Commit Graph

8 Commits

Author SHA1 Message Date
mika kuns
1603be0c78 fix(ui): stop the console clipping the last log line
The tab body ran flush into the console's rounded bottom corner, so the final
log line was shaved off. Inset the tab body from the bottom so the scroll
viewport ends above the corner and ScrollToEnd reveals the whole last line.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 22:51:49 +02:00
mika kuns
71a3765c07 fix(ui): render Output log directly on the console, not as a nested card
The Output tab embedded SessionTerminalView, which is itself a bordered terminal
card with its own header — a card inside the console card. Render the log lines
directly on the console body instead (the console already provides the terminal
chrome, traffic lights, and status chip), with auto-scroll moved to code-behind.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 20:27:03 +02:00
mika kuns
ac9bae9546 feat(ui): rework work console — single Session tab, right-aligned header, turns x/y
- Merge "Actions" + "Session" into one state-aware Session tab: review controls
  on top, then merge/worktree management, then child outcomes — each gated on the
  current state, with an empty-state hint when there's nothing to manage. This is
  the home the real merge/diff work (task 09eb5d52) will slot into.
- Move the model · turns · diff info block to the right of the title bar.
- Show turns as current/max using the resolved turn budget (task → list → global).
- Output terminal now fills the console body cleanly: clip the console to its
  rounded corners and inset the embedded terminal instead of clipping its bottom.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 20:18:36 +02:00
mika kuns
99c6bf4478 feat(ui): make steps visible at a glance; lift details card off background
The single flip-icon hid that steps existed until toggled. Replace it with an
always-visible "STEPS" summary strip below the description (open/total count,
click to expand and manage). Description is now always the card body. Give the
card a Surface2 background + LineBrush border so it separates from the window.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 20:18:24 +02:00
mika kuns
c71026d125 feat(ui): wire redesigned detail island (header + description/steps card + work console)
Replace the long scrolling DetailsIslandView with the new pinned layout: a
separated TaskHeaderBar (trash↔skull, gear), a DescriptionStepsCard (text⇄steps
toggle, Preview = composed prompt), and a pinned WorkConsole (Output/Actions/
Session tabs). The three components now bind to DetailsIslandViewModel; their
scaffolding sample VMs are removed. Drops the old inline sections + AgentStripView.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 19:49:41 +02:00
mika kuns
ce50f9fcce feat(ui): add WorkConsole detail component
Standalone terminal-styled card with traffic-light title bar, roadblock
band, and three tabs (Output / Actions / Session). Renders fully via
design-time sample data; does not touch DetailsIslandView.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:35:35 +02:00
mika kuns
c323953f8c feat(ui): add DescriptionStepsCard detail component
Standalone UserControl combining Description + Steps into one card with
a top-right toggle. Description view shows raw editor or composed
MarkdownView (title + description + open steps). Steps view has an
add-step input and subtask rows with inline editing and check circles.
Adds Icon.Text geometry to IslandStyles for the steps→description toggle.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:35:28 +02:00
mika kuns
9f95942dd1 feat(ui): add TaskHeaderBar detail component
Standalone UserControl for the task detail island redesign.
Grid layout: id badge + editable title | trash/skull toggle | gear flyout.
Skull geometry added to IslandStyles.axaml (Icon.Skull, EvenOdd fill).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:35:21 +02:00