The tab body ran flush into the console's rounded bottom corner, so the final
log line was shaved off. Inset the tab body from the bottom so the scroll
viewport ends above the corner and ScrollToEnd reveals the whole last line.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The Output tab embedded SessionTerminalView, which is itself a bordered terminal
card with its own header — a card inside the console card. Render the log lines
directly on the console body instead (the console already provides the terminal
chrome, traffic lights, and status chip), with auto-scroll moved to code-behind.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace the standalone GridSplitter bar between the details card and the work
console with a transparent splitter over the gap above the console, so the user
drags the console's top edge to resize. Restore the prep-log terminal's inset
now that SessionTerminalView no longer hard-codes its own margin.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Merge "Actions" + "Session" into one state-aware Session tab: review controls
on top, then merge/worktree management, then child outcomes — each gated on the
current state, with an empty-state hint when there's nothing to manage. This is
the home the real merge/diff work (task 09eb5d52) will slot into.
- Move the model · turns · diff info block to the right of the title bar.
- Show turns as current/max using the resolved turn budget (task → list → global).
- Output terminal now fills the console body cleanly: clip the console to its
rounded corners and inset the embedded terminal instead of clipping its bottom.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The single flip-icon hid that steps existed until toggled. Replace it with an
always-visible "STEPS" summary strip below the description (open/total count,
click to expand and manage). Description is now always the card body. Give the
card a Surface2 background + LineBrush border so it separates from the window.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The redesigned detail island moved the title, subtask rows, and copy/edit
controls into TaskHeaderBar and DescriptionStepsCard, leaving four unused
code-behind handlers (OnSubtaskTitleTapped, OnSubtaskEditLostFocus,
OnTaskIdTapped, OnCopyDescriptionClick) and their imports.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace the long scrolling DetailsIslandView with the new pinned layout: a
separated TaskHeaderBar (trash↔skull, gear), a DescriptionStepsCard (text⇄steps
toggle, Preview = composed prompt), and a pinned WorkConsole (Output/Actions/
Session tabs). The three components now bind to DetailsIslandViewModel; their
scaffolding sample VMs are removed. Drops the old inline sections + AgentStripView.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Standalone terminal-styled card with traffic-light title bar, roadblock
band, and three tabs (Output / Actions / Session). Renders fully via
design-time sample data; does not touch DetailsIslandView.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Standalone UserControl combining Description + Steps into one card with
a top-right toggle. Description view shows raw editor or composed
MarkdownView (title + description + open steps). Steps view has an
add-step input and subtask rows with inline editing and check circles.
Adds Icon.Text geometry to IslandStyles for the steps→description toggle.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Standalone UserControl for the task detail island redesign.
Grid layout: id badge + editable title | trash/skull toggle | gear flyout.
Skull geometry added to IslandStyles.axaml (Icon.Skull, EvenOdd fill).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Extract the unified-diff parser into UnifiedDiffParser and the styled line
renderer into a reusable DiffLinesView control. The combined (planning) diff
now parses its unified-diff string and renders color-coded rows (green
additions / red deletions, file headers) identical to the per-task viewer
instead of dumping plain text into a TextBox.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The delete/close footer, task header, and the DIFF/worktree agent strip
sit outside the mode-switched body, so they leaked into the prep-log and
notes views. Gate all three on IsTaskDetailVisible.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Rest stroke -> TextBrush (was too dim vs the filled neighbours),
hover -> AccentBrush, icon Viewbox 15 -> 18.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Renders the new SVG faithfully via a stroked Path (PathIcon fills, so a
line-art icon would vanish). Renamed the button to "Plan My Day".
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
It was a no-op placeholder command; removed the button, command,
locale keys, and now-unused Icon.Sort geometry.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Add ShowNotesRow/OpenNotesCommand to TasksIslandViewModel; wire NotesRequested
event to Details.ShowNotes() in the shell; show a Notes button above the task
list when the My Day smart list is active.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add IsNotesMode/Notes to DetailsIslandViewModel; ShowNotes() loads today's
notes and switches the island body to NotesEditorView via IsVisible toggling.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replace the free-text time TextBox (which silently reset bad input to 07:00)
with Avalonia's TimePicker (24-hour, 5-minute steps), making invalid times
impossible. Drops the now-unused TimeSpanToHhmmConverter.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Drive modal title-bar dragging manually via pointer capture + Window.Position;
Avalonia 12's BeginMoveDrag and VisualRoot-as-Window cast no longer work
(VisualRoot is a TopLevelHost). Applies to ModalShell and WorktreeModalView.
- Toggle the MainWindow maximize button between maximize/restore glyphs on
WindowState changes (adds Icon.WinRestore geometry).
- Add the ToggleButton.day-toggle style used by the Prime weekday picker row.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds Approve/Reject/Park/Cancel buttons with a feedback flyout, a review
status chip, and a friendly status label for WaitingForReview tasks.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Set the task's log path when the run is created (not at completion) so the
session terminal can replay live output when the user navigates away and back
mid-run. Remove the now-redundant inline per-row live tail (LiveTail /
HasLiveTail / TaskMessageEvent) and scroll the terminal to end after the next
layout pass so wrapping lines aren't clipped.
Add a "Max parallel executions" setting to the General settings tab so
the queue can run more than one task concurrently. QueueService now
tracks multiple active slots and reads the limit from app settings each
cycle, so changes take effect without restarting the worker.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>