Switching lists rebuilt Tasks.Items from scratch but left SelectedTask pointing
at a row from the previous list, so the detail pane kept showing that task even
though it is not in the visible list. Drop the selection when the list actually
changes; a reload of the same list (worker refresh, reconnect) keeps it so a
live update never yanks the detail pane away.
Dragging a task row onto a user list in the Lists island now reassigns it
to that list. The task drag holds the pointer capture, so the release is
resolved geometrically (new case between the Mission Control and reorder
cases) instead of going through the Lists island's own DragDrop path,
which never sees a DragEventArgs during a task drag.
TaskRepository.MoveToListAsync reassigns the task plus every descendant
(a child must never sit in a different list than its parent) and appends
the task at the end of the target list. Guards: running tasks and tasks
holding an Active/Kept worktree are rejected to the footer error strip;
a move that changes repo asks for confirmation naming both repos.
The source repo is read from the task's own list rather than the island's
current list, which is a smart/virtual list with no working dir of its own
whenever one of those is shown.
TryInvokeAsync catches every exception and returns null, which is fine
for read-only calls but hid real HubException reasons behind a generic
"offline" message for the 7 mutating call sites (RestoreDefaultAgents,
UpsertPrimeSchedule, AddDailyNote, CleanupFinishedWorktrees,
ResetAllWorktrees, ForceRemoveWorktree, BuildPlanningIntegrationBranch)
— the same bug class fixed for ApproveReview in e1807fd. Each of the 22
TryInvokeAsync call sites was audited; the 15 read-only ones are left
unchanged (empty/offline is the right display). For the 7 switched to
a direct hub invoke, every caller was checked and, where it had no
catch, one was added so the exception surfaces (StatusMessage,
ShowErrorAsync/CombinedWarning) instead of crashing.
## Problem
Nach "Neuen Task hinzufügen" (Eingabefeld im Tasks-Header, `Ctrl+N`) wird der Task angelegt und in die
Liste eingefügt, aber **nicht ausgewählt**. Um Beschreibung/Config zu ergänzen, muss man ihn erst
manuell anklicken.
## Ist-Zustand
`src/ClaudeDo.Ui/ViewModels/Islands/TasksIslandViewModel.cs`, `AddAsync()` (ab Zeile ~424):
legt die `TaskEntity` an, speichert über `TaskRepository.AddA
ClaudeDo-Task: 5af6ac9acb4447929e3e550c3c233a25
Reminders written down as todos had no home: every task looked like Claude work.
A manual task now shows a MANUAL badge and hides send-to-queue, refine and the
planning session; the queue picker, daily prep and the list handler all skip it,
with a TaskStateService guard so the MCP surface and hub cannot start one either.
Opening a hand-driven ConPTY session stays available on purpose.
A list can be marked manual in its settings, which makes tasks created there
(UI and MCP add_task) start out manual. Toggle per task from its context menu.
A task driven by hand in Mission Control is Idle with an Active worktree, so its
lifecycle chip read "Parked" — indistinguishable from a task genuinely set aside.
The shell now mirrors Mission Control's open panes onto the rows, which show an
accent "Interactive" chip instead; tapping it surfaces Mission Control and
focuses that pane (the open command already dedupes by task id).
EditableTitle had no save handler at all (only EditableDescription did), so
retitling a task in the details island was silently discarded on rebind. Mirror
the debounced description save, capturing the row so a task switch mid-debounce
cannot retitle the wrong task.
An embedded ConPTY session leaves its worktree changed but never touches
task status, so hand-driven work had no path into the review/merge flow.
Add SubmitTaskForReview: commit the worktree (same auto-commit as a headless
run), then transition Idle/Failed -> WaitingForReview via the new
TaskStateService.SubmitInteractiveForReviewAsync. Approve then merges it.
Surfaces: a 'Submit for review' button in the detail work console (shown for
an Idle/Failed task with a worktree) and on the ConPTY Command Center pane
header (task-based panes; closes the pane on success). Tests cover the new
transition (Idle/Failed accepted, Running/Queued/Done/Review rejected).
Approve & Merge is disabled until the pending changes have been inspected:
DetailsIslandViewModel tracks ReviewDiffViewed (reset on task switch and on
every state change), MergeSectionViewModel raises DiffViewed when a diff or
combined diff is opened and exposes HasReviewableDiff, and a hint sits next
to the button. A review with nothing to inspect (sandbox run, no worktree)
approves straight through.
ClaudeDo-Task: f9809a93
Planning start/resume opened an external Windows Terminal (wt) window.
Route them through the embedded ConPTY Command Center pane instead, matching
the existing interactive-session UX (no external window).
- Extract bare planning arg builders (BuildPlanningStartArgs/ResumeArgs) from
WindowsTerminalLauncher; the wt path still uses them (kept, not removed).
- InteractiveLaunchSpecService.BuildPlanningStart/Resume map a planning
context into a LaunchSpec (planning args + env: MAX_THINKING_TOKENS,
CLAUDEDO_PLANNING_TOKEN). Hub GetPlanningStart/ResumeLaunchSpec run
StartAsync/ResumeAsync then return the spec.
- UI: OpenPlanningSession + the resume branch raise OpenPlanningConPtyRequested;
the shell opens Mission Control and hosts a planning ConPTY pane.
Env is process-global by design (sequential human-paced sessions). wt planning
code retained. Tests added for the arg/env mapping.
A planning parent stays Status=Idle while its session is Active (or
Finalized-but-not-queued), so the lifecycle chip read "Idle"/"Parked"
next to the PLANNING/PLANNED badge. Hide the chip in that case; the badge
already conveys the state.
A --json-schema run can echo the structured {"summary":...} JSON as the
result text, which then landed verbatim in task.Result and rendered raw in
the OUTCOME card. Unwrap the summary in StreamAnalyzer when the result text
is itself such a JSON object (a plain markdown result is kept as-is), and
add a UI safety net in ApplyOutcome for rows already persisted as raw JSON.
Finalize/Discard broadcast only the parent's TaskUpdated; the delta path
updated the parent row but never recomputed child-derived flags or dropped
discarded children, so subtasks stayed "Draft" after finalize and deleted
rows lingered after discard until a manual reload. Reconcile the whole
list when the updated task is (or owns) a planning subtree.
Opening the dropped IStorageFile stream ran outside the try, so a
first-drop failure escaped the async-void handler as an unobserved fault
(generic "An error occurred"). Wrap the stream-open loop and surface the
exception type via DropStatus; include the exception type in the generic
add-file failure too, so the intermittent case is analyzable.
ResumePlanningSessionAsync wrapped everything in an empty catch, so a
failed resume vanished silently. Report it via the footer error channel
with a dedicated planningResumeFailed message.
The embedded ConPTY terminal replaced the in-app streaming interactive session, so
delete the dead stack: StreamingClaudeSession, InteractiveSessionService,
ProcessClaudeStreamTransport, IClaudeStreamTransport, ILiveSession, LiveSessionRegistry,
IdleSessionReaper (+ WorkerConfig.InteractiveIdleTimeoutMinutes), the WorkerHub
interactive methods + HubBroadcaster events, IWorkerClient interactive members, the
TaskMonitorViewModel composer + SessionTerminalView composer markup, and the old
'Run interactively' entry. AskUser/PendingQuestionRegistry, the autonomous path,
planning, ResumeTaskInTerminal, and all ConPTY code are kept. Localization pruned.
Adds an 'Open ConPTY session' entry that fetches a task's launch spec and hosts
an embedded ConPTY terminal as a Mission Control pane, coexisting with the
streamed-log monitor panes (streaming stack untouched). Introduces IMissionControlPane
+ ConPtyPaneViewModel, a non-destructive Panes mirror (Monitors prefix + ConPtySessions
suffix) so unrelated monitor churn never tears down a live terminal, and a grid<->tabs
layout toggle. Launch failures surface via the footer error strip.
Queued rows are now QueuedMessageViewModel (Text + RemoveCommand); each shows a
✕ (Icon.WinClose) that calls RemoveQueuedInteractiveMessageAsync(taskId, text).
The worker re-broadcasts the queue, rebuilding the strip without the removed
message. Adds session.composer.unqueue (en/de).
A queued message now appears in a pending strip above the input box (driven by
InteractiveQueueChanged), not optimistically in the transcript. The transcript
user line is added on delivery via InteractiveMessageSent. SessionTerminalView
gains QueuedMessages/HasQueuedMessages styled props (Mission Control); WorkConsole
binds Monitor.* (task detail). Adds session.composer.queued (en/de).
LogKindForegroundConverter drives the log message foreground via a local
binding (beats the dim local value), so user messages render in the accent
color instead of vanishing into the transcript. Adds a small stop (Icon.Stop)
button next to Send in both composers (SessionTerminalView + WorkConsole) wired
to InterruptInteractiveCommand → InterruptInteractiveSessionAsync. Adds
session.composer.interrupt (en/de).
TaskMonitorViewModel gains IsInteractiveLive + ComposerDraft + SubmitComposer
(optimistic LogKind.User echo, then SendInteractiveMessageAsync) + StopInteractive,
driven by the InteractiveSessionStarted/Ended events. Since DetailsIslandViewModel
embeds this monitor, both task detail and Mission Control get the composer. Mission
Control auto-creates a monitor on InteractiveSessionStarted. Adds LogKind.User.
TaskMonitorViewModel surfaces a pending AskUser question (TaskQuestionAsked /
TaskQuestionResolved events) with an AnswerDraft + SubmitAnswerCommand that calls
the new IWorkerClient.AnswerTaskQuestionAsync; MonitorPaneView shows an accent
question banner with an input box above the terminal. Pending question is cleared
on answer/resolve/finish and re-hydrated on attach via GetPendingQuestionAsync.
en/de localization for missionControl.question.*; test fakes updated.
Add the borderless, transparent, topmost, click-through DragGhostWindow that
hosts a tilted (~-6deg) translucent snapshot of the dragged row, a
TaskDragController that owns its lifecycle (snapshot -> show -> follow -> close),
and a pure DPI-aware DragHitTest helper (unit-tested) for the cross-window
screen hit test. Adds the TaskRowViewModel.IsDragging flag and the
'grabbed' Border.task-row.dragging style (lift + scale + lower opacity +
shadow). Not yet wired into the drag source.
Replace the static DETAILS label and its dead space with a segment switcher; the card body now shows one section at a time. Step/file counts sit in the tab labels, the edit/preview toggle is scoped to Description, and drag-and-drop or add jumps to the Files tab. Tab labels localized (en/de).
Drop a file anywhere on the detail pane to attach it: pane-wide drop target
with a 'Drop to attach' hover overlay (Copy cursor, gated on an idle selected
task), an explicit lingering confirmation/error line, plus an Attachments list
with size, remove, and an Add file… picker in the DETAILS card. ComposedPreview
now shows the reference files too. en/de keys added.
The RequestConflictResolution Func was declared on 5 VMs and hand-threaded shell->details->merge-section->diff->merge-modal. Replaced with a DI-singleton IMergeCoordinator (MergeCoordinator holder; shell wires its Handler at composition, breaking the shell<->island cycle). Invokers (MergeModal, DetailsIsland, WorktreesOverview) depend on the interface; the two pass-through VMs (DiffModal, MergeSection) drop the seam entirely. No behavior change; conflict-seam + batch tests rewired to assert via the coordinator.
Collapses the ~10 per-modal Show*Modal Func callbacks (wired separately on the shell and the lists island) into one IDialogService + WindowDialogService impl. Removes the RepoImport/WorktreesOverview dialog construction duplicated across MainWindow and ListsIslandView, plus the Confirm/Error dialogs duplicated in both code-behinds. Shell/lists Open* commands now route through an injected Dialogs handle (propagated shell->lists); the per-list worktrees overview also wires conflict resolution now, matching the global one. No VM ctor changes (Dialogs is a settable seam), so no test-fake impact.
Drops the append-SortOrder query duplicated inline in TasksIslandViewModel.AddAsync; the repository (already used by MCP AddTask) is now the single home for the create+SortOrder invariant. Sets Status=Idle explicitly for parity.
- The Merge button in the Diff window now hands a conflicting merge to the in-app
3-pane editor (MergeModal routes 'conflict' through RequestConflictResolution,
the same seam Approve uses) instead of dead-ending on a conflict message.
- Add a conflict overview ruler right of the Result pane: a proportional map of
every conflict in the file, recolored by resolved state, click a tick to jump —
so conflicts are findable in long files without scrolling.
- New MergeResolvedEdgeBrush token + conflictMap en/de key. Ui 128 + Loc 16 green.
- Feedback box + a new "Resume session" button move from the Git tab to the
Output tab; the Git review block keeps Approve & Merge / Park / Cancel / Reset.
- Add a "Parked" chip for Idle tasks that still hold an Active worktree.
- Stop showing the "Session was Cancelled" band on cancel (failed-only now).
- Fix the Worktrees-overview state-chip contrast (dark text on the colour).
Grow the detail-pane Git tab into the review+merge cockpit: target,
pre-flight mergeability, inspect actions, then the four review verbs
(Approve & Merge / Send back / Park / Cancel) plus a demoted
Reset (discard branch).
The decision block is gated independently of the merge controls so
sandbox (no-worktree) review tasks still get the buttons.
- Add ParkReviewCommand (-> RejectReviewToIdleAsync)
- Send back (reject-to-queue) disabled until feedback is entered
- Remove the mislabeled [Continue]/[Reset] line from the Output tab
- Accent dot on the Git tab while awaiting review