fix(worker): harden CLI injection, stuck-Running, chain wedge, and Fail guard

1. ArgumentList (fix injection): ClaudeArgsBuilder.Build() now returns
   IReadOnlyList<string>; ClaudeProcess populates ProcessStartInfo.ArgumentList
   instead of Arguments, so values like system prompts are never shell-split.
   DailyPrepPrompt, RefinePrompt, and WeekReportService migrated similarly.
   All IClaudeProcess fakes updated.

2. ContinueAsync exception guard: wrap RunOnceAsync in try/catch matching
   the RunAsync pattern so an unexpected exception never leaves the task
   stuck in Running status.

3. Planning chain cascade: OnChildFinishedAsync now calls CancelAsync on
   the immediate blocked successor when a child fails or is cancelled,
   triggering a recursive cascade that clears the entire remaining chain
   instead of leaving it wedged.

4. FailAsync guard: restrict valid source states to Running and Queued;
   WaitingForReview -> Failed is now rejected, preventing an invalid
   transition that could corrupt the review workflow.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
mika kuns
2026-06-09 10:05:40 +02:00
co-authored by Claude Sonnet 4.6
parent 763732a9b3
commit 33bdff8a6e
20 changed files with 331 additions and 99 deletions
@@ -87,12 +87,8 @@ public sealed class PlanningChainCoordinator
public async Task<string?> OnChildFinishedAsync(
string childTaskId, TaskStatus finalStatus, CancellationToken ct = default)
{
if (finalStatus != TaskStatus.Done) return null;
await using var ctx = await _dbFactory.CreateDbContextAsync(ct);
// The successor is whichever sibling explicitly blocks on this child.
// No status check — UnblockAsync flips legacy Waiting to Queued and is a no-op
// for already-Queued rows in the new layout.
var nextId = await ctx.Tasks
.AsNoTracking()
.Where(t => t.BlockedByTaskId == childTaskId)
@@ -101,7 +97,16 @@ public sealed class PlanningChainCoordinator
.FirstOrDefaultAsync(ct);
if (nextId is null) return null;
await _state().UnblockAsync(nextId, ct);
return nextId;
if (finalStatus == TaskStatus.Done)
{
await _state().UnblockAsync(nextId, ct);
return nextId;
}
// Child failed or was cancelled: cancel the immediate successor so the chain
// is not left wedged. CancelAsync triggers OnChildTerminalAsync → OnChildFinishedAsync
// for that successor, cascading cancellation through the rest of the chain.
await _state().CancelAsync(nextId, DateTime.UtcNow, ct);
return null;
}
}