feat(ui): My Day actions, orphan-aware grouping, menu restructure
Pending UI work: - My Day add/remove context actions on task rows (parent removal cascades to children) - orphan-aware grouping: a child whose parent isn't in view renders as a top-level row, not an indented draft - shell menu restructure (Worker / Repositories submenus); 'Finalize plan' action, drop 'Queue subtasks sequentially' - notes editor refinements - subtask-row hover tweak (Surface3, no transition) - bump Avalonia 12.0.0 -> 12.0.4
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@@ -35,6 +35,13 @@ public partial class DetailsIslandView : UserControl
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if (h <= 0) return;
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DetailBodyGrid.RowDefinitions[0].MaxHeight = h * 2.0 / 3.0;
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DetailBodyGrid.RowDefinitions[1].MinHeight = h / 3.0;
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// The description sits in an Auto row, which measures its cell with
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// infinite height — so the card's inner ScrollViewer thinks everything
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// fits and never scrolls. Bounding the card itself gives that
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// ScrollViewer a finite measure constraint so it engages once the
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// content exceeds 2/3 of the island. (RowDefinition.MaxHeight above only
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// clamps the drag and the final row height, not the measure constraint.)
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DescriptionCard.MaxHeight = h * 2.0 / 3.0;
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}
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private void OnDataContextChanged(object? sender, EventArgs e)
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