fix(worker): harden CLI injection, stuck-Running, chain wedge, and Fail guard

1. ArgumentList (fix injection): ClaudeArgsBuilder.Build() now returns
   IReadOnlyList<string>; ClaudeProcess populates ProcessStartInfo.ArgumentList
   instead of Arguments, so values like system prompts are never shell-split.
   DailyPrepPrompt, RefinePrompt, and WeekReportService migrated similarly.
   All IClaudeProcess fakes updated.

2. ContinueAsync exception guard: wrap RunOnceAsync in try/catch matching
   the RunAsync pattern so an unexpected exception never leaves the task
   stuck in Running status.

3. Planning chain cascade: OnChildFinishedAsync now calls CancelAsync on
   the immediate blocked successor when a child fails or is cancelled,
   triggering a recursive cascade that clears the entire remaining chain
   instead of leaving it wedged.

4. FailAsync guard: restrict valid source states to Running and Queued;
   WaitingForReview -> Failed is now rejected, preventing an invalid
   transition that could corrupt the review workflow.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
mika kuns
2026-06-09 10:05:40 +02:00
parent 763732a9b3
commit 33bdff8a6e
20 changed files with 331 additions and 99 deletions

View File

@@ -125,7 +125,7 @@ public sealed class PlanningChainCoordinatorTests : IDisposable
}
[Fact]
public async Task OnChildFailed_DoesNotAdvanceChain()
public async Task OnChildFailed_CancelsPendingSuccessors_ChainIsNotWedged()
{
await SeedPlanningFamilyAsync("P", 3);
await _sut.SetupChainAsync("P", default);
@@ -139,12 +139,43 @@ public sealed class PlanningChainCoordinatorTests : IDisposable
var advanced = await _sut.OnChildFinishedAsync("P-c0", TaskStatus.Failed, default);
// No "advancement" — the chain does not continue on failure.
Assert.Null(advanced);
var kids = await GetChildrenAsync("P");
Assert.Equal(TaskStatus.Failed, kids[0].Status);
// Successors remain blocked on the failed predecessor.
Assert.Equal(kids[0].Id, kids[1].BlockedByTaskId);
Assert.Equal(kids[1].Id, kids[2].BlockedByTaskId);
// Successors must be Cancelled, not left stuck as Queued.
Assert.Equal(TaskStatus.Cancelled, kids[1].Status);
Assert.Equal(TaskStatus.Cancelled, kids[2].Status);
}
[Fact]
public async Task OnChildFailed_MidChain_CancelsAllDownstreamSuccessors()
{
// Chain: c0 → c1 → c2 → c3. c1 fails mid-chain; c2 and c3 must be cancelled.
await SeedPlanningFamilyAsync("P", 4);
await _sut.SetupChainAsync("P", default);
// Mark c0 Done so c1 was unblocked; c1 ran and failed.
await using (var ctx = _factory.CreateDbContext())
{
var c0 = await ctx.Tasks.FirstAsync(t => t.Id == "P-c0");
c0.Status = TaskStatus.Done;
c0.BlockedByTaskId = null;
var c1 = await ctx.Tasks.FirstAsync(t => t.Id == "P-c1");
c1.Status = TaskStatus.Failed;
c1.BlockedByTaskId = null;
await ctx.SaveChangesAsync();
}
// Announce that c1 finished as Failed — the coordinator must cascade to c2/c3.
var advanced = await _sut.OnChildFinishedAsync("P-c1", TaskStatus.Failed, default);
Assert.Null(advanced);
var kids = await GetChildrenAsync("P");
Assert.Equal(TaskStatus.Done, kids[0].Status);
Assert.Equal(TaskStatus.Failed, kids[1].Status);
Assert.Equal(TaskStatus.Cancelled, kids[2].Status);
Assert.Equal(TaskStatus.Cancelled, kids[3].Status);
}
[Fact]