fix(worker): propagate unit-merge failures instead of reporting success
A child merge that came back blocked/verify_failed/untracked_collision during a parent/children unit merge used to vanish: DrainAsync only logged it server-side, PlanningMergeAborted carried no reason, and ApproveReview/review_task always reported StatusMerged for a task with children regardless of the real outcome, so a failed unit merge left the parent stuck with no visible error. - PlanningMergeOrchestrator.StartAsync/ContinueAsync/DrainAsync now return a PlanningMergeResult(Status, Reason) instead of void, and PlanningMergeAborted carries that reason to the UI. - WorkerHub.ApproveReview and ExternalMcpService.ReviewTask's approve branch propagate the real status/reason for a parent with children instead of hardcoding "merged" (or masking a non-conflict failure as "conflict"). - StartAsync now requires the parent to already be WaitingForReview for improvement parents too, not just planning ones, so a stale caller can no longer trigger a partial child merge. - HasActiveMerge now also covers the window between the last child merging and FinalizeParentDoneAsync completing, closing a gap where a concurrent Cancel could race the parent's own approve-to-Done transition. - IslandsShellViewModel.OnPlanningMergeAborted flashes the reason via FlashFooterError instead of only clearing the external-merge banner.
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@@ -118,7 +118,7 @@ sealed class FakeWorkerClient : IWorkerClient
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public event Action<string, string>? PlanningMergeStartedEvent;
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public event Action<string, string>? PlanningSubtaskMergedEvent;
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public event Action<string, string, IReadOnlyList<string>, bool>? PlanningMergeConflictEvent;
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public event Action<string>? PlanningMergeAbortedEvent;
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public event Action<string, string?>? PlanningMergeAbortedEvent;
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public event Action<string>? PlanningCompletedEvent;
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public event Action<PrimeFiredEvent>? PrimeFired;
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public event Action<UsageSnapshotDto>? UsageUpdatedEvent;
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