feat(notes): notes get their own list, a day log and an Enter chain

The editor was reachable from one button that only appeared in My Day,
which is how it got forgotten. It is now a permanent sidebar entry next
to My Day and Planned, and it fills the tasks island rather than the
details pane, because a note list is content.

Inside, the date picker is gone: today sits at the top with the capture
box, older days follow as dated groups. Enter in a note saves it and
opens the next one, Shift+Enter breaks the line so notes can be several,
Backspace on an empty note deletes it and steps back up. Deleting also
has a visible hover button instead of only "clear the text and hope".
Agent-written notes carry a marker.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
CubeGameLP
2026-08-28 21:19:37 +02:00
co-authored by Claude Opus 5
parent ae0c7d3771
commit 0f04b796f4
34 changed files with 533 additions and 192 deletions
@@ -38,7 +38,7 @@ public class DetailsIslandEmptyStateTests : IDisposable
private DetailsIslandViewModel NewDetailsVm(StubWorkerClient stub)
{
var factory = new TestDbFactory(NewContext);
return new DetailsIslandViewModel(factory, stub, new NullServiceProvider(), new StubNotesApi(), new ClaudeDo.Ui.Services.MergeCoordinator());
return new DetailsIslandViewModel(factory, stub, new NullServiceProvider(), new ClaudeDo.Ui.Services.MergeCoordinator());
}
[Fact]
@@ -60,17 +60,6 @@ public class DetailsIslandEmptyStateTests : IDisposable
Assert.False(vm.IsEmptyStateVisible);
}
[Fact]
public void IsEmptyStateVisible_false_in_notes_mode_even_without_a_task()
{
var vm = NewDetailsVm(new DefaultStub());
vm.ShowNotes();
Assert.True(vm.IsNotesMode);
Assert.Null(vm.Task);
Assert.False(vm.IsEmptyStateVisible);
}
[Fact]
public void IsEmptyStateVisible_false_in_prep_mode_even_without_a_task()