Reminders written down as todos had no home: every task looked like Claude work.
A manual task now shows a MANUAL badge and hides send-to-queue, refine and the
planning session; the queue picker, daily prep and the list handler all skip it,
with a TaskStateService guard so the MCP surface and hub cannot start one either.
Opening a hand-driven ConPTY session stays available on purpose.
A list can be marked manual in its settings, which makes tasks created there
(UI and MCP add_task) start out manual. Toggle per task from its context menu.
A task driven by hand in Mission Control is Idle with an Active worktree, so its
lifecycle chip read "Parked" — indistinguishable from a task genuinely set aside.
The shell now mirrors Mission Control's open panes onto the rows, which show an
accent "Interactive" chip instead; tapping it surfaces Mission Control and
focuses that pane (the open command already dedupes by task id).
Both actions previously gave no feedback: opening a ConPTY session only created
the tile after the launch-spec roundtrip (which may build a worktree), and the
refine button just disappeared while the run was in flight.
Add a shared Ellipse.spinner style, and let ConPtyPaneViewModel resolve its own
launch spec so the tile shows up immediately with a starting overlay. A failed
launch now keeps the tile with its inline error banner instead of never
appearing — Start() is separated from the ctor so the host can subscribe to
ErrorReported before the launch begins.
Approve & Merge is disabled until the pending changes have been inspected:
DetailsIslandViewModel tracks ReviewDiffViewed (reset on task switch and on
every state change), MergeSectionViewModel raises DiffViewed when a diff or
combined diff is opened and exposes HasReviewableDiff, and a hint sits next
to the button. A review with nothing to inspect (sandbox run, no worktree)
approves straight through.
ClaudeDo-Task: f9809a93
Icon.Plus was stroke-only geometry, invisible when used in a PathIcon
(fills). Author it as a filled cross, fixing every PathIcon use at once
(New-session, add-list, add-task). Replace the header bar's raw gear
TextBlock with the shared Icon.Settings PathIcon for consistency.
LogKindForegroundConverter drives the log message foreground via a local
binding (beats the dim local value), so user messages render in the accent
color instead of vanishing into the transcript. Adds a small stop (Icon.Stop)
button next to Send in both composers (SessionTerminalView + WorkConsole) wired
to InterruptInteractiveCommand → InterruptInteractiveSessionAsync. Adds
session.composer.interrupt (en/de).
SessionTerminalView gains an opt-in composer (IsComposerVisible / ComposerText /
SubmitCommand / ComposerPlaceholder styled props); Mission Control binds it to the
monitor VM. Task detail's WorkConsole output tab gets a matching shell-prompt
composer bound through Monitor.*, shown only while an interactive session is live.
log-user lines render in the accent color. Adds session.composer.* (en/de).
Add the borderless, transparent, topmost, click-through DragGhostWindow that
hosts a tilted (~-6deg) translucent snapshot of the dragged row, a
TaskDragController that owns its lifecycle (snapshot -> show -> follow -> close),
and a pure DPI-aware DragHitTest helper (unit-tested) for the cross-window
screen hit test. Adds the TaskRowViewModel.IsDragging flag and the
'grabbed' Border.task-row.dragging style (lift + scale + lower opacity +
shadow). Not yet wired into the drag source.
Button.accent set Background on the control, but Fluent's built-in accent button
paints the ContentPresenter with SystemAccentColor (blue) at higher specificity,
so the moss intent never showed (e.g. the Approve & Merge button rendered blue).
Override at the /template/ ContentPresenter level for rest/hover/pressed with the
moss accent tokens, matching the ListBoxItem overrides already in App.axaml.
The state badge in the worktrees overview used bright off-palette Material colors
with hardcoded near-black text (via WorktreeStateColorConverter), which was hard
to read. Switch to the existing chip pattern (subtle tint background + matching
border + colored text): active=blue, merged=green, kept=amber, discarded=gray.
Drop the now-unused WorktreeStateColorConverter.
Icon.X was a stroke-only geometry; PathIcon fills its path, so the glyph rendered invisible and the attachment remove button had no visible affordance. Author it as a filled X outline. Also restores the X glyph on the task-row dequeue, agent-strip cancel, and details-header close buttons.
- Feedback box + a new "Resume session" button move from the Git tab to the
Output tab; the Git review block keeps Approve & Merge / Park / Cancel / Reset.
- Add a "Parked" chip for Idle tasks that still hold an Active worktree.
- Stop showing the "Session was Cancelled" band on cancel (failed-only now).
- Fix the Worktrees-overview state-chip contrast (dark text on the colour).
- UnifiedDiffParser detects added/deleted/renamed/binary files; diff
modal shows a file list, binary/empty placeholders, and can diff a
merged task by commit range after its worktree is gone
- DetailsIslandViewModel flags children needing attention (failed,
cancelled, awaiting review, or with roadblocks) on the parent
- GitService gains worktree head-commit/range support; planning chain,
merge orchestration, and session manager tweaks with updated tests
- refresh app/installer/worker icons
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Standalone UserControl combining Description + Steps into one card with
a top-right toggle. Description view shows raw editor or composed
MarkdownView (title + description + open steps). Steps view has an
add-step input and subtask rows with inline editing and check circles.
Adds Icon.Text geometry to IslandStyles for the steps→description toggle.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Standalone UserControl for the task detail island redesign.
Grid layout: id badge + editable title | trash/skull toggle | gear flyout.
Skull geometry added to IslandStyles.axaml (Icon.Skull, EvenOdd fill).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Rest stroke -> TextBrush (was too dim vs the filled neighbours),
hover -> AccentBrush, icon Viewbox 15 -> 18.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Renders the new SVG faithfully via a stroked Path (PathIcon fills, so a
line-art icon would vanish). Renamed the button to "Plan My Day".
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
It was a no-op placeholder command; removed the button, command,
locale keys, and now-unused Icon.Sort geometry.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Drive modal title-bar dragging manually via pointer capture + Window.Position;
Avalonia 12's BeginMoveDrag and VisualRoot-as-Window cast no longer work
(VisualRoot is a TopLevelHost). Applies to ModalShell and WorktreeModalView.
- Toggle the MainWindow maximize button between maximize/restore glyphs on
WindowState changes (adds Icon.WinRestore geometry).
- Add the ToggleButton.day-toggle style used by the Prime weekday picker row.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds Approve/Reject/Park/Cancel buttons with a feedback flyout, a review
status chip, and a friendly status label for WaitingForReview tasks.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Drag-to-reorder user lists in the sidebar, persisted via a new
list sort_order column (AddListSortOrder migration, backfilled by
creation time) and ListRepository.ReorderAsync
- "Open in Explorer" / "Open in Terminal" context-menu actions on lists
- "Clear all completed" button on the Tasks island
- Inline-edit subtask titles (empty text deletes the step) and
click-to-copy task ID in the Details island
- Make modal and planning windows resizable (BorderOnly decorations
with min sizes) instead of fixed-size borderless
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The gear button on list rows became noisy and overlapped with row
selection. Moves it into the tasks island header where it targets the
currently selected list. Lists pane regains a cleaner row layout.
Also: swallow GetListConfig errors on fresh lists that have no row yet.
- Introduce .list-count style for sidebar badges (brighter on active row).
- Bind list header More button to the correct OpenSettingsCommand.
- Give the per-list gear the standard icon-btn look.
- Center-align kbd chip content and title-bar/icon button content.
- Drop the kind-marker column in SessionTerminal and always show the
scrollbar so the terminal feels like one.
- Window controls (min/close) were stroke-only paths — PathIcon fills
geometries, so only max rendered. Swap all three (and BrandCheck) to
closed filled shapes.
- Task rows now have a 1px LineBrush border + rounded 8px box with
subtle AccentSoft hover, matching the mock's visible row separation.
- "Open in explorer" button switched from icon-btn to btn class so it
matches "Open diff" / "Worktree" framing, with a proper Lucide-style
filled arrow geometry.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Reformat subtitle to "{Weekday}, {Month} {Day} · {open} open".
- Add right-aligned running/review status pill (kbd style).
- Add header icon toolbar: Sort, Eye (toggle completed), MoreHorizontal.
- Wire Eye to IsShowingCompleted [ObservableProperty] on the VM.
- Style add-task row as rounded Surface2 border with dashed Plus circle,
borderless TextBox, and ENTER kbd chip visible on focus.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>