feat(releases): add SelfUpdater installer-asset matching
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44
tests/ClaudeDo.Releases.Tests/SelfUpdaterTests.cs
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44
tests/ClaudeDo.Releases.Tests/SelfUpdaterTests.cs
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namespace ClaudeDo.Releases.Tests;
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public class SelfUpdaterAssetMatchingTests
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{
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[Fact]
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public void FindInstallerAsset_PicksInstallerExeByPattern()
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{
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var assets = new[]
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{
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new ReleaseAsset("ClaudeDo-0.3.0-win-x64.zip", "https://x/app.zip", 10),
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new ReleaseAsset("ClaudeDo.Installer-0.3.0.exe", "https://x/inst.exe", 20),
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new ReleaseAsset("checksums.txt", "https://x/checks", 1),
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};
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var result = SelfUpdater.FindInstallerAsset(assets);
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Assert.NotNull(result);
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Assert.Equal("ClaudeDo.Installer-0.3.0.exe", result!.Asset.Name);
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Assert.Equal("0.3.0", result.Version);
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}
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[Fact]
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public void FindInstallerAsset_ReturnsNullWhenAbsent()
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{
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var assets = new[]
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{
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new ReleaseAsset("ClaudeDo-0.3.0-win-x64.zip", "https://x/app.zip", 10),
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};
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Assert.Null(SelfUpdater.FindInstallerAsset(assets));
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}
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[Fact]
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public void FindInstallerAsset_IgnoresAppZipThatContainsInstaller()
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{
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var assets = new[]
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{
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new ReleaseAsset("ClaudeDo.Installer.Portable-0.3.0.zip", "https://x/1", 1),
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new ReleaseAsset("not-the-installer.exe", "https://x/2", 1),
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};
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Assert.Null(SelfUpdater.FindInstallerAsset(assets));
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}
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}
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