fix(worker): route done-toggle and dequeue through guarded TaskStateService transitions
The task-list done toggle (both islands) and RemoveFromQueue wrote TaskEntity.Status directly via EF, bypassing TaskStateService: no TaskUpdated broadcast, no guard against a concurrent picker claim (lost update), and no status-based filter. Added guarded MarkDoneAsync/UnmarkDoneAsync/DequeueToIdleAsync transitions plus matching hub methods (SetTaskDone/UnsetTaskDone/DequeueTask) and IWorkerClient wrappers; the three UI call sites now route through the hub with optimistic-then-revert row updates and ErrorReported on failure. RemoveFromQueueAsync dequeues each queued child individually through the same guarded path instead of cascading via a raw EF update. Also closes two hub guard gaps: UpdateListConfig's delete branch now preserves a list's SerializeOnFileOverlap flag instead of dropping it, and SubmitTaskForReview's Idle/Failed status gate now runs before either mutation branch so a Done/Cancelled task can't get committed or stamped and then rejected.
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@@ -1024,17 +1024,25 @@ public sealed partial class DetailsIslandViewModel : ViewModelBase, IDisposable
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private async System.Threading.Tasks.Task ToggleDoneAsync()
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{
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if (Task is null) return;
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Task.Done = !Task.Done;
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await using var ctx = _dbFactory.CreateDbContext();
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var repo = new TaskRepository(ctx);
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var entity = await repo.GetByIdAsync(Task.Id);
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if (entity is null) return;
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entity.Status = Task.Done
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? ClaudeDo.Data.Models.TaskStatus.Done
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: ClaudeDo.Data.Models.TaskStatus.Idle;
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Task.Status = entity.Status;
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Monitor.ApplyState(entity.Status);
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await repo.UpdateAsync(entity);
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var newDone = !Task.Done;
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var previousStatus = Task.Status;
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Task.Done = newDone;
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var newStatus = newDone ? ClaudeDo.Data.Models.TaskStatus.Done : ClaudeDo.Data.Models.TaskStatus.Idle;
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Task.Status = newStatus;
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Monitor.ApplyState(newStatus);
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try
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{
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if (newDone) await _worker.SetTaskDoneAsync(Task.Id);
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else await _worker.UnsetTaskDoneAsync(Task.Id);
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}
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catch (Exception ex)
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{
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Task.Done = !newDone;
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Task.Status = previousStatus;
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Monitor.ApplyState(previousStatus);
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ErrorReported?.Invoke(Loc.T("vm.detailsIsland.toggleDoneFailed", ex.Message));
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}
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}
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[RelayCommand]
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