feat(i18n): add Localizer with fallback chain and change event

This commit is contained in:
mika kuns
2026-06-03 11:38:49 +02:00
parent a83a0c41e8
commit d22b50e171
3 changed files with 126 additions and 0 deletions

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namespace ClaudeDo.Localization;
public readonly record struct LanguageOption(string Code, string Name);
public interface ILocalizer
{
string this[string key] { get; }
string Get(string key, params object[] args);
string CurrentCode { get; }
IReadOnlyList<LanguageOption> AvailableLanguages { get; }
void SetLanguage(string code);
event EventHandler? LanguageChanged;
}

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namespace ClaudeDo.Localization;
public sealed class Localizer : ILocalizer
{
private readonly LocaleStore _store;
private readonly string _fallbackCode;
private LocaleFile? _active;
private LocaleFile? _fallback;
public Localizer(LocaleStore store, string code, string fallbackCode = "en")
{
_store = store;
_fallbackCode = fallbackCode;
_store.TryGet(fallbackCode, out _fallback);
SetLanguage(code);
}
public string CurrentCode { get; private set; } = "";
public IReadOnlyList<LanguageOption> AvailableLanguages =>
_store.Available.Select(f => new LanguageOption(f.Code, f.Name)).ToList();
public event EventHandler? LanguageChanged;
public string this[string key]
{
get
{
if (_active is not null && _active.Strings.TryGetValue(key, out var v)) return v;
if (_fallback is not null && _fallback.Strings.TryGetValue(key, out var fv)) return fv;
return key;
}
}
public string Get(string key, params object[] args)
{
var fmt = this[key];
return args.Length == 0 ? fmt : string.Format(fmt, args);
}
public void SetLanguage(string code)
{
if (_store.TryGet(code, out var f) && f is not null)
{
_active = f;
CurrentCode = f.Code;
}
else
{
_active = _fallback;
CurrentCode = _fallback?.Code ?? code;
}
LanguageChanged?.Invoke(this, EventArgs.Empty);
}
}

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using ClaudeDo.Localization;
namespace ClaudeDo.Localization.Tests;
public class LocalizerTests
{
private static LocaleStore TwoLangStore()
{
var dir = Path.Combine(Path.GetTempPath(), "loc_" + Guid.NewGuid().ToString("N"));
Directory.CreateDirectory(dir);
File.WriteAllText(Path.Combine(dir, "en.json"),
"""{ "metadata": { "code": "en", "name": "English" }, "settings": { "save": "Save" }, "msg": { "count": "{0} items" } }""");
File.WriteAllText(Path.Combine(dir, "de.json"),
"""{ "metadata": { "code": "de", "name": "Deutsch" }, "settings": { "save": "Speichern" } }""");
return LocaleStore.Load(dir);
}
[Fact]
public void Indexer_returns_active_language_value()
{
var loc = new Localizer(TwoLangStore(), "de", fallbackCode: "en");
Assert.Equal("Speichern", loc["settings.save"]);
}
[Fact]
public void Indexer_falls_back_to_english_then_key()
{
var loc = new Localizer(TwoLangStore(), "de", fallbackCode: "en");
Assert.Equal("{0} items", loc["msg.count"]);
Assert.Equal("nope.missing", loc["nope.missing"]);
}
[Fact]
public void Get_formats_arguments()
{
var loc = new Localizer(TwoLangStore(), "en", fallbackCode: "en");
Assert.Equal("3 items", loc.Get("msg.count", 3));
}
[Fact]
public void SetLanguage_raises_change_and_switches_values()
{
var loc = new Localizer(TwoLangStore(), "en", fallbackCode: "en");
var raised = 0;
loc.LanguageChanged += (_, _) => raised++;
loc.SetLanguage("de");
Assert.Equal("de", loc.CurrentCode);
Assert.Equal("Speichern", loc["settings.save"]);
Assert.Equal(1, raised);
}
[Fact]
public void AvailableLanguages_lists_code_and_name()
{
var loc = new Localizer(TwoLangStore(), "en", fallbackCode: "en");
Assert.Contains(loc.AvailableLanguages, l => l.Code == "de" && l.Name == "Deutsch");
}
}