refactor(ui): Icon-Faerbung zentral im ICON-PAINTING-Block
Inline Foreground/Stroke an Icons entfernt — ein lokaler Wert schlaegt jeden Style, dadurch erreichten Hover/Checked/Disabled das Icon nicht. Farbe wird jetzt per Klasse gewaehlt (.danger, .star-btn.on, .active), alle Zustaende liegen in einem geordneten Block in IslandStyles.axaml. - Path.plan-icon -> Path.icon-stroke (gilt jetzt fuer Button und ToggleButton) - Icon.Activity als gefuellte Kontur (PathIcon fuellt, Stroke-Polyline gab Blobs) - BloodBrightBrush als Hover-Ton fuer destruktive Icons - icon-btn:disabled bleibt transparent statt Fluent-Grau
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@@ -43,7 +43,7 @@
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Command="{Binding MergeReviewsCommand}" ToolTip.Tip="{loc:Tr tasks.mergeReviewsTip}">
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<!-- Icon.GitBranch is line-art: stroke-rendered, PathIcon would fill the lines away -->
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<Viewbox Width="16" Height="16">
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<Path Classes="plan-icon" Data="{StaticResource Icon.GitBranch}"/>
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<Path Classes="icon-stroke" Data="{StaticResource Icon.GitBranch}"/>
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</Viewbox>
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</Button>
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<Button Classes="icon-btn" IsVisible="{Binding IsQuickClaudeVisible}"
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@@ -57,7 +57,7 @@
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<Button Classes="icon-btn" IsVisible="{Binding IsMyDayList}"
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Command="{Binding ShowPrepLogCommand}" ToolTip.Tip="{loc:Tr tasks.planMyDayTip}">
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<Viewbox Width="18" Height="18">
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<Path Classes="plan-icon" Data="{StaticResource Icon.PlanDay}"/>
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<Path Classes="icon-stroke" Data="{StaticResource Icon.PlanDay}"/>
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</Viewbox>
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</Button>
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<Button Classes="icon-btn" Command="{Binding OpenListSettingsCommand}" ToolTip.Tip="{loc:Tr tasks.listSettingsTip}">
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@@ -144,8 +144,7 @@
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Command="{Binding ActionCommand}"
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ToolTip.Tip="{loc:Tr tasks.clearCompletedTip}"
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VerticalAlignment="Center">
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<PathIcon Data="{StaticResource Icon.Trash}" Width="13" Height="13"
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Foreground="{DynamicResource BloodBrush}"/>
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<PathIcon Classes="danger" Data="{StaticResource Icon.Trash}" Width="13" Height="13"/>
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</Button>
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</Grid>
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</DataTemplate>
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