Commit Graph
10 Commits
Author SHA1 Message Date
mika kuns 9437121f3a fix(diff): label split panes, unify the mode switch, sync split scrolling
Three things were wrong with the fresh side-by-side viewer:

- The panes scrolled independently. The sync hunted the editors' templated
  ScrollViewers at load time, but the viewer starts collapsed (no file selected),
  so nothing was ever measured, no template existed, and the hook silently
  no-opped for the lifetime of the window. Reading now goes through
  TextView.ScrollOffsetChanged, which exists from construction; writing goes
  through a lazily resolved ScrollViewer.Offset. TextEditor.ScrollToVerticalOffset
  is NOT usable here - it is a silent no-op in AvaloniaEdit 12.0.0 even with the
  editor templated (verified headlessly).
- Neither pane said what it showed. Added a BASE | WORKTREE header row inside
  DiffTextView, sharing the pane grid's columns so each label sits over its editor.
- The layout picker was two lookalike ToggleButtons. It is now a segmented switch
  (Border.segmented + Button.segment.active), with wrap demoted to an icon toggle
  since it is orthogonal to the layout mode.

The scroll sync, TextMate setup, grammar switching, brush fallback and segment
struct were duplicated between this control and the 3-pane conflict resolver,
which the design doc had used as a copy-paste template. They now live in
DiffEditorSetup; both surfaces migrated. They stay separate controls on purpose -
a read-only two-way renderer over aligned rows with filler lines is not a variant
of a three-way editor over a writable document.

The resolver thereby also picks up the fixed scroll sync and the TryFindResource
brush lookup (its TryGetResource never resolved anything). All four merge tokens
happen to equal their hardcoded fallbacks, so nothing changes on screen.
2026-08-07 13:30:34 +02:00
Mika Kuns 23a93ce0bb fix(merge): unresolved conflicts compose to empty, not Ours (+ review nits)
Changelog / changelog (push) Successful in 2s
Release / release (push) Successful in 43s
Code-review follow-ups before push:
- MergeFile.ResultText/Compose() fell back to Ours for unresolved conflicts while
  the editor seeds them empty — align both on empty so the public model matches the
  pane and Continue can't silently auto-accept Ours.
- Bound the gutter re-layout retry (was an unbounded Background re-post when the
  editor isn't laid out, e.g. minimized).
- Pluralize the readout ('1 conflict' not '1 conflicts'). Tests updated. Ui 128 green.
2026-06-19 13:14:51 +02:00
Mika Kuns 29a294b7f3 feat(merge): diff Merge opens the 3-pane editor + conflict overview ruler
- The Merge button in the Diff window now hands a conflicting merge to the in-app
  3-pane editor (MergeModal routes 'conflict' through RequestConflictResolution,
  the same seam Approve uses) instead of dead-ending on a conflict message.
- Add a conflict overview ruler right of the Result pane: a proportional map of
  every conflict in the file, recolored by resolved state, click a tick to jump —
  so conflicts are findable in long files without scrolling.
- New MergeResolvedEdgeBrush token + conflictMap en/de key. Ui 128 + Loc 16 green.
2026-06-19 11:31:34 +02:00
Mika Kuns ca4377e641 feat(merge): toggle add/remove per side, MAIN/INCOMING labels, files readout
- Conflict accept is now a per-side toggle: > adds MAIN (ours), < adds INCOMING
  (theirs) in click order (first on top); clicking again removes that side, so each
  side is included at most once. Region content is rebuilt from the included set.
- Drop the separate reset (x) control — toggling both off clears the region.
- Relabel the panes/tooltips Ours/Theirs -> MAIN/INCOMING (merge target vs task).
- Add a cross-file 'N of M files unresolved' readout (FilesSummary) so you can see
  how many more files still have conflicts. en/de updated; Ui 128 + Loc 16 green.
2026-06-19 11:12:02 +02:00
Mika Kuns d5eec75bea feat(merge): additive conflict accept — stack ours/theirs in click order
Replace the single-side replace (and the short-lived accept-both button) with
additive accepts: each result conflict region starts EMPTY (thin marker bar), and
the gutter controls append a side in click order — > adds ours, < adds theirs
(first pick on top, next below), x clears. Controls stay visible after the first
pick so both sides can be stacked; empty/unresolved regions render a marker so they
stay visible. en/de keys updated; Ui 128 + Localization 16 green.
2026-06-19 10:50:57 +02:00
Mika Kuns 18479c023e feat(merge): add accept-both control to the 3-pane conflict gutter
The between-pane gutter only offered single-side replace (accept ours / accept
theirs). Add an 'accept both' (⊕) control under the ours chevron that drops
ours-then-theirs into the result region, so a conflict can be combined in one
click instead of picking one side and hand-adding the other. en/de keys added.
2026-06-19 10:43:35 +02:00
Mika Kuns 869dd25a23 fix(merge): harden 3-pane editor + document the new conflict resolver
Review follow-ups: coalesce gutter re-layout posts (avoid dispatcher flooding when
visual lines aren't ready), drop the zero-length deletable segment (undo hygiene),
and clear stale scroll-sync hooks on DataContext swap. Update Ui/CLAUDE.md to the
3-pane editor and log visual-verification items (incl. empty-side + alignment edges)
in docs/open.md.
2026-06-19 10:21:32 +02:00
Mika Kuns c4d1acc75b feat(merge): Rider-style 3-pane conflict editor view
Replace the Base|Ours|Theirs read-only columns + single-conflict result with a
whole-file 3-pane editor: Ours (read-only) | editable Result | Theirs (read-only),
reconstructed from the active file's segments so the panes line up on stable text.

- IBackgroundRenderer paints each conflict block (unresolved=blood, resolved=green)
  across all three panes.
- Result document edits are gated by an IReadOnlySectionProvider (stable text is
  read-only; only conflict regions, tracked via TextAnchors, are editable); edits
  flow back to the owning block.
- Between-pane gutters host inline accept controls (>/< ) positioned per conflict;
  click accepts ours/theirs into the result.
- Proportional synced vertical scroll across the panes; file switcher + change-nav
  arrows (F8 / Shift+F8); active-file 'M conflicts - K resolved' readout.
- Merge block tints + AmberBrush tokens; en/de keys for the new labels.

Seam unchanged. App builds; Ui.Tests 128, Localization.Tests 16.
2026-06-19 10:15:12 +02:00
Mika Kuns 92767c646e feat(merge): in-app 3-way merge editor (chunk 2b)
Replace the whole-file conflict resolver with a real 3-way merge editor
built on the line-level hunk pipeline.

- ConflictModels: MergeFile/MergeFileSegment/MergeConflictBlock with
  Compose() that reassembles stable text + chosen resolutions
- ConflictResolverViewModel (same seam contract): loads conflict
  documents, flattens conflicts for one-at-a-time navigation, per-block
  Accept Ours/Base/Theirs/Both + editable result, binary files block continue
- ConflictResolverView: 3-column Base|Ours|Theirs + editable result via
  AvaloniaEdit with TextMate syntax highlighting by file extension;
  editors synced in code-behind
- add Avalonia.AvaloniaEdit + AvaloniaEdit.TextMate + TextMateSharp.Grammars;
  AvaloniaEdit theme StyleInclude in App.axaml
- rewrite ConflictResolverViewModel tests (load/gating/compose/nav/binary/abort)
2026-06-18 16:46:43 +02:00
mika kuns 8cafad370e feat(ui): add inline conflict resolver view and localization 2026-06-05 10:58:19 +02:00