fix(ui): retry the task delta refresh instead of swallowing the error

This commit is contained in:
mika kuns
2026-08-07 09:16:21 +02:00
parent f62dbb9239
commit cba7d01c31
2 changed files with 194 additions and 45 deletions
@@ -161,6 +161,11 @@ public sealed partial class TasksIslandViewModel : ViewModelBase, IDisposable
}
private async void OnWorkerTaskUpdated(string taskId)
=> await RefreshTaskFromWorkerAsync(taskId);
// Awaitable so tests can drive it deterministically. One retry, then a full reload:
// a swallowed exception here used to leave the row on a stale status permanently.
internal async Task RefreshTaskFromWorkerAsync(string taskId)
{
var list = _currentList;
if (list is null) return;
@@ -176,52 +181,71 @@ public sealed partial class TasksIslandViewModel : ViewModelBase, IDisposable
try
{
await using var db = await _dbFactory.CreateDbContextAsync();
var entity = await db.Tasks
.Include(t => t.List)
.Include(t => t.Worktree)
.FirstOrDefaultAsync(t => t.Id == taskId);
// A parent transition (finalize/discard) broadcasts only the parent's id, but it
// changes its children's derived state — finalize flips them Draft→Planned, discard
// deletes them. The delta path below only touches the parent row and never recomputes
// the child-derived flags (ParentFinalized, HasPlanningChildren) nor drops deleted
// children, so reconcile the whole list when the updated task is (or owns) a subtree.
if (entity is not null &&
(entity.PlanningPhase != PlanningPhase.None || Items.Any(r => r.ParentTaskId == entity.Id)))
{
LoadForList(list);
return;
}
var existing = Items.FirstOrDefault(r => r.Id == taskId);
if (entity is null)
{
if (existing is not null) Items.Remove(existing);
}
else
{
var matches = TaskMatchesList(entity, list);
if (existing is not null && matches) existing.UpdateFromEntity(entity);
else if (existing is not null) Items.Remove(existing);
else if (matches) { LoadForList(list); return; }
else return;
}
// Keep the parent's HasQueuedSubtasks flag in sync when a child's status flips.
if (entity is not null && !string.IsNullOrEmpty(entity.ParentTaskId))
{
var parent = Items.FirstOrDefault(r => r.Id == entity.ParentTaskId);
if (parent is not null)
parent.HasQueuedSubtasks = Items.Any(r =>
r.ParentTaskId == parent.Id && (r.IsQueued || r.IsWaiting));
}
Regroup();
UpdateSubtitle();
await ApplyDeltaAsync(taskId, list);
}
catch { }
catch (Exception first)
{
System.Diagnostics.Debug.WriteLine(
$"TasksIsland: delta refresh for {taskId} failed ({first.Message}); retrying");
try
{
await ApplyDeltaAsync(taskId, list);
}
catch (Exception second)
{
System.Diagnostics.Debug.WriteLine(
$"TasksIsland: delta retry for {taskId} failed ({second.Message}); full reload");
LoadForList(list);
}
}
}
private async Task ApplyDeltaAsync(string taskId, ListNavItemViewModel list)
{
await using var db = await _dbFactory.CreateDbContextAsync();
var entity = await db.Tasks
.Include(t => t.List)
.Include(t => t.Worktree)
.FirstOrDefaultAsync(t => t.Id == taskId);
// A parent transition (finalize/discard) broadcasts only the parent's id, but it
// changes its children's derived state — finalize flips them Draft→Planned, discard
// deletes them. The delta path below only touches the parent row and never recomputes
// the child-derived flags (ParentFinalized, HasPlanningChildren) nor drops deleted
// children, so reconcile the whole list when the updated task is (or owns) a subtree.
if (entity is not null &&
(entity.PlanningPhase != PlanningPhase.None || Items.Any(r => r.ParentTaskId == entity.Id)))
{
LoadForList(list);
return;
}
var existing = Items.FirstOrDefault(r => r.Id == taskId);
if (entity is null)
{
if (existing is not null) Items.Remove(existing);
}
else
{
var matches = TaskMatchesList(entity, list);
if (existing is not null && matches) existing.UpdateFromEntity(entity);
else if (existing is not null) Items.Remove(existing);
else if (matches) { LoadForList(list); return; }
else return;
}
// Keep the parent's HasQueuedSubtasks flag in sync when a child's status flips.
if (entity is not null && !string.IsNullOrEmpty(entity.ParentTaskId))
{
var parent = Items.FirstOrDefault(r => r.Id == entity.ParentTaskId);
if (parent is not null)
parent.HasQueuedSubtasks = Items.Any(r =>
r.ParentTaskId == parent.Id && (r.IsQueued || r.IsWaiting));
}
Regroup();
UpdateSubtitle();
}
// NOTE: virtual:queued/virtual:running cannot be decided by a single entity — a Planning
@@ -0,0 +1,125 @@
using ClaudeDo.Data;
using ClaudeDo.Data.Models;
using ClaudeDo.Ui.ViewModels.Islands;
using Microsoft.EntityFrameworkCore;
using TaskStatus = ClaudeDo.Data.Models.TaskStatus;
namespace ClaudeDo.Ui.Tests.ViewModels;
// The delta path in OnWorkerTaskUpdated used to be wrapped in a blank `catch { }`. A single
// transient DB error therefore left the row on its old status forever — the "task stuck on
// Queued although it is running" bug. It must retry, and fall back to a full reload.
public class TasksIslandDeltaResilienceTests : IDisposable
{
private readonly string _dbPath;
public TasksIslandDeltaResilienceTests()
{
_dbPath = Path.Combine(Path.GetTempPath(), $"claudedo_ui_delta_{Guid.NewGuid():N}.db");
using var ctx = NewContext();
ctx.Database.EnsureCreated();
}
public void Dispose()
{
try { File.Delete(_dbPath); } catch { }
try { File.Delete(_dbPath + "-wal"); } catch { }
try { File.Delete(_dbPath + "-shm"); } catch { }
}
private ClaudeDoDbContext NewContext()
{
var opts = new DbContextOptionsBuilder<ClaudeDoDbContext>()
.UseSqlite($"Data Source={_dbPath}")
.Options;
return new ClaudeDoDbContext(opts);
}
// Throws on the first N CreateDbContext calls, then behaves normally.
private sealed class FlakyDbFactory : IDbContextFactory<ClaudeDoDbContext>
{
private readonly Func<ClaudeDoDbContext> _create;
private int _failuresLeft;
public int CreateCalls { get; private set; }
public FlakyDbFactory(Func<ClaudeDoDbContext> create, int failuresLeft)
{
_create = create;
_failuresLeft = failuresLeft;
}
public ClaudeDoDbContext CreateDbContext()
{
CreateCalls++;
if (_failuresLeft > 0)
{
_failuresLeft--;
throw new InvalidOperationException("simulated transient DB failure");
}
return _create();
}
public void FailNext() => _failuresLeft++;
}
private sealed class FakeWorker : StubWorkerClient
{
}
// A user list's nav id is prefixed — see TasksIslandRegroupTests.UserList.
private static ListNavItemViewModel UserList(string listEntityId, string name) =>
new() { Id = $"user:{listEntityId}", Kind = ListKind.User, Name = name };
// LoadForList is void and fires a background task; this is the wait idiom the other
// TasksIsland test files use.
private static async Task LoadAndWaitAsync(TasksIslandViewModel vm, ListNavItemViewModel list)
{
vm.LoadForList(list);
var deadline = DateTime.UtcNow.AddSeconds(5);
while (DateTime.UtcNow < deadline)
{
await Task.Delay(25);
if (vm.Items.Count > 0) break;
}
await Task.Delay(50);
}
private async Task SeedAsync()
{
await using var db = NewContext();
db.Lists.Add(new ListEntity { Id = "L1", Name = "Work", CreatedAt = DateTime.UtcNow });
db.Tasks.Add(new TaskEntity
{
Id = "T1", ListId = "L1", Title = "Task one",
Status = TaskStatus.Queued, CreatedAt = DateTime.UtcNow, SortOrder = 0,
});
await db.SaveChangesAsync();
}
[Fact]
public async Task Delta_refresh_retries_after_a_transient_failure_and_still_applies_the_new_status()
{
await SeedAsync();
var flaky = new FlakyDbFactory(NewContext, failuresLeft: 0);
var vm = new TasksIslandViewModel(flaky, new FakeWorker());
var list = UserList("L1", "Work");
await LoadAndWaitAsync(vm, list);
Assert.Equal(TaskStatus.Queued, vm.Items.Single(r => r.Id == "T1").Status);
// Worker flips the task to Running.
await using (var db = NewContext())
{
var t = await db.Tasks.FirstAsync(x => x.Id == "T1");
t.Status = TaskStatus.Running;
await db.SaveChangesAsync();
}
// The next delta read fails once; the retry must still land the new status.
flaky.FailNext();
await vm.RefreshTaskFromWorkerAsync("T1");
Assert.Equal(TaskStatus.Running, vm.Items.Single(r => r.Id == "T1").Status);
}
}