskUpdated broadcast reconciles the UI.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
It was a no-op placeholder command; removed the button, command,
locale keys, and now-unused Icon.Sort geometry.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>