Three things were wrong with the fresh side-by-side viewer:
- The panes scrolled independently. The sync hunted the editors' templated
ScrollViewers at load time, but the viewer starts collapsed (no file selected),
so nothing was ever measured, no template existed, and the hook silently
no-opped for the lifetime of the window. Reading now goes through
TextView.ScrollOffsetChanged, which exists from construction; writing goes
through a lazily resolved ScrollViewer.Offset. TextEditor.ScrollToVerticalOffset
is NOT usable here - it is a silent no-op in AvaloniaEdit 12.0.0 even with the
editor templated (verified headlessly).
- Neither pane said what it showed. Added a BASE | WORKTREE header row inside
DiffTextView, sharing the pane grid's columns so each label sits over its editor.
- The layout picker was two lookalike ToggleButtons. It is now a segmented switch
(Border.segmented + Button.segment.active), with wrap demoted to an icon toggle
since it is orthogonal to the layout mode.
The scroll sync, TextMate setup, grammar switching, brush fallback and segment
struct were duplicated between this control and the 3-pane conflict resolver,
which the design doc had used as a copy-paste template. They now live in
DiffEditorSetup; both surfaces migrated. They stay separate controls on purpose -
a read-only two-way renderer over aligned rows with filler lines is not a variant
of a three-way editor over a writable document.
The resolver thereby also picks up the fixed scroll sync and the TryFindResource
brush lookup (its TryGetResource never resolved anything). All four merge tokens
happen to equal their hardcoded fallbacks, so nothing changes on screen.
Code-review follow-ups before push:
- MergeFile.ResultText/Compose() fell back to Ours for unresolved conflicts while
the editor seeds them empty — align both on empty so the public model matches the
pane and Continue can't silently auto-accept Ours.
- Bound the gutter re-layout retry (was an unbounded Background re-post when the
editor isn't laid out, e.g. minimized).
- Pluralize the readout ('1 conflict' not '1 conflicts'). Tests updated. Ui 128 green.
- The Merge button in the Diff window now hands a conflicting merge to the in-app
3-pane editor (MergeModal routes 'conflict' through RequestConflictResolution,
the same seam Approve uses) instead of dead-ending on a conflict message.
- Add a conflict overview ruler right of the Result pane: a proportional map of
every conflict in the file, recolored by resolved state, click a tick to jump —
so conflicts are findable in long files without scrolling.
- New MergeResolvedEdgeBrush token + conflictMap en/de key. Ui 128 + Loc 16 green.
- Conflict accept is now a per-side toggle: > adds MAIN (ours), < adds INCOMING
(theirs) in click order (first on top); clicking again removes that side, so each
side is included at most once. Region content is rebuilt from the included set.
- Drop the separate reset (x) control — toggling both off clears the region.
- Relabel the panes/tooltips Ours/Theirs -> MAIN/INCOMING (merge target vs task).
- Add a cross-file 'N of M files unresolved' readout (FilesSummary) so you can see
how many more files still have conflicts. en/de updated; Ui 128 + Loc 16 green.
Replace the single-side replace (and the short-lived accept-both button) with
additive accepts: each result conflict region starts EMPTY (thin marker bar), and
the gutter controls append a side in click order — > adds ours, < adds theirs
(first pick on top, next below), x clears. Controls stay visible after the first
pick so both sides can be stacked; empty/unresolved regions render a marker so they
stay visible. en/de keys updated; Ui 128 + Localization 16 green.
The between-pane gutter only offered single-side replace (accept ours / accept
theirs). Add an 'accept both' (⊕) control under the ours chevron that drops
ours-then-theirs into the result region, so a conflict can be combined in one
click instead of picking one side and hand-adding the other. en/de keys added.
Review follow-ups: coalesce gutter re-layout posts (avoid dispatcher flooding when
visual lines aren't ready), drop the zero-length deletable segment (undo hygiene),
and clear stale scroll-sync hooks on DataContext swap. Update Ui/CLAUDE.md to the
3-pane editor and log visual-verification items (incl. empty-side + alignment edges)
in docs/open.md.
Replace the Base|Ours|Theirs read-only columns + single-conflict result with a
whole-file 3-pane editor: Ours (read-only) | editable Result | Theirs (read-only),
reconstructed from the active file's segments so the panes line up on stable text.
- IBackgroundRenderer paints each conflict block (unresolved=blood, resolved=green)
across all three panes.
- Result document edits are gated by an IReadOnlySectionProvider (stable text is
read-only; only conflict regions, tracked via TextAnchors, are editable); edits
flow back to the owning block.
- Between-pane gutters host inline accept controls (>/< ) positioned per conflict;
click accepts ours/theirs into the result.
- Proportional synced vertical scroll across the panes; file switcher + change-nav
arrows (F8 / Shift+F8); active-file 'M conflicts - K resolved' readout.
- Merge block tints + AmberBrush tokens; en/de keys for the new labels.
Seam unchanged. App builds; Ui.Tests 128, Localization.Tests 16.