feat(ui): surface depends_on blocking in status chip, chain label, and detail pane
Usability-Audit 2026-09-10 found three gaps versus the dependency-chain-display spec: a Queued task blocked on an unmet task_dependencies edge rendered the same chip as one about to run, a cross-list predecessor silently dropped the "after #N" chip, and the detail pane showed nothing about a wait at all. - TaskRowViewModel gains IsBlockedByDependency/DependencyWaitLabel (extrinsic, assigned by TasksIslandViewModel like the existing chain fields); IsQueued/ IsWaiting/StatusChipClass/StatusLabel/StatusChipTooltip now account for it alongside the existing BlockedByTaskId planning-chain link. - TasksIslandViewModel.ApplyDependencyWaitState computes the blocked flag and wait label per row; a new RefreshExternalDependencyCacheAsync backfills Number/Title/Status for predecessors not loaded into the current list's Items (reusing the already-open DbContext, no new hub method), so BuildAfterLabel/blocking both resolve a listenfremder Vorgänger correctly. - New "waiting" chip style (IslandStyles.axaml) and locale keys (en+de); TaskHeaderBar shows a "Waiting on #N" line bound straight to the same row. Tests: TasksIslandChainTests (blocked/unblocked chip, cross-list predecessor), DetailsIslandDependencyWaitTests (new), TaskRowViewModelNotificationsTests updated for the new notification set.
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@@ -142,7 +142,8 @@
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Classes.children="{Binding Status, Converter={StaticResource EqStatus}, ConverterParameter=WaitingForChildren}"
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Classes.done="{Binding Status, Converter={StaticResource EqStatus}, ConverterParameter=Done}"
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Classes.error="{Binding Status, Converter={StaticResource EqStatus}, ConverterParameter=Failed}"
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Classes.queued="{Binding Status, Converter={StaticResource EqStatus}, ConverterParameter=Queued}">
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Classes.queued="{Binding IsQueued}"
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Classes.waiting="{Binding IsWaiting}">
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<TextBlock Text="{Binding StatusLabel}"/>
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</Border>
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