feat(ui): add named tint and hairline overlay brush tokens

This commit is contained in:
mika kuns
2026-05-30 16:23:34 +02:00
parent d52f23f7c8
commit f0f8cd103d

View File

@@ -84,6 +84,19 @@
<SolidColorBrush x:Key="StatusQueuedBrush" Color="{StaticResource StatusQueuedColor}" /> <SolidColorBrush x:Key="StatusQueuedBrush" Color="{StaticResource StatusQueuedColor}" />
<SolidColorBrush x:Key="StatusIdleBrush" Color="{StaticResource StatusIdleColor}" /> <SolidColorBrush x:Key="StatusIdleBrush" Color="{StaticResource StatusIdleColor}" />
<!-- Subtle white overlay (island hairline border) -->
<SolidColorBrush x:Key="HairlineOverlayBrush" Color="#0DFFFFFF" />
<!-- Status tints (12% fill / 30% border of the status hue) — reused by chips & agent strips -->
<SolidColorBrush x:Key="RunningTintBrush" Color="#1F7C9166" />
<SolidColorBrush x:Key="RunningTintBorderBrush" Color="#4C7C9166" />
<SolidColorBrush x:Key="ReviewTintBrush" Color="#1FD4A574" />
<SolidColorBrush x:Key="ReviewTintBorderBrush" Color="#4CD4A574" />
<SolidColorBrush x:Key="ErrorTintBrush" Color="#1FC87060" />
<SolidColorBrush x:Key="ErrorTintBorderBrush" Color="#4CC87060" />
<SolidColorBrush x:Key="QueuedTintBrush" Color="#1F8B9D7A" />
<SolidColorBrush x:Key="QueuedTintBorderBrush" Color="#4C8B9D7A" />
<!-- Window-body gradient layers (apply as LinearGradientBrush in the main content Border) --> <!-- Window-body gradient layers (apply as LinearGradientBrush in the main content Border) -->
<LinearGradientBrush x:Key="DesktopBackgroundBrush" StartPoint="0%,0%" EndPoint="0%,100%"> <LinearGradientBrush x:Key="DesktopBackgroundBrush" StartPoint="0%,0%" EndPoint="0%,100%">
<GradientStop Offset="0" Color="#FF05070A" /> <GradientStop Offset="0" Color="#FF05070A" />