fix(worker): reap idle interactive sessions so they don't pile up
Interactive/streaming sessions are persistent claude.exe processes that wait on stdin and never exit on their own. The only teardown was an explicit StopInteractiveSession from the UI — there is no client-disconnect or shutdown sweep — so an abandoned chat (UI closed, navigated away, crashed) kept its claude.exe (+ conhost) alive for the worker's whole lifetime. Under a long-running autostart worker these accumulate to dozens of orphaned child processes. LiveSessionRegistry now tracks per-session activity (Touch on every output line and user action) and exposes ReapIdleAsync, which stops sessions idle past a timeout while skipping any with a turn in flight. IdleSessionReaper (BackgroundService) sweeps every 5 min; idle timeout defaults to 30 min, configurable via interactive_idle_timeout_minutes (0 disables).
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@@ -82,6 +82,7 @@ builder.Services.AddSingleton<PlanningMergeOrchestrator>();
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builder.Services.AddSingleton<PlanningChainCoordinator>();
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builder.Services.AddSingleton<LiveSessionRegistry>();
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builder.Services.AddSingleton<InteractiveSessionService>();
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builder.Services.AddHostedService<IdleSessionReaper>();
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// Queue dispatch primitives. QueueWaker holds the wake semaphore; the queue picker
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// performs atomic Queued→Running claim. Both injected into the state service so it
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