feat(roadblock): carry blocks through RunResult
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@@ -10,6 +10,7 @@ public sealed class RunResult
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public int TurnCount { get; init; }
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public int TokensIn { get; init; }
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public int TokensOut { get; init; }
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public IReadOnlyList<string> Blocks { get; init; } = Array.Empty<string>();
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public bool IsSuccess => ExitCode == 0 && ResultMarkdown is not null;
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}
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